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	<title>Comments on: Ensemble Studios To Close, Halo Wars Future Not In Question</title>
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		<title>By: Ensemble Studios Had A Mission &#124; Game Stooge</title>
		<link>http://gamingpodcast.net/2008/09/10/ensemble-studios-to-close-halo-wars-future-not-in-question/comment-page-1/#comment-958</link>
		<dc:creator>Ensemble Studios Had A Mission &#124; Game Stooge</dc:creator>
		<pubDate>Tue, 23 Sep 2008 20:34:12 +0000</pubDate>
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		<description>[...] the future plans for Ensemble Studios? As we’ve stated before, they plan to live on in spirit, within the bounds of a new name and a new game plan. “I believe [...]</description>
		<content:encoded><![CDATA[<p>[...] the future plans for Ensemble Studios? As we’ve stated before, they plan to live on in spirit, within the bounds of a new name and a new game plan. “I believe [...]</p>
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		<title>By: Ensemble Studios Had A Mission &#124; Gaming Podcast</title>
		<link>http://gamingpodcast.net/2008/09/10/ensemble-studios-to-close-halo-wars-future-not-in-question/comment-page-1/#comment-957</link>
		<dc:creator>Ensemble Studios Had A Mission &#124; Gaming Podcast</dc:creator>
		<pubDate>Tue, 23 Sep 2008 18:18:05 +0000</pubDate>
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		<description>[...] the future plans for Ensemble Studios? As we&#8217;ve stated before, they plan to live on in spirit, within the bounds of a new name and a new game plan. &#8220;I [...]</description>
		<content:encoded><![CDATA[<p>[...] the future plans for Ensemble Studios? As we&#8217;ve stated before, they plan to live on in spirit, within the bounds of a new name and a new game plan. &#8220;I [...]</p>
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		<title>By: Distributed Game Development Using Contractors &#124; Gaming Podcast</title>
		<link>http://gamingpodcast.net/2008/09/10/ensemble-studios-to-close-halo-wars-future-not-in-question/comment-page-1/#comment-942</link>
		<dc:creator>Distributed Game Development Using Contractors &#124; Gaming Podcast</dc:creator>
		<pubDate>Sun, 21 Sep 2008 19:17:26 +0000</pubDate>
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		<description>[...] when the project ends. Perhaps this explains Microsoft&#8217;s effort to remove game studios like Ensemble, Bungie and FASA, it&#8217;s all too much to handle when a high budget project ships and time frees [...]</description>
		<content:encoded><![CDATA[<p>[...] when the project ends. Perhaps this explains Microsoft&#8217;s effort to remove game studios like Ensemble, Bungie and FASA, it&#8217;s all too much to handle when a high budget project ships and time frees [...]</p>
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