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	<title>Comments on: Gaming Podcast 141: iPhone vs. Consoles?</title>
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	<item>
		<title>By: eni_</title>
		<link>http://gamingpodcast.net/2009/09/29/gaming-podcast-141-iphone-vs-consoles/comment-page-1/#comment-2051</link>
		<dc:creator>eni_</dc:creator>
		<pubDate>Tue, 06 Oct 2009 12:15:35 +0000</pubDate>
		<guid isPermaLink="false">http://gamingpodcast.net/?p=1248#comment-2051</guid>
		<description>Oh, and I&#039;ve never used an LED headset... I&#039;ve got a mini-Mag Light which gets the job done 90% of the time... Plus, you have to admit, there is something quintessentially &#039;dorky&#039; about LED headsets haha. Don&#039;t let that stop you though Derrick!</description>
		<content:encoded><![CDATA[<p>Oh, and I&#8217;ve never used an LED headset&#8230; I&#8217;ve got a mini-Mag Light which gets the job done 90% of the time&#8230; Plus, you have to admit, there is something quintessentially &#8216;dorky&#8217; about LED headsets haha. Don&#8217;t let that stop you though Derrick!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ivan</title>
		<link>http://gamingpodcast.net/2009/09/29/gaming-podcast-141-iphone-vs-consoles/comment-page-1/#comment-2049</link>
		<dc:creator>Ivan</dc:creator>
		<pubDate>Mon, 05 Oct 2009 23:58:31 +0000</pubDate>
		<guid isPermaLink="false">http://gamingpodcast.net/?p=1248#comment-2049</guid>
		<description>Don’t we play games to escape reality for a little while? I don’t want to enter a simulation which is just as frustrating. but i guess why games are so popular is cuz you can pretend reality is something else something epic,  the biggest factor in gaming is you can walk away at anytime. In real life this is not always the case. You can’t always walk away from things in life because you’re trying to be supportive and don’t want to hurt any1 in doing so.</description>
		<content:encoded><![CDATA[<p>Don’t we play games to escape reality for a little while? I don’t want to enter a simulation which is just as frustrating. but i guess why games are so popular is cuz you can pretend reality is something else something epic,  the biggest factor in gaming is you can walk away at anytime. In real life this is not always the case. You can’t always walk away from things in life because you’re trying to be supportive and don’t want to hurt any1 in doing so.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: eni_</title>
		<link>http://gamingpodcast.net/2009/09/29/gaming-podcast-141-iphone-vs-consoles/comment-page-1/#comment-2048</link>
		<dc:creator>eni_</dc:creator>
		<pubDate>Mon, 05 Oct 2009 23:34:23 +0000</pubDate>
		<guid isPermaLink="false">http://gamingpodcast.net/?p=1248#comment-2048</guid>
		<description>@Ivan:
&quot;I never got into the Sims; life can be boring enough I don’t need a simulation of it...&quot;
That&#039;s exactly why I never got into it too! Same for Second Life, although the main reason I didn&#039;t get into Second Life is because it&#039;s just as addictive as Crack Cocaine!

And there&#039;s nothing better than chilling out playing a bit of Medieval II: Total War with a G&amp;T and some relaxing music and/or a audio-book of some form! Christ I sound like an old man...</description>
		<content:encoded><![CDATA[<p>@Ivan:<br />
&#8220;I never got into the Sims; life can be boring enough I don’t need a simulation of it&#8230;&#8221;<br />
That&#8217;s exactly why I never got into it too! Same for Second Life, although the main reason I didn&#8217;t get into Second Life is because it&#8217;s just as addictive as Crack Cocaine!</p>
<p>And there&#8217;s nothing better than chilling out playing a bit of Medieval II: Total War with a G&amp;T and some relaxing music and/or a audio-book of some form! Christ I sound like an old man&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ivan</title>
		<link>http://gamingpodcast.net/2009/09/29/gaming-podcast-141-iphone-vs-consoles/comment-page-1/#comment-2047</link>
		<dc:creator>Ivan</dc:creator>
		<pubDate>Mon, 05 Oct 2009 22:34:19 +0000</pubDate>
		<guid isPermaLink="false">http://gamingpodcast.net/?p=1248#comment-2047</guid>
		<description>=/ I never got into the Sims; life can be boring enough I don’t need a simulation of it lolz. I did get into Civilization though.</description>
		<content:encoded><![CDATA[<p>=/ I never got into the Sims; life can be boring enough I don’t need a simulation of it lolz. I did get into Civilization though.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ivan</title>
		<link>http://gamingpodcast.net/2009/09/29/gaming-podcast-141-iphone-vs-consoles/comment-page-1/#comment-2046</link>
		<dc:creator>Ivan</dc:creator>
		<pubDate>Mon, 05 Oct 2009 22:30:53 +0000</pubDate>
		<guid isPermaLink="false">http://gamingpodcast.net/?p=1248#comment-2046</guid>
		<description>Well i like to mix it up a little. I love to game and drink up, so on the weekends I often combined the two. Halo Comps are much more epic if you’re drunk.</description>
		<content:encoded><![CDATA[<p>Well i like to mix it up a little. I love to game and drink up, so on the weekends I often combined the two. Halo Comps are much more epic if you’re drunk.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jonah Falcon</title>
		<link>http://gamingpodcast.net/2009/09/29/gaming-podcast-141-iphone-vs-consoles/comment-page-1/#comment-2044</link>
		<dc:creator>Jonah Falcon</dc:creator>
		<pubDate>Mon, 05 Oct 2009 18:08:18 +0000</pubDate>
		<guid isPermaLink="false">http://gamingpodcast.net/?p=1248#comment-2044</guid>
		<description>Is this Everyday Gaming Podcast Drinkers?</description>
		<content:encoded><![CDATA[<p>Is this Everyday Gaming Podcast Drinkers?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jareske</title>
		<link>http://gamingpodcast.net/2009/09/29/gaming-podcast-141-iphone-vs-consoles/comment-page-1/#comment-2043</link>
		<dc:creator>Jareske</dc:creator>
		<pubDate>Mon, 05 Oct 2009 16:47:48 +0000</pubDate>
		<guid isPermaLink="false">http://gamingpodcast.net/?p=1248#comment-2043</guid>
		<description>@ alcohol discussion LOL!!  Alcohol and games are a spectatuclar mix!

-Question of the Week
Everytime a new Sims game my computer is always painfully low. I still have yet to purchase the Sims 3, i&#039;m waiting to upgrade this time.</description>
		<content:encoded><![CDATA[<p>@ alcohol discussion LOL!!  Alcohol and games are a spectatuclar mix!</p>
<p>-Question of the Week<br />
Everytime a new Sims game my computer is always painfully low. I still have yet to purchase the Sims 3, i&#8217;m waiting to upgrade this time.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ivan</title>
		<link>http://gamingpodcast.net/2009/09/29/gaming-podcast-141-iphone-vs-consoles/comment-page-1/#comment-2041</link>
		<dc:creator>Ivan</dc:creator>
		<pubDate>Mon, 05 Oct 2009 05:42:23 +0000</pubDate>
		<guid isPermaLink="false">http://gamingpodcast.net/?p=1248#comment-2041</guid>
		<description>Alright mate i&#039;m hosting this weekend ill try some of these out and i&#039;ll give ya my verdict, If every 1 likes ill tell em to check out a sweet website ay.
Cheers</description>
		<content:encoded><![CDATA[<p>Alright mate i&#8217;m hosting this weekend ill try some of these out and i&#8217;ll give ya my verdict, If every 1 likes ill tell em to check out a sweet website ay.<br />
Cheers</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Derrick Schommer</title>
		<link>http://gamingpodcast.net/2009/09/29/gaming-podcast-141-iphone-vs-consoles/comment-page-1/#comment-2040</link>
		<dc:creator>Derrick Schommer</dc:creator>
		<pubDate>Sun, 04 Oct 2009 23:40:04 +0000</pubDate>
		<guid isPermaLink="false">http://gamingpodcast.net/?p=1248#comment-2040</guid>
		<description>Red Headed Slut is tasty:
http://everydaydrinkers.tv/recipe/red-headed-slut

This is a great party drink for its shock factor:
http://everydaydrinkers.tv/recipe/chocolate-cake-shooter

Another fun one:
http://everydaydrinkers.tv/recipe/chocolate-covered-cherry-recipe</description>
		<content:encoded><![CDATA[<p>Red Headed Slut is tasty:<br />
<a href="http://everydaydrinkers.tv/recipe/red-headed-slut" rel="nofollow">http://everydaydrinkers.tv/recipe/red-headed-slut</a></p>
<p>This is a great party drink for its shock factor:<br />
<a href="http://everydaydrinkers.tv/recipe/chocolate-cake-shooter" rel="nofollow">http://everydaydrinkers.tv/recipe/chocolate-cake-shooter</a></p>
<p>Another fun one:<br />
<a href="http://everydaydrinkers.tv/recipe/chocolate-covered-cherry-recipe" rel="nofollow">http://everydaydrinkers.tv/recipe/chocolate-covered-cherry-recipe</a></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ivan</title>
		<link>http://gamingpodcast.net/2009/09/29/gaming-podcast-141-iphone-vs-consoles/comment-page-1/#comment-2039</link>
		<dc:creator>Ivan</dc:creator>
		<pubDate>Sun, 04 Oct 2009 23:35:25 +0000</pubDate>
		<guid isPermaLink="false">http://gamingpodcast.net/?p=1248#comment-2039</guid>
		<description>Im into Whiskey, Rum and Wine but in my group of friends there is alot of  variety in what they really like to drink.  So im looking for some nice neutral cocktails that i can make for every 1 to enjoy. Lately its been alot of Jägermeister, Bundy And Vodka. 
Cheers</description>
		<content:encoded><![CDATA[<p>Im into Whiskey, Rum and Wine but in my group of friends there is alot of  variety in what they really like to drink.  So im looking for some nice neutral cocktails that i can make for every 1 to enjoy. Lately its been alot of Jägermeister, Bundy And Vodka.<br />
Cheers</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Derrick Schommer</title>
		<link>http://gamingpodcast.net/2009/09/29/gaming-podcast-141-iphone-vs-consoles/comment-page-1/#comment-2038</link>
		<dc:creator>Derrick Schommer</dc:creator>
		<pubDate>Sun, 04 Oct 2009 23:24:39 +0000</pubDate>
		<guid isPermaLink="false">http://gamingpodcast.net/?p=1248#comment-2038</guid>
		<description>@Ivan, that depends, you looking for crazy potent or crazy looking or layered...</description>
		<content:encoded><![CDATA[<p>@Ivan, that depends, you looking for crazy potent or crazy looking or layered&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ivan</title>
		<link>http://gamingpodcast.net/2009/09/29/gaming-podcast-141-iphone-vs-consoles/comment-page-1/#comment-2037</link>
		<dc:creator>Ivan</dc:creator>
		<pubDate>Sun, 04 Oct 2009 23:22:44 +0000</pubDate>
		<guid isPermaLink="false">http://gamingpodcast.net/?p=1248#comment-2037</guid>
		<description>oi Schommer  Whats the Craziest Shot for a party?</description>
		<content:encoded><![CDATA[<p>oi Schommer  Whats the Craziest Shot for a party?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ivan</title>
		<link>http://gamingpodcast.net/2009/09/29/gaming-podcast-141-iphone-vs-consoles/comment-page-1/#comment-2036</link>
		<dc:creator>Ivan</dc:creator>
		<pubDate>Sun, 04 Oct 2009 23:16:39 +0000</pubDate>
		<guid isPermaLink="false">http://gamingpodcast.net/?p=1248#comment-2036</guid>
		<description>Its my Disclaimer for any 1 that thinks it sucks</description>
		<content:encoded><![CDATA[<p>Its my Disclaimer for any 1 that thinks it sucks</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: eni_</title>
		<link>http://gamingpodcast.net/2009/09/29/gaming-podcast-141-iphone-vs-consoles/comment-page-1/#comment-2029</link>
		<dc:creator>eni_</dc:creator>
		<pubDate>Sun, 04 Oct 2009 02:05:38 +0000</pubDate>
		<guid isPermaLink="false">http://gamingpodcast.net/?p=1248#comment-2029</guid>
		<description>@Ivan:
&quot;Warning this drink may have been created while under the influence of alcohol&quot;... Surely all the best drinks are invented whilst under the influence of other drinks... Its a circle of inebriation!

On to the question of the week. I do not think I have ever played a game that truly pushed a system to its limits. I shan&#039;t include my many attempts to play games such as Far Cry and Crysis on woefully underpowered gaming computers, because in actuality, all would be needed would be a singular upgrade and things would run quite smoothly, one cannot do this on consoles however (my biggest gripe with consoles and console gaming revolves around this problem). 
I cannot even think of any game that would push the current consoles to their limits, mainly because I do not know how games are designed for consoles and what limiting factors consoles have. I assume its similar to computers, as thats what they are, but I can&#039;t quite work out how games are wrapped around these systems. What is clear, is that consoles have games wrapped around their hardware to fit... Whereas with gaming on the PC, its more likely you have to do the exact opposite and build/upgrade a computer to fit the game.
Thanks for yet another great podcast chap and chapess, hoping the third leg of the tripod gets well soon, cheers and peace!
eni</description>
		<content:encoded><![CDATA[<p>@Ivan:<br />
&#8220;Warning this drink may have been created while under the influence of alcohol&#8221;&#8230; Surely all the best drinks are invented whilst under the influence of other drinks&#8230; Its a circle of inebriation!</p>
<p>On to the question of the week. I do not think I have ever played a game that truly pushed a system to its limits. I shan&#8217;t include my many attempts to play games such as Far Cry and Crysis on woefully underpowered gaming computers, because in actuality, all would be needed would be a singular upgrade and things would run quite smoothly, one cannot do this on consoles however (my biggest gripe with consoles and console gaming revolves around this problem).<br />
I cannot even think of any game that would push the current consoles to their limits, mainly because I do not know how games are designed for consoles and what limiting factors consoles have. I assume its similar to computers, as thats what they are, but I can&#8217;t quite work out how games are wrapped around these systems. What is clear, is that consoles have games wrapped around their hardware to fit&#8230; Whereas with gaming on the PC, its more likely you have to do the exact opposite and build/upgrade a computer to fit the game.<br />
Thanks for yet another great podcast chap and chapess, hoping the third leg of the tripod gets well soon, cheers and peace!<br />
eni</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ivan</title>
		<link>http://gamingpodcast.net/2009/09/29/gaming-podcast-141-iphone-vs-consoles/comment-page-1/#comment-2025</link>
		<dc:creator>Ivan</dc:creator>
		<pubDate>Fri, 02 Oct 2009 05:26:23 +0000</pubDate>
		<guid isPermaLink="false">http://gamingpodcast.net/?p=1248#comment-2025</guid>
		<description>Jesus Juice
1 fancy bottle
Heap of left over sweet vermouth
Bit of vodka
Splashes of tequila 
Some raspberry cordial or liqueur 
Fair amount of lemonade 
Add some crushed Ice 
Then Shake, Shake, SHAKE
Share bottle wit friends or serve in a tall glass with ice. =]
Warning this drink may have been created while under the influence of alcohol 
-Ivan</description>
		<content:encoded><![CDATA[<p>Jesus Juice<br />
1 fancy bottle<br />
Heap of left over sweet vermouth<br />
Bit of vodka<br />
Splashes of tequila<br />
Some raspberry cordial or liqueur<br />
Fair amount of lemonade<br />
Add some crushed Ice<br />
Then Shake, Shake, SHAKE<br />
Share bottle wit friends or serve in a tall glass with ice. =]<br />
Warning this drink may have been created while under the influence of alcohol<br />
-Ivan</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: jonahfalcon</title>
		<link>http://gamingpodcast.net/2009/09/29/gaming-podcast-141-iphone-vs-consoles/comment-page-1/#comment-2021</link>
		<dc:creator>jonahfalcon</dc:creator>
		<pubDate>Wed, 30 Sep 2009 18:11:16 +0000</pubDate>
		<guid isPermaLink="false">http://gamingpodcast.net/?p=1248#comment-2021</guid>
		<description>More on Space Shuttle: Space Shuttle was truly a technical achievement for the Atari 2600 in the sense that it introduced a fairly sophisticated technical simulation to the Atari 2600, and it required the user to make use of just about every switch on the console. Special overlays, one for the six switch model and one for the four switch model, were included with the game, as well as a reference sheet and a rather thick manual. Simply put, the objective of just launching the shuttle is a very big task in that the player must monitor several item, make sure everything is set up properly, and then make sure they don&#039;t make any critical mistakes, otherwise the launch will be aborted. Once the player successfully makes it to space and into orbit, the game&#039;s excellent graphics are really shown to the fullest. 

Your goal once in orbit is to dock with a satellite one or more times before returning to Earth. The player needs to take care that their shuttle is properly configured for reentry to avoid burning up in the atmosphere or crashing upon landing. A player who managed to complete four dockings and return with at least 4,500 units of fuel would earn a Space Shuttle Pilot patch from Activision upon submitting a photo demonstrating said requirements were met. If a player was truly good enough, and completed six dockings and returned with at least 7,500 units of fuel, they would get a special message, and sending a photograph of that would allow them to receive a special Space Shuttle Commander patch.</description>
		<content:encoded><![CDATA[<p>More on Space Shuttle: Space Shuttle was truly a technical achievement for the Atari 2600 in the sense that it introduced a fairly sophisticated technical simulation to the Atari 2600, and it required the user to make use of just about every switch on the console. Special overlays, one for the six switch model and one for the four switch model, were included with the game, as well as a reference sheet and a rather thick manual. Simply put, the objective of just launching the shuttle is a very big task in that the player must monitor several item, make sure everything is set up properly, and then make sure they don&#8217;t make any critical mistakes, otherwise the launch will be aborted. Once the player successfully makes it to space and into orbit, the game&#8217;s excellent graphics are really shown to the fullest. </p>
<p>Your goal once in orbit is to dock with a satellite one or more times before returning to Earth. The player needs to take care that their shuttle is properly configured for reentry to avoid burning up in the atmosphere or crashing upon landing. A player who managed to complete four dockings and return with at least 4,500 units of fuel would earn a Space Shuttle Pilot patch from Activision upon submitting a photo demonstrating said requirements were met. If a player was truly good enough, and completed six dockings and returned with at least 7,500 units of fuel, they would get a special message, and sending a photograph of that would allow them to receive a special Space Shuttle Commander patch.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: jonahfalcon</title>
		<link>http://gamingpodcast.net/2009/09/29/gaming-podcast-141-iphone-vs-consoles/comment-page-1/#comment-2020</link>
		<dc:creator>jonahfalcon</dc:creator>
		<pubDate>Wed, 30 Sep 2009 18:04:17 +0000</pubDate>
		<guid isPermaLink="false">http://gamingpodcast.net/?p=1248#comment-2020</guid>
		<description>It&#039;s not the economy so much as the fact that Gamescom stole a TON of fire away from TGS. There were no surprises in TGS. None. Everything had already been announced at Gamescom, and just an FYI, it was a massive convention that will be bigger next year.

The other thing is that Japan has a population of 127,288,416. Europe and North America dwarf that.The fact is, videogaming has become mainstream in the West - before, it had been a niche in the West and mainstream in Japan.

My answer to the Question of the Week? Space Shuttle for the Atari 2600. That, according to EA at the time, filled every nook and cranny that the 2600 could possibly muster to make a REALISTIC space shuttle simulation - even getting real star constellations in the sky. Otherwise, no game on any system ever FELT like it was stretching a system to its limits.</description>
		<content:encoded><![CDATA[<p>It&#8217;s not the economy so much as the fact that Gamescom stole a TON of fire away from TGS. There were no surprises in TGS. None. Everything had already been announced at Gamescom, and just an FYI, it was a massive convention that will be bigger next year.</p>
<p>The other thing is that Japan has a population of 127,288,416. Europe and North America dwarf that.The fact is, videogaming has become mainstream in the West &#8211; before, it had been a niche in the West and mainstream in Japan.</p>
<p>My answer to the Question of the Week? Space Shuttle for the Atari 2600. That, according to EA at the time, filled every nook and cranny that the 2600 could possibly muster to make a REALISTIC space shuttle simulation &#8211; even getting real star constellations in the sky. Otherwise, no game on any system ever FELT like it was stretching a system to its limits.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Derrick Schommer</title>
		<link>http://gamingpodcast.net/2009/09/29/gaming-podcast-141-iphone-vs-consoles/comment-page-1/#comment-2017</link>
		<dc:creator>Derrick Schommer</dc:creator>
		<pubDate>Wed, 30 Sep 2009 04:50:49 +0000</pubDate>
		<guid isPermaLink="false">http://gamingpodcast.net/?p=1248#comment-2017</guid>
		<description>lol, my LED headband is awesome. Something like this but with a few more features: 

http://www.amazon.com/Energizer-HD33AIEN-Led-Headbeam/dp/B00081GATG/ref=sr_1_29?ie=UTF8&amp;s=sporting-goods&amp;qid=1254286211&amp;sr=8-29</description>
		<content:encoded><![CDATA[<p>lol, my LED headband is awesome. Something like this but with a few more features: </p>
<p><a href="http://www.amazon.com/Energizer-HD33AIEN-Led-Headbeam/dp/B00081GATG/ref=sr_1_29?ie=UTF8&#038;s=sporting-goods&#038;qid=1254286211&#038;sr=8-29" rel="nofollow">http://www.amazon.com/Energizer-HD33AIEN-Led-Headbeam/dp/B00081GATG/ref=sr_1_29?ie=UTF8&#038;s=sporting-goods&#038;qid=1254286211&#038;sr=8-29</a></p>
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	</item>
	<item>
		<title>By: Ivan</title>
		<link>http://gamingpodcast.net/2009/09/29/gaming-podcast-141-iphone-vs-consoles/comment-page-1/#comment-2016</link>
		<dc:creator>Ivan</dc:creator>
		<pubDate>Wed, 30 Sep 2009 04:45:10 +0000</pubDate>
		<guid isPermaLink="false">http://gamingpodcast.net/?p=1248#comment-2016</guid>
		<description>Oh BTW He doesnt like wear it Often i just remember him Wearing a few times walking up the driveway and stuff &amp; know he has 1</description>
		<content:encoded><![CDATA[<p>Oh BTW He doesnt like wear it Often i just remember him Wearing a few times walking up the driveway and stuff &amp; know he has 1</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ivan</title>
		<link>http://gamingpodcast.net/2009/09/29/gaming-podcast-141-iphone-vs-consoles/comment-page-1/#comment-2015</link>
		<dc:creator>Ivan</dc:creator>
		<pubDate>Wed, 30 Sep 2009 04:42:56 +0000</pubDate>
		<guid isPermaLink="false">http://gamingpodcast.net/?p=1248#comment-2015</guid>
		<description>Well im not going to admit to having a LCD Headset but my one of my good mates riley has one and you know wants strange.... he wears it on his head. He finds it practical, i just find it really dorky. But don’t let that scare ya off he’s a good lad.  As for the Question of the week i was gonna say Crysis. My answer is Mine Sweeper for Windows XP/2000. It was an awesome game with game with your system, but really took the system to its limits. the game generated lag and Caused system crashes. i hope they remake it for Windows 7 because the OS must be betta then the name. hmmm it would be pretty funny  to send to friends if some1changed the game to generate a fake Blue screen message When you lose. Well that’s all from sorry I didn’t really have an answer I just want Microsoft to have More Stable Systems</description>
		<content:encoded><![CDATA[<p>Well im not going to admit to having a LCD Headset but my one of my good mates riley has one and you know wants strange&#8230;. he wears it on his head. He finds it practical, i just find it really dorky. But don’t let that scare ya off he’s a good lad.  As for the Question of the week i was gonna say Crysis. My answer is Mine Sweeper for Windows XP/2000. It was an awesome game with game with your system, but really took the system to its limits. the game generated lag and Caused system crashes. i hope they remake it for Windows 7 because the OS must be betta then the name. hmmm it would be pretty funny  to send to friends if some1changed the game to generate a fake Blue screen message When you lose. Well that’s all from sorry I didn’t really have an answer I just want Microsoft to have More Stable Systems</p>
]]></content:encoded>
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