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	<title>Gaming Podcast &#187; DRM</title>
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	<link>http://gamingpodcast.net</link>
	<description>Welcome to gamingpodcast.net</description>
	<lastBuildDate>Sun, 05 Feb 2012 08:50:30 +0000</lastBuildDate>
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	<managingEditor>dschommer@gamingpodcast.net (Jennifer and Derrick Schommer)</managingEditor>
	<webMaster>dschommer@gamingpodcast.net (Jennifer and Derrick Schommer)</webMaster>
	<category>video games</category>
	<ttl>1440</ttl>
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		<title>Gaming Podcast</title>
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	<itunes:subtitle>Podcast on recent gaming news, community feedback and game history.</itunes:subtitle>
	<itunes:summary>The TD Gaming Podcast: Podcast on recent gaming news, opinionated game reviews and game history.</itunes:summary>
	<itunes:keywords>gaming podcast, review, nes, xbox 360, playstation, microsoft, sony, nintendo</itunes:keywords>
	<itunes:category text="Games &#38; Hobbies">
		<itunes:category text="Video Games" />
	</itunes:category>
	<itunes:category text="Games &#38; Hobbies" />
	<itunes:author>Jennifer and Derrick Schommer</itunes:author>
	<itunes:owner>
		<itunes:name>Jennifer and Derrick Schommer</itunes:name>
		<itunes:email>dschommer@gamingpodcast.net</itunes:email>
	</itunes:owner>
	<itunes:block>no</itunes:block>
	<itunes:explicit>no</itunes:explicit>
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		<item>
		<title>Episode 250: Do the Time Warp Again</title>
		<link>http://gamingpodcast.net/2012/02/05/episode-250-do-the-time-warp-again/</link>
		<comments>http://gamingpodcast.net/2012/02/05/episode-250-do-the-time-warp-again/#comments</comments>
		<pubDate>Sun, 05 Feb 2012 08:50:30 +0000</pubDate>
		<dc:creator>jonahfalcon</dc:creator>
				<category><![CDATA[DRM]]></category>
		<category><![CDATA[Episode]]></category>
		<category><![CDATA[GTA]]></category>
		<category><![CDATA[Industry News]]></category>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Retro]]></category>
		<category><![CDATA[Show Notes]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[Take-Two]]></category>

		<guid isPermaLink="false">http://gamingpodcast.net/?p=1781</guid>
		<description><![CDATA[It&#8217;s the fabulous 250th Episode milestone, and this particular podcast features a major surprise for longtime listeners. Not only is this one of the funniest podcasts in a long while, but there&#8217;s plenty of show to go around, too. First, the Gaming Flashback checks out the classic shooter No One Lives Forever, while the Gaming [...]]]></description>
			<content:encoded><![CDATA[<img style='float: left; margin-right: 10px; border: none;' src='http://www.gravatar.com/avatar.php?gravatar_id=b0dc3c0f593b9ba1737b2b88e5aecdf7&amp;default=http://www.gravatar.com/avatar/a4f3d3cf4c97198778cf300dee04893a?s=80&r=g' alt='No Gravatar' width=80 height=80/><p>It&#8217;s the fabulous 250th Episode milestone, and this particular podcast features a major surprise for longtime listeners. Not only is this one of the funniest podcasts in a long while, but there&#8217;s plenty of show to go around, too. First, the Gaming Flashback checks out the classic shooter <em>No One Lives Forever</em>, while the Gaming History examines the infamous Gizmondo handheld gaming console.</p>
<p>As for the news:</p>
<ul>
<li>Hirai: Sony could be facing &#8220;<a href="http://www.eurogamer.net/articles/2012-02-03-hirai-sony-could-be-facing-serious-trouble">serious trouble</a>&#8220;</li>
<li>Take Two CEO <a href="http://www.strategyinformer.com/news/16428/zelnick-strong-become-stronger-with-next-gen-transitions">states</a> &#8220;strong become stronger&#8221; with next-gen transitions</li>
<li>Developer Starbreeze fears <em>Syndicate</em> may be &#8220;<a href="http://www.strategyinformer.com/news/16399/developer-starbreeze-fears-syndicate-may-be-too-hard">too hard</a>&#8220;</li>
<li>Oklahoma state rep wants 1% violent <a href="http://www.gamespot.com/news/6349668.html">videogame tax</a></li>
<li>Ubisoft cuts off <a href="http://www.techdirt.com/articles/20120203/07550617650/ubisoft-cuts-off-legit-players-with-drm-server-migration-pirates-play.shtml">legit players</a> With DRM server migration</li>
</ul>
<p>There&#8217;s no Question of the Week, but we&#8217;re definitely sure there will be plenty of comments for the podcast hosts.</p>
]]></content:encoded>
			<wfw:commentRss>http://gamingpodcast.net/2012/02/05/episode-250-do-the-time-warp-again/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
			<enclosure url="http://gamingpodcast.net/podpress_trac/feed/1781/0/EP250Final.mp3" length="38058927" type="audio/mpeg" />
		<itunes:duration>0:52:51</itunes:duration>
		<itunes:subtitle>It&#8217;s the fabulous 250th Episode milestone, and this particular podcast features a major surprise for longtime listeners. Not only is this one of the funniest podcasts in a long while, but there&#8217;s plenty of show to go around, too. First, [...]</itunes:subtitle>
		<itunes:summary>It&#8217;s the fabulous 250th Episode milestone, and this particular podcast features a major surprise for longtime listeners. Not only is this one of the funniest podcasts in a long while, but there&#8217;s plenty of show to go around, too. First, the Gaming Flashback checks out the classic shooter No One Lives Forever, while the Gaming History examines the infamous Gizmondo handheld gaming console.
As for the news:

Hirai: Sony could be facing &#8220;serious trouble&#8220;
Take Two CEO states &#8220;strong become stronger&#8221; with next-gen transitions
Developer Starbreeze fears Syndicate may be &#8220;too hard&#8220;
Oklahoma state rep wants 1% violent videogame tax
Ubisoft cuts off legit players With DRM server migration

There&#8217;s no Question of the Week, but we&#8217;re definitely sure there will be plenty of comments for the podcast hosts.</itunes:summary>
		<itunes:keywords>DRM, Episode, GTA, Podcast, Retro, Sony, Take-Two</itunes:keywords>
		<itunes:author>Jennifer and Derrick Schommer</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:block>no</itunes:block>
	</item>
		<item>
		<title>Episode 247: Paul Spews Bullbleep</title>
		<link>http://gamingpodcast.net/2012/01/18/episode-247-paul-spews-bullbleep/</link>
		<comments>http://gamingpodcast.net/2012/01/18/episode-247-paul-spews-bullbleep/#comments</comments>
		<pubDate>Thu, 19 Jan 2012 02:19:33 +0000</pubDate>
		<dc:creator>jonahfalcon</dc:creator>
				<category><![CDATA[DRM]]></category>
		<category><![CDATA[electronic arts]]></category>
		<category><![CDATA[Episode]]></category>
		<category><![CDATA[Industry News]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Show Notes]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[ea]]></category>
		<category><![CDATA[gaming podcast]]></category>

		<guid isPermaLink="false">http://gamingpodcast.net/?p=1768</guid>
		<description><![CDATA[Despite having multiple technical difficulties that were edited out of the podcast, Episode 247 is full of gaming discussion goodness, despite Paul&#8217;s constant declaration that companies are full of bullbleep. This week&#8217;s gaming news includes: Bioware confirms Mass Effect 3 is Origin-only Electronic Arts passed $1B in digital sales in 2011 The Lund Report for [...]]]></description>
			<content:encoded><![CDATA[<img style='float: left; margin-right: 10px; border: none;' src='http://www.gravatar.com/avatar.php?gravatar_id=b0dc3c0f593b9ba1737b2b88e5aecdf7&amp;default=http://www.gravatar.com/avatar/a4f3d3cf4c97198778cf300dee04893a?s=80&r=g' alt='No Gravatar' width=80 height=80/><p>Despite having multiple technical difficulties that were edited out of the podcast, Episode 247 is full of gaming discussion goodness, despite Paul&#8217;s constant declaration that companies are full of bullbleep. </p>
<p>This week&#8217;s gaming news includes:</p>
<ul>
<li>Bioware <a href="http://www.strategyinformer.com/news/16135/bioware-confirms-mass-effect-3-pc-will-be-origin-only">confirms</a> <em>Mass Effect 3</em> is Origin-only</li>
<li>Electronic Arts passed $1B in digital <a href="http://www.gamespot.com/news/6348611.html">sales</a> in 2011</li>
<li>The Lund Report for the <a href="http://www.gamestooge.com/2012/01/14/the-lund-report-december-2011-npd/">December</a> 2011 NPD</li>
<li>Gaikai: Sony or Microsoft <a href="http://www.strategyinformer.com/news/16092/ces-2012-gaikai-claims-sony-or-microsoft-will-bow-out-of-next-console-generation">won’t have</a> next-gen console<em></em></li>
<li><em>Thief 4</em> rumored to have <a href="http://www.shacknews.com/article/72000/thief-4-rumored-to-have-online-features">multiplayer</a></li>
<li>Videogame industry companies <a href="http://www.strategyinformer.com/news/16127/reddit-shutting-down-to-protest-sopapipa-wikipedia-may-follow-suit-update-minecraft-too">shutting down</a> to protest SOPA</li>
</ul>
<p>This plus two reader mails and the Question of the Week, <em><strong>&#8220;What was the first multiplayer gaming you ever enjoyed?&#8221;</strong></em></p>
]]></content:encoded>
			<wfw:commentRss>http://gamingpodcast.net/2012/01/18/episode-247-paul-spews-bullbleep/feed/</wfw:commentRss>
		<slash:comments>5</slash:comments>
			<enclosure url="http://gamingpodcast.net/podpress_trac/feed/1768/0/EP247Final.mp3" length="43100800" type="audio/mpeg" />
		<itunes:duration>0:59:51</itunes:duration>
		<itunes:subtitle>Despite having multiple technical difficulties that were edited out of the podcast, Episode 247 is full of gaming discussion goodness, despite Paul&#8217;s constant declaration that companies are full of bullbleep. 
This week&#8217;s gaming news inc[...]</itunes:subtitle>
		<itunes:summary>Despite having multiple technical difficulties that were edited out of the podcast, Episode 247 is full of gaming discussion goodness, despite Paul&#8217;s constant declaration that companies are full of bullbleep. 
This week&#8217;s gaming news includes:

Bioware confirms Mass Effect 3 is Origin-only
Electronic Arts passed $1B in digital sales in 2011
The Lund Report for the December 2011 NPD
Gaikai: Sony or Microsoft won’t have next-gen console
Thief 4 rumored to have multiplayer
Videogame industry companies shutting down to protest SOPA

This plus two reader mails and the Question of the Week, &#8220;What was the first multiplayer gaming you ever enjoyed?&#8221;</itunes:summary>
		<itunes:keywords>DRM, Episode, Microsoft, Podcast, Sony</itunes:keywords>
		<itunes:author>Jennifer and Derrick Schommer</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:block>no</itunes:block>
	</item>
		<item>
		<title>Episode 239: This Episode is DRM-free</title>
		<link>http://gamingpodcast.net/2011/11/16/episode-239-this-episode-is-drm-free/</link>
		<comments>http://gamingpodcast.net/2011/11/16/episode-239-this-episode-is-drm-free/#comments</comments>
		<pubDate>Wed, 16 Nov 2011 20:32:52 +0000</pubDate>
		<dc:creator>jonahfalcon</dc:creator>
				<category><![CDATA[DRM]]></category>
		<category><![CDATA[electronic arts]]></category>
		<category><![CDATA[Episode]]></category>
		<category><![CDATA[Industry News]]></category>
		<category><![CDATA[playstation 3]]></category>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Show Notes]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[Steam]]></category>
		<category><![CDATA[ea]]></category>
		<category><![CDATA[gaming podcast]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[steam]]></category>

		<guid isPermaLink="false">http://gamingpodcast.net/?p=1714</guid>
		<description><![CDATA[This week, Paul is too busy unpacking in his new home in California, so it&#8217;s just Jonah and Jordan, as the news mainly deals with DRM. The Gaming Flashback this week is the Activision racer The Great American Cross-Country Road Race, while this week&#8217;s Gaming History doesn&#8217;t focus on a video game company or developer, [...]]]></description>
			<content:encoded><![CDATA[<img style='float: left; margin-right: 10px; border: none;' src='http://www.gravatar.com/avatar.php?gravatar_id=b0dc3c0f593b9ba1737b2b88e5aecdf7&amp;default=http://www.gravatar.com/avatar/a4f3d3cf4c97198778cf300dee04893a?s=80&r=g' alt='No Gravatar' width=80 height=80/><p>This week, Paul is too busy unpacking in his new home in California, so it&#8217;s just Jonah and Jordan, as the news mainly deals with DRM. The Gaming Flashback this week is the Activision racer <em>The Great American Cross-Country Road Race</em>, while this week&#8217;s Gaming History doesn&#8217;t focus on a video game company or developer, but a fictional character instead, Mario&#8217;s favorite mount, Yoshi.</p>
<p>The news this week includes:</p>
<ul>
<li>EA forum <a href="http://www.strategyinformer.com/news/15466/ea-forum-bans-still-leading-to-game-bans">bans</a> cause game bans</li>
<li>Research film states piracy’s <a href="http://electronictheatre.co.uk/industry-news/12680/illegal-videogame-downloads-20-rise">up 20%</a> in past 5 years</li>
<li>GOG sez customers <a href="http://www.gamesindustry.biz/articles/2011-11-11-your-customers-hate-drm-rambourg">hate DRM</a></li>
<li>Steam user database <a href="http://www.strategyinformer.com/news/15427/steam-user-database-cracked-credit-card-encrypted-info-not-stolen">cracked</a></li>
<li><em>Uncharted 3</em> launches with <a href="http://www.vgchartz.com/article/88411/uncharted-3-sells-more-than-1m-copies-in-first-week">1.1M sold</a> in first week</li>
</ul>
<p>All that plus Reader Feedback and the Question of the Week, <em><strong>&#8220;What DRM would you tolerate?&#8221;</strong></em></p>
]]></content:encoded>
			<wfw:commentRss>http://gamingpodcast.net/2011/11/16/episode-239-this-episode-is-drm-free/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
			<enclosure url="http://gamingpodcast.net/podpress_trac/feed/1714/0/EP239Final.mp3" length="43282244" type="audio/mpeg" />
		<itunes:duration>1:00:06</itunes:duration>
		<itunes:subtitle>This week, Paul is too busy unpacking in his new home in California, so it&#8217;s just Jonah and Jordan, as the news mainly deals with DRM. The Gaming Flashback this week is the Activision racer The Great American Cross-Country Road Race, while thi[...]</itunes:subtitle>
		<itunes:summary>This week, Paul is too busy unpacking in his new home in California, so it&#8217;s just Jonah and Jordan, as the news mainly deals with DRM. The Gaming Flashback this week is the Activision racer The Great American Cross-Country Road Race, while this week&#8217;s Gaming History doesn&#8217;t focus on a video game company or developer, but a fictional character instead, Mario&#8217;s favorite mount, Yoshi.
The news this week includes:

EA forum bans cause game bans
Research film states piracy’s up 20% in past 5 years
GOG sez customers hate DRM
Steam user database cracked
Uncharted 3 launches with 1.1M sold in first week

All that plus Reader Feedback and the Question of the Week, &#8220;What DRM would you tolerate?&#8221;</itunes:summary>
		<itunes:keywords>DRM, Episode, Podcast, Sony, Steam</itunes:keywords>
		<itunes:author>Jennifer and Derrick Schommer</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:block>no</itunes:block>
	</item>
		<item>
		<title>Episode 237: Half a Show</title>
		<link>http://gamingpodcast.net/2011/11/03/episode-237-half-a-show/</link>
		<comments>http://gamingpodcast.net/2011/11/03/episode-237-half-a-show/#comments</comments>
		<pubDate>Thu, 03 Nov 2011 17:59:38 +0000</pubDate>
		<dc:creator>jonahfalcon</dc:creator>
				<category><![CDATA[DRM]]></category>
		<category><![CDATA[electronic arts]]></category>
		<category><![CDATA[Episode]]></category>
		<category><![CDATA[GTA]]></category>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Show Notes]]></category>
		<category><![CDATA[gaming podcast]]></category>

		<guid isPermaLink="false">http://gamingpodcast.net/?p=1704</guid>
		<description><![CDATA[This week&#8217;s episode is abbreviated due to Paul&#8217;s move to California, and various Halloween delays. That&#8217;s not to say there&#8217;s no great stuff in the show, as there are some big debates about privacy and bugs. The news this week includes: Electronic Arts insists that Origin is not spyware Rumor: Grand Theft Auto V to [...]]]></description>
			<content:encoded><![CDATA[<img style='float: left; margin-right: 10px; border: none;' src='http://www.gravatar.com/avatar.php?gravatar_id=b0dc3c0f593b9ba1737b2b88e5aecdf7&amp;default=http://www.gravatar.com/avatar/a4f3d3cf4c97198778cf300dee04893a?s=80&r=g' alt='No Gravatar' width=80 height=80/><p>This week&#8217;s episode is abbreviated due to Paul&#8217;s move to California, and various Halloween delays. That&#8217;s not to say there&#8217;s no great stuff in the show, as there are some big debates about privacy and bugs.</p>
<p>The news this week includes:</p>
<ul>
<li>Electronic Arts insists that Origin is not <a href="http://www.pcgamer.com/2011/11/01/ea-origin-is-not-spyware/">spyware</a></li>
<li>Rumor: Grand Theft Auto V to be <a href="http://www.strategyinformer.com/news/15302/rumor-grand-theft-auto-v-to-be-download-only">download only</a>?</li>
<li>Dev: Sword of the Stars II is a &#8220;<a href="http://www.rockpapershotgun.com/2011/10/31/swtos-2-a-turnip-admits-dev-vows-to-fix/">turnip</a>&#8220;</li>
</ul>
<p>All that, and Paul feels older thanks to the Reader Feedback.</p>
<p>Question of the Week this time is non-videogame related: <em><strong>What&#8217;s your favorite vacation spot?</strong></em></p>
]]></content:encoded>
			<wfw:commentRss>http://gamingpodcast.net/2011/11/03/episode-237-half-a-show/feed/</wfw:commentRss>
		<slash:comments>5</slash:comments>
			<enclosure url="http://gamingpodcast.net/podpress_trac/feed/1704/0/ep237Final.mp3" length="24858582" type="audio/mpeg" />
		<itunes:duration>0:25:53</itunes:duration>
		<itunes:subtitle>This week&#8217;s episode is abbreviated due to Paul&#8217;s move to California, and various Halloween delays. That&#8217;s not to say there&#8217;s no great stuff in the show, as there are some big debates about privacy and bugs.
The news this week[...]</itunes:subtitle>
		<itunes:summary>This week&#8217;s episode is abbreviated due to Paul&#8217;s move to California, and various Halloween delays. That&#8217;s not to say there&#8217;s no great stuff in the show, as there are some big debates about privacy and bugs.
The news this week includes:

Electronic Arts insists that Origin is not spyware
Rumor: Grand Theft Auto V to be download only?
Dev: Sword of the Stars II is a &#8220;turnip&#8220;

All that, and Paul feels older thanks to the Reader Feedback.
Question of the Week this time is non-videogame related: What&#8217;s your favorite vacation spot?</itunes:summary>
		<itunes:keywords>DRM, Episode, GTA, Podcast</itunes:keywords>
		<itunes:author>Jennifer and Derrick Schommer</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:block>no</itunes:block>
	</item>
		<item>
		<title>Gaming Podcast 170: If Hacker&#8217;s Could Spell</title>
		<link>http://gamingpodcast.net/2010/04/27/gaming-podcast-170-if-hackers-could-spell/</link>
		<comments>http://gamingpodcast.net/2010/04/27/gaming-podcast-170-if-hackers-could-spell/#comments</comments>
		<pubDate>Wed, 28 Apr 2010 02:32:10 +0000</pubDate>
		<dc:creator>Derrick Schommer</dc:creator>
				<category><![CDATA[DRM]]></category>
		<category><![CDATA[Episode]]></category>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Show Notes]]></category>
		<category><![CDATA[Blizzard]]></category>
		<category><![CDATA[capcom]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[Starcraft II]]></category>
		<category><![CDATA[ubisoft]]></category>

		<guid isPermaLink="false">http://gamingpodcast.net/?p=1355</guid>
		<description><![CDATA[This week&#8217;s gaming podcast we&#8217;re answering some community feedback, hitting some new DRM issues and tackling some popular news stories including but not limited to: Capcom implementing always connect DRM in PS3 games Ubisoft&#8217;s DRM cracked for good? Blizzard appealing the AO Starcraft II rating First PS3 3D games will not have as good graphics [...]]]></description>
			<content:encoded><![CDATA[<img style='float: left; margin-right: 10px; border: none;' src='http://www.gravatar.com/avatar.php?gravatar_id=f13a5d07fed45998b47da991880e168a&amp;default=http://www.gravatar.com/avatar/a4f3d3cf4c97198778cf300dee04893a?s=80&r=g' alt='No Gravatar' width=80 height=80/><p>This week&#8217;s gaming podcast we&#8217;re answering some community feedback, hitting some new DRM issues and tackling some popular news stories including but not limited to:</p>
<ul>
<li>Capcom implementing always connect DRM in PS3 games</li>
<li>Ubisoft&#8217;s <a href="http://www.tomshardware.com/news/assassins-creed-crack-hack-drm-ac2,10260.html" target="_blank">DRM</a> cracked for good?</li>
<li>Blizzard appealing the AO <a href="http://www.gamestooge.com/2010/04/22/blizzard-appealing-korean-ao-rating-for-starcraft-ii/" target="_blank">Starcraft II</a> rating</li>
<li>First PS3 3D games will not have as good graphics as the <a href="http://www.1up.com/do/newsStory?cId=3178986" target="_blank">2D version</a></li>
</ul>
<p>The question of the week, would you rather have an inferior bleeding edge technology (PS3 3D Gaming for instance) or a higher end more current technology? Do you feel Sony&#8217;s trying to break new innovative barriers or move more high tech gear?</p>
]]></content:encoded>
			<wfw:commentRss>http://gamingpodcast.net/2010/04/27/gaming-podcast-170-if-hackers-could-spell/feed/</wfw:commentRss>
		<slash:comments>12</slash:comments>
			<enclosure url="http://gamingpodcast.net/podpress_trac/feed/1355/0/TD_Gaming_Podcast_170.mp3" length="40422859" type="audio/mpeg" />
		<itunes:duration>0:56:06</itunes:duration>
		<itunes:subtitle>This week&#8217;s gaming podcast we&#8217;re answering some community feedback, hitting some new DRM issues and tackling some popular news stories including but not limited to:

Capcom implementing always connect DRM in PS3 games
Ubisoft&#8217;s DRM[...]</itunes:subtitle>
		<itunes:summary>This week&#8217;s gaming podcast we&#8217;re answering some community feedback, hitting some new DRM issues and tackling some popular news stories including but not limited to:

Capcom implementing always connect DRM in PS3 games
Ubisoft&#8217;s DRM cracked for good?
Blizzard appealing the AO Starcraft II rating
First PS3 3D games will not have as good graphics as the 2D version

The question of the week, would you rather have an inferior bleeding edge technology (PS3 3D Gaming for instance) or a higher end more current technology? Do you feel Sony&#8217;s trying to break new innovative barriers or move more high tech gear?</itunes:summary>
		<itunes:keywords>DRM, Episode, Podcast</itunes:keywords>
		<itunes:author>Jennifer and Derrick Schommer</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:block>no</itunes:block>
	</item>
		<item>
		<title>Gaming Podcast 166: Derrick&#8217;s Childhood Scars</title>
		<link>http://gamingpodcast.net/2010/03/23/gaming-podcast-166-derricks-childhood-scars/</link>
		<comments>http://gamingpodcast.net/2010/03/23/gaming-podcast-166-derricks-childhood-scars/#comments</comments>
		<pubDate>Wed, 24 Mar 2010 01:45:57 +0000</pubDate>
		<dc:creator>Derrick Schommer</dc:creator>
				<category><![CDATA[DRM]]></category>
		<category><![CDATA[Episode]]></category>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Show Notes]]></category>
		<category><![CDATA[ea]]></category>
		<category><![CDATA[gaming podcast]]></category>
		<category><![CDATA[pikmin 3]]></category>

		<guid isPermaLink="false">http://gamingpodcast.net/?p=1337</guid>
		<description><![CDATA[This week&#8217;s gaming podcast we&#8217;re reminding Derrick of all his horrific gaming memories. We&#8217;re flashing back to the 1986 game, Jackal for the arcade and the Nintendo Entertainment System. We&#8217;re taking a look at one of the men behind Bioware: Dr Ray Muzyka. This weeks game news includes: Command and Conquer using always on internet [...]]]></description>
			<content:encoded><![CDATA[<img style='float: left; margin-right: 10px; border: none;' src='http://www.gravatar.com/avatar.php?gravatar_id=f13a5d07fed45998b47da991880e168a&amp;default=http://www.gravatar.com/avatar/a4f3d3cf4c97198778cf300dee04893a?s=80&r=g' alt='No Gravatar' width=80 height=80/><p>This week&#8217;s gaming podcast we&#8217;re reminding Derrick of all his horrific gaming memories. We&#8217;re flashing back to the 1986 game, Jackal for the arcade and the Nintendo Entertainment System. We&#8217;re taking a look at one of the men behind Bioware: Dr Ray Muzyka. This weeks game news includes:</p>
<ul>
<li>Command and Conquer using always on<a href="http://www.tomshardware.com/news/drm-copy-protection-command-conquer-c-c,9925.html#xtor=RSS-181" target="_blank"> internet DRM</a>?</li>
<li><a href="http://www.joystiq.com/2010/03/21/australian-mature-game-detractor-michael-atkinson-stepping-down/" target="_blank">Michael Atkinson</a> steps down</li>
<li><a href="http://www.1up.com/do/newsStory?cId=3178430" target="_blank">Pikmin 3 </a>Coming</li>
<li>EA to test a demo <a href="(http://ve3d.ign.com/articles/news/53852/EA-To-Try-DLC-First-Strategy" target="_blank">strategy</a></li>
</ul>
<p>This week&#8217;s Question of The Week: What game has totally been ruined for you?</p>
]]></content:encoded>
			<wfw:commentRss>http://gamingpodcast.net/2010/03/23/gaming-podcast-166-derricks-childhood-scars/feed/</wfw:commentRss>
		<slash:comments>10</slash:comments>
			<enclosure url="http://gamingpodcast.net/podpress_trac/feed/1337/0/TD_Gaming_Podcast_166.mp3" length="48184675" type="audio/mpeg" />
		<itunes:duration>0:00:01</itunes:duration>
		<itunes:subtitle>This week&#8217;s gaming podcast we&#8217;re reminding Derrick of all his horrific gaming memories. We&#8217;re flashing back to the 1986 game, Jackal for the arcade and the Nintendo Entertainment System. We&#8217;re taking a look at one of the men [...]</itunes:subtitle>
		<itunes:summary>This week&#8217;s gaming podcast we&#8217;re reminding Derrick of all his horrific gaming memories. We&#8217;re flashing back to the 1986 game, Jackal for the arcade and the Nintendo Entertainment System. We&#8217;re taking a look at one of the men behind Bioware: Dr Ray Muzyka. This weeks game news includes:

Command and Conquer using always on internet DRM?
Michael Atkinson steps down
Pikmin 3 Coming
EA to test a demo strategy

This week&#8217;s Question of The Week: What game has totally been ruined for you?</itunes:summary>
		<itunes:keywords>DRM, Episode, Podcast</itunes:keywords>
		<itunes:author>Jennifer and Derrick Schommer</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:block>no</itunes:block>
	</item>
		<item>
		<title>Gaming Podcast 162: Dramatic Pause Fail</title>
		<link>http://gamingpodcast.net/2010/02/23/gaming-podcast-162-dramatic-pause-fail/</link>
		<comments>http://gamingpodcast.net/2010/02/23/gaming-podcast-162-dramatic-pause-fail/#comments</comments>
		<pubDate>Wed, 24 Feb 2010 00:57:42 +0000</pubDate>
		<dc:creator>Derrick Schommer</dc:creator>
				<category><![CDATA[DRM]]></category>
		<category><![CDATA[Episode]]></category>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Show Notes]]></category>
		<category><![CDATA[carmack]]></category>
		<category><![CDATA[DS Rumble]]></category>
		<category><![CDATA[gaming podcast]]></category>
		<category><![CDATA[pachter]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[ubisoft]]></category>

		<guid isPermaLink="false">http://gamingpodcast.net/?p=1319</guid>
		<description><![CDATA[This weeks gaming podcast, Settlers of Catan developed by Teuber or Teubler or &#8230;whatever! We&#8217;re flashing back to mr. Teuber as well and covering some cool gaming news. The news covers a few hot topics of the week, we&#8217;ve included: Pachter predicts project natal will retail for $50 Sony trying to make money off of [...]]]></description>
			<content:encoded><![CDATA[<img style='float: left; margin-right: 10px; border: none;' src='http://www.gravatar.com/avatar.php?gravatar_id=f13a5d07fed45998b47da991880e168a&amp;default=http://www.gravatar.com/avatar/a4f3d3cf4c97198778cf300dee04893a?s=80&r=g' alt='No Gravatar' width=80 height=80/><p>This weeks gaming podcast, Settlers of Catan developed by Teuber or Teubler or &#8230;whatever! We&#8217;re flashing back to mr. Teuber as well and covering some cool gaming news. The news covers a few hot topics of the week, we&#8217;ve included:</p>
<ul>
<li>Pachter predicts project natal <a href="http://www.1up.com/do/newsStory?cId=3178059" target="_blank">will retail for $50</a></li>
<li><a href="http://www.mcvuk.com/news/37605/Now-Sony-joins-pre-owned-offensive" target="_blank">Sony</a> trying to make money off of used game sales, too</li>
<li>John Carmack getting life time <a href="http://www.destructoid.com/john-carmack-to-get-lifetime-achievement-award-at-gdc-164574.phtml" target="_blank">achievement award</a></li>
<li>Rumor: <a href="http://www.1up.com/do/newsStory?cId=3178057" target="_self">Nintendo DS 2 </a>may have a rumble feature</li>
<li>Sony thinks <a href="http://www.tomsguide.com/us/Sony-nintendo-Wii-PlayStation-Console,news-5882.html" target="_blank">3rd party </a>publishers leaving Nintendo</li>
<li>Ubisoft tries their hand at <a href="http://www.shacknews.com/onearticle.x/62412" target="_blank">DRM</a></li>
</ul>
<p>The question of the week! What type of DRM is universally acceptable?</p>
]]></content:encoded>
			<wfw:commentRss>http://gamingpodcast.net/2010/02/23/gaming-podcast-162-dramatic-pause-fail/feed/</wfw:commentRss>
		<slash:comments>9</slash:comments>
			<enclosure url="http://gamingpodcast.net/podpress_trac/feed/1319/0/TD_Gaming_Podcast_162.mp3" length="37909775" type="audio/mpeg" />
		<itunes:duration>0:00:01</itunes:duration>
		<itunes:subtitle>This weeks gaming podcast, Settlers of Catan developed by Teuber or Teubler or &#8230;whatever! We&#8217;re flashing back to mr. Teuber as well and covering some cool gaming news. The news covers a few hot topics of the week, we&#8217;ve included:

[...]</itunes:subtitle>
		<itunes:summary>This weeks gaming podcast, Settlers of Catan developed by Teuber or Teubler or &#8230;whatever! We&#8217;re flashing back to mr. Teuber as well and covering some cool gaming news. The news covers a few hot topics of the week, we&#8217;ve included:

Pachter predicts project natal will retail for $50
Sony trying to make money off of used game sales, too
John Carmack getting life time achievement award
Rumor: Nintendo DS 2 may have a rumble feature
Sony thinks 3rd party publishers leaving Nintendo
Ubisoft tries their hand at DRM

The question of the week! What type of DRM is universally acceptable?</itunes:summary>
		<itunes:keywords>DRM, Episode, Podcast</itunes:keywords>
		<itunes:author>Jennifer and Derrick Schommer</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:block>no</itunes:block>
	</item>
		<item>
		<title>EA Listens To The Public: No SecuROM In The Sims 3!</title>
		<link>http://gamingpodcast.net/2009/03/29/ea-listens-to-the-public-no-securom-in-the-sims-3/</link>
		<comments>http://gamingpodcast.net/2009/03/29/ea-listens-to-the-public-no-securom-in-the-sims-3/#comments</comments>
		<pubDate>Sun, 29 Mar 2009 15:57:29 +0000</pubDate>
		<dc:creator>Derrick Schommer</dc:creator>
				<category><![CDATA[Casual Games]]></category>
		<category><![CDATA[DRM]]></category>
		<category><![CDATA[Editorial]]></category>
		<category><![CDATA[the sims]]></category>

		<guid isPermaLink="false">http://gamingpodcast.net/?p=1116</guid>
		<description><![CDATA[It seems Spore was the staging point for the SecuROM revolt and the massive amazon 1-star reviews and backlash have not gone on deaf ears. Electronic Arts has opted to leave SecuROM out of The Sims 3, an upcoming release for just that reason. “We have heard your requests over the past months and here [...]]]></description>
			<content:encoded><![CDATA[<img style='float: left; margin-right: 10px; border: none;' src='http://www.gravatar.com/avatar.php?gravatar_id=f13a5d07fed45998b47da991880e168a&amp;default=http://www.gravatar.com/avatar/a4f3d3cf4c97198778cf300dee04893a?s=80&r=g' alt='No Gravatar' width=80 height=80/><p><img class="alignright size-full wp-image-1118" title="sims" src="http://gamingpodcast.net/wp-content/uploads/2009/03/sims.jpg" alt="sims" />It seems <em>Spore</em> was the staging point for the SecuROM revolt and the massive amazon 1-star reviews and backlash have not gone on deaf ears. Electronic Arts has opted to leave SecuROM out of The Sims 3, an upcoming release for just that reason.</p>
<blockquote><p>“We have heard your requests over the past months and here is our plan for The Sims 3,” Sims development head Rod Humble stated on the official website. “The game will have disc-based copy protection – there is a serial code just like The Sims 2. To play the game there will not be any online authentication needed. (<a href="http://www.casualgaming.biz/news/28406/EA-ditches-SecuRom-for-The-Sims-3" target="_blank">casualgaming.biz</a>)</p></blockquote>
<p>We wonder, did they do this primarily because of the <em>Spore</em> revolt or because the demographic for <em>The Sims</em> is even more casual than that of <em>Spore</em>? Casual gamers expect a casual experience from install to un-install because they don&#8217;t want to be hassled with silly copy protection. Or, perhaps casual games like <em>The Sims</em> is less likely to be hacked because it&#8217;s not a &#8220;hardcore&#8221; game?</p>
<p>We&#8217;re sticking with the thinking that this is a &#8220;good faith&#8221; jesture to the gamers for how they &#8220;rocked the vote&#8221; on the last title as <em>The Sims</em> is one of the best selling series on the PC gaming platform. Lots of sales with lots of fans, why interrupt that momentum with ugly DRM whiplash?</p>
]]></content:encoded>
			<wfw:commentRss>http://gamingpodcast.net/2009/03/29/ea-listens-to-the-public-no-securom-in-the-sims-3/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>DRM Free Spore Steams Forward!</title>
		<link>http://gamingpodcast.net/2008/12/20/drm-free-spore-steams-forward/</link>
		<comments>http://gamingpodcast.net/2008/12/20/drm-free-spore-steams-forward/#comments</comments>
		<pubDate>Sat, 20 Dec 2008 17:00:49 +0000</pubDate>
		<dc:creator>Derrick Schommer</dc:creator>
				<category><![CDATA[DRM]]></category>
		<category><![CDATA[electronic arts]]></category>
		<category><![CDATA[Industry News]]></category>
		<category><![CDATA[spore]]></category>
		<category><![CDATA[steam]]></category>
		<category><![CDATA[valve]]></category>

		<guid isPermaLink="false">http://gamingpodcast.net/?p=858</guid>
		<description><![CDATA[Gamers get upset when developers sneak ugly hacks onto their computers when they just want to play video games. Although gamers really only revolt when they know their being exploited, Spore is a fine example of how not to lock down a video game. Using SecuROM was a bad decision on the part of Electronic [...]]]></description>
			<content:encoded><![CDATA[<img style='float: left; margin-right: 10px; border: none;' src='http://www.gravatar.com/avatar.php?gravatar_id=f13a5d07fed45998b47da991880e168a&amp;default=http://www.gravatar.com/avatar/a4f3d3cf4c97198778cf300dee04893a?s=80&r=g' alt='No Gravatar' width=80 height=80/><p>Gamers get upset when developers sneak ugly hacks onto their computers when they just want to play video games. Although gamers really only revolt when they know their being exploited, Spore is a fine example of how <strong>not</strong> to lock down a video game. Using SecuROM was a bad decision on the part of Electronic Arts, no matter what their PR spin tries to tell us.</p>
<p><img class="alignright size-full wp-image-314" title="spore-character" src="http://gamingpodcast.net/wp-content/uploads/2008/09/spore-character.jpg" alt="" />Imagine a world of DRM free spore and you may be imagining reality using the Valve&#8217;s Steam software download architecture.</p>
<blockquote><p><span id="intelliTxt">&#8220;The moderator specifically mentioned <em>Spore</em> but it’s possible this extends to other EA games that used SecuROM as well (like <em>Mass Effect</em>). If a game on Steam uses third-party DRM, it’s supposed to be mentioned on the product page.&#8221; (<a href="http://www.cinemablend.com/games/Spore-On-Steam-Has-No-SecuROM-14174.html" target="_blank">cinemablend</a>)</span></p></blockquote>
<p>We&#8217;ve been complaining about the Spore DRM for month snow on the <a href="http://gamingpodcast.net/listen-now/" target="_blank">gaming podcast</a>, perhaps we&#8217;ll have to shut our mouths soon enough.</p>
<p>(Thanks, <a href="http://www.gamestooge.com/2008/12/20/spore-on-steam-no-securom/" target="_blank">GameStooge</a>)</p>
]]></content:encoded>
			<wfw:commentRss>http://gamingpodcast.net/2008/12/20/drm-free-spore-steams-forward/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Trading Used Games, Like Fraud?</title>
		<link>http://gamingpodcast.net/2008/11/01/trading-used-games-like-fraud/</link>
		<comments>http://gamingpodcast.net/2008/11/01/trading-used-games-like-fraud/#comments</comments>
		<pubDate>Sat, 01 Nov 2008 16:38:22 +0000</pubDate>
		<dc:creator>Derrick Schommer</dc:creator>
				<category><![CDATA[Console Games]]></category>
		<category><![CDATA[DRM]]></category>
		<category><![CDATA[Editorial]]></category>
		<category><![CDATA[Rant]]></category>
		<category><![CDATA[fraud]]></category>
		<category><![CDATA[game trade]]></category>
		<category><![CDATA[retail]]></category>
		<category><![CDATA[video games]]></category>

		<guid isPermaLink="false">http://gamingpodcast.net/?p=662</guid>
		<description><![CDATA[David Braben, founder of Frontier Developments, says retail outlets that buy and sell pre-owned games are &#8220;essentially defrauding the industry.&#8221; Although multiplayer gaming might not be a huge threat, the single player experience in games may die out because gamers play the game quickly and resell it back to places like GameStop for others to [...]]]></description>
			<content:encoded><![CDATA[<img style='float: left; margin-right: 10px; border: none;' src='http://www.gravatar.com/avatar.php?gravatar_id=f13a5d07fed45998b47da991880e168a&amp;default=http://www.gravatar.com/avatar/a4f3d3cf4c97198778cf300dee04893a?s=80&r=g' alt='No Gravatar' width=80 height=80/><p><img class="alignright size-full wp-image-666" title="trade" src="http://gamingpodcast.net/wp-content/uploads/2008/11/trade.jpg" alt="" />David Braben, founder of Frontier Developments, says retail outlets that buy and sell pre-owned games are &#8220;essentially defrauding the industry.&#8221; Although multiplayer gaming might not be a huge threat, the single player experience in games may die out because gamers play the game quickly and resell it back to places like GameStop for others to buy.</p>
<p>Developers don&#8217;t get a dime when a game goes traded, many gamers will &#8220;share&#8221; the single player experience with a single copy of the game by reselling it over and over. The end result, retail outlets make a good penny for marking up old games while developers see nothing. This is really how game retail outlets survive because the margins on video games is so damn low.</p>
<p>The story has been heard before, developers want a piece of the action so they&#8217;re taking steps to entice people to keep the game with renewed downloadable content on old games; you can&#8217;t experience the new content without keeping the game around longer. In the world of low margin games, high cost development and short-lived story lines the solutions to this problem aren&#8217;t exactly obvious.</p>
<p>Braben&#8217;s idea of a solution is to offer two versions of the game, a not for resale/rental version at a high price, say $160, and a low priced version that cannot be shared (heavily DRM&#8217;ed?) for $50. In essence, gamers would no longer be able to trade in games because the idea of spending double for a game so you can resell it makes no sense to most gamers (including myself.)</p>
<p><span id="more-662"></span></p>
<p>Imagine, spending double for a game to be stabbed in the back at a GameStop for getting a quarter of its worth to be resold for almost MSRP again. Sounds like a great time. Not really. Although rental stores may be the exception to the rule, as it&#8217;s not a standard gamer, having them pay more for the title isn&#8217;t in <em>their</em> best interest as things are going fine for them <em>now</em>.</p>
<p>One major reason rental stores exist is because gamers cannot afford to buy every game they want to play. If rental stores were gone, gamers wouldn&#8217;t go out and buy ten games a quarter because they have no choice&#8230; they&#8217;ll just play <em>less</em> games. If gamers play less games there is a great chance they won&#8217;t experience your cool games, like Frontier Development&#8217;s <em>Lost Winds</em>, at all.</p>
<p>If a gamer never gets the chance to experience your game because they can&#8217;t rent them, you&#8217;ll find them less loyal and less likely to <strong>purchase</strong> your games in the future. As a gamer, I may rent a game because I&#8217;m not going to risk buying a product I can&#8217;t return and don&#8217;t like. However, if I do indeed love the game I may go out and purchase it for real or consider a buy on the sequel. Remember, most retail stores have a exchange-only policy once you&#8217;ve unwrapped the title (exchange for the SAME title that is.)</p>
<p>Rental outlets exist because they arrived to fill a demand to experience games, movies and entertainment on the cheap. The entertainment industry is full of great products and experiences but the wallet is limited in its ability to pay for said entertainment. Consider it a way to market your games to the masses and find<a href="http://gamingpodcast.net/2008/09/21/distributed-game-development-using-contractors/" target="_blank"> more creative ways </a>to draw them in and <strong>want</strong> to own it.</p>
<p>Market your potential sequels in the initial title, make gamers fall in love with the single player story and add a desire to purchase future titles. Give the gamer a behind-the-scenes movie in the game box or on the disc so they can feel a personal tie with the makers of the game and show them your crew is more than a simple logo; make gamers want to like your studio and share in the experience that went into making it. DVD&#8217;s have been doing this for years, what about games?</p>
<p>Don&#8217;t expect retail outlets and game players to feel bad for your inability to make money on your games. You made the decision to get into development so lie in the bed you made. It&#8217;s not fraud, it&#8217;s reality and consumers have been trading products for thousands of years, <em>Craig&#8217;s List</em> wouldn&#8217;t be where it is today if there wasn&#8217;t a constant demand for trading products to save a little cash.</p>
<p>(Thanks, <a href="http://www.1up.com/do/newsStory?cId=3171033" target="_blank">1up</a>)</p>
]]></content:encoded>
			<wfw:commentRss>http://gamingpodcast.net/2008/11/01/trading-used-games-like-fraud/feed/</wfw:commentRss>
		<slash:comments>6</slash:comments>
		</item>
		<item>
		<title>TD Gaming Podcast 93: The M.I.T Gang</title>
		<link>http://gamingpodcast.net/2008/10/20/td-gaming-podcast-93-the-mit-gang/</link>
		<comments>http://gamingpodcast.net/2008/10/20/td-gaming-podcast-93-the-mit-gang/#comments</comments>
		<pubDate>Mon, 20 Oct 2008 15:08:15 +0000</pubDate>
		<dc:creator>Derrick Schommer</dc:creator>
				<category><![CDATA[DRM]]></category>
		<category><![CDATA[Episode]]></category>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[popcap]]></category>
		<category><![CDATA[Show Notes]]></category>
		<category><![CDATA[gaming podcast]]></category>
		<category><![CDATA[Little Big Planet]]></category>
		<category><![CDATA[mgs4]]></category>
		<category><![CDATA[Pitfall]]></category>
		<category><![CDATA[xbla]]></category>

		<guid isPermaLink="false">http://gamingpodcast.net/?p=617</guid>
		<description><![CDATA[This weeks Gaming Podcast comes out a bit early due to some travel plans and an upcoming trip to Popcap&#8217;s Bejeweled Twist launch party. This week in the news we took a look at: Metal Gear Solid 4 may be coming to Xbox 360 Ubisoft taking a page out of EA&#8217;s book Microsoft bringing the [...]]]></description>
			<content:encoded><![CDATA[<img style='float: left; margin-right: 10px; border: none;' src='http://www.gravatar.com/avatar.php?gravatar_id=f13a5d07fed45998b47da991880e168a&amp;default=http://www.gravatar.com/avatar/a4f3d3cf4c97198778cf300dee04893a?s=80&r=g' alt='No Gravatar' width=80 height=80/><p><a href="http://gamingpodcast.net/wp-content/uploads/2008/09/podcast-200x200.jpg"><img class="alignright size-full wp-image-327" title="podcast-200x200" src="http://gamingpodcast.net/wp-content/uploads/2008/09/podcast-200x200.jpg" alt="" /></a>This weeks Gaming Podcast comes out a bit early due to some travel plans and an upcoming trip to Popcap&#8217;s <em>Bejeweled Twist</em> launch party. This week in the news we took a look at:</p>
<ul>
<li><a href="http://www.1up.com/do/newsStory?cId=3170665" target="_blank">Metal Gear Solid 4</a> <em>may</em> be coming to Xbox 360</li>
<li>Ubisoft taking a page out of <a href="http://www.1up.com/do/newsStory?cId=3170681" target="_blank">EA&#8217;s book</a></li>
<li>Microsoft bringing the <a href="http://www.gamespot.com/news/show_blog_entry.php?topic_id=26637385&amp;part=rss&amp;tag=gs_news&amp;subj=6199513" target="_blank">big name games</a> to Xbox Live Arcade</li>
<li>Little Big Planet <a href="http://www.gamespot.com/news/6199562.html?part=rss&amp;tag=gs_news&amp;subj=6199562" target="_blank">recalled</a></li>
</ul>
<p>We also take a look back at <em>Pitfall!</em> and cover yet another DRM issue on our soapbox, asking the question, is online gaming the DRM of the future? Our history segment does a bit of history on Popcap games.</p>
<p>Our <a href="http://gamingpodcast.net/forum/contests/saints-row-and-nfs-carbon-contest/page-1" target="_blank"><em>NFS: Carbon</em> and <em>Saints Row </em>contest</a> has ended, the gang names are in, and we&#8217;re giving away the games to the winner. Next, we&#8217;re going to give away Project Gotham Racing 4.</p>
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			<enclosure url="http://gamingpodcast.net/podpress_trac/feed/617/0/TD_Gaming_Podcast_93.mp3" length="41665014" type="audio/mpeg" />
		<itunes:duration>0:57:50</itunes:duration>
		<itunes:subtitle>This weeks Gaming Podcast comes out a bit early due to some travel plans and an upcoming trip to Popcap&#8217;s Bejeweled Twist launch party. This week in the news we took a look at:

Metal Gear Solid 4 may be coming to Xbox 360
Ubisoft taking a pag[...]</itunes:subtitle>
		<itunes:summary>This weeks Gaming Podcast comes out a bit early due to some travel plans and an upcoming trip to Popcap&#8217;s Bejeweled Twist launch party. This week in the news we took a look at:

Metal Gear Solid 4 may be coming to Xbox 360
Ubisoft taking a page out of EA&#8217;s book
Microsoft bringing the big name games to Xbox Live Arcade
Little Big Planet recalled

We also take a look back at Pitfall! and cover yet another DRM issue on our soapbox, asking the question, is online gaming the DRM of the future? Our history segment does a bit of history on Popcap games.
Our NFS: Carbon and Saints Row contest has ended, the gang names are in, and we&#8217;re giving away the games to the winner. Next, we&#8217;re going to give away Project Gotham Racing 4.</itunes:summary>
		<itunes:keywords>DRM, Episode, Podcast, popcap</itunes:keywords>
		<itunes:author>Jennifer and Derrick Schommer</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:block>no</itunes:block>
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		<title>Battle.Net To Stop Piracy For Diablo 3</title>
		<link>http://gamingpodcast.net/2008/10/15/battlenet-to-stop-piracy-for-diablo-3/</link>
		<comments>http://gamingpodcast.net/2008/10/15/battlenet-to-stop-piracy-for-diablo-3/#comments</comments>
		<pubDate>Thu, 16 Oct 2008 02:45:41 +0000</pubDate>
		<dc:creator>Derrick Schommer</dc:creator>
				<category><![CDATA[Blizzard]]></category>
		<category><![CDATA[Diablo 3]]></category>
		<category><![CDATA[DRM]]></category>

		<guid isPermaLink="false">http://gamingpodcast.net/?p=602</guid>
		<description><![CDATA[Who needs DRM when you&#8217;ve got battle.net? Blizzard believes they can authenticate legitimate users by stopping pirates from playing Diablo 3 online using their network service Battle.net. They&#8217;re saying the system is more like Steam than like EA&#8217;s solution of lock down methods using SecuROM. Blizzard has used Battle.Net to stop piracy and allow only [...]]]></description>
			<content:encoded><![CDATA[<img style='float: left; margin-right: 10px; border: none;' src='http://www.gravatar.com/avatar.php?gravatar_id=f13a5d07fed45998b47da991880e168a&amp;default=http://www.gravatar.com/avatar/a4f3d3cf4c97198778cf300dee04893a?s=80&r=g' alt='No Gravatar' width=80 height=80/><p><img class="alignright size-full wp-image-74" title="diablo-3" src="http://gamingpodcast.net/wp-content/uploads/2008/07/diablo-3.jpg" alt="" />Who needs DRM when you&#8217;ve got battle.net? Blizzard believes they can authenticate legitimate users by stopping pirates from playing <em>Diablo 3</em> online using their network service Battle.net. They&#8217;re saying the system is more like Steam than like EA&#8217;s solution of lock down methods using SecuROM.</p>
<p>Blizzard has used Battle.Net to stop piracy and allow only privileged people to play online since it was launched in &#8217;97. This system, still in place, allows them to reuse the copy protection scheme they&#8217;ve been using, successfully, in the past.</p>
<blockquote><p>&#8220;If you wanna play online on Battle.net with other players you’re going to have to have a legitimate copy,&#8221; Pardo said in a BlizzCon interview. Battle.net, he says, has &#8220;saved us from a lot of the PC piracy that I think hurts a lot of other single-player-only games.&#8221; (<a href="http://kotaku.com/5064195/blizzard-drm-for-diablo-iii-no-thanks-we-have-battlenet" target="_blank">kotaku</a>)</p></blockquote>
<p>Although this copy protection is highly reasonable, it seems as if much of Diablo 3&#8242;s strong points lay in the awesome storyline. Apparently Blizzard is willing to let pirates play single player, and presumably with friends, using pirated copies.</p>
<p>Although it doesn&#8217;t seem fair for pirates to play through a single player campaign for free, it sure beats being harrased with awful copy protection along with potential gamer backlash.</p>
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		<title>EA&#8217;s Spore Spawns Class Action Lawsuit</title>
		<link>http://gamingpodcast.net/2008/09/24/eas-spore-spawns-class-action-lawsuit/</link>
		<comments>http://gamingpodcast.net/2008/09/24/eas-spore-spawns-class-action-lawsuit/#comments</comments>
		<pubDate>Wed, 24 Sep 2008 19:47:54 +0000</pubDate>
		<dc:creator>Derrick Schommer</dc:creator>
				<category><![CDATA[DRM]]></category>
		<category><![CDATA[electronic arts]]></category>
		<category><![CDATA[spore]]></category>
		<category><![CDATA[ea]]></category>

		<guid isPermaLink="false">http://gamingpodcast.net/?p=446</guid>
		<description><![CDATA[As most folks expected, Electronic Arts use of the SecuROM trojan install has sparked up a little class action lawsuit against the publisher. At first, EA thought they could just bump the total installs from three to five to make gamers happy, but they&#8217;re out for blood. With an amazon rating of 1.5 stars and [...]]]></description>
			<content:encoded><![CDATA[<img style='float: left; margin-right: 10px; border: none;' src='http://www.gravatar.com/avatar.php?gravatar_id=f13a5d07fed45998b47da991880e168a&amp;default=http://www.gravatar.com/avatar/a4f3d3cf4c97198778cf300dee04893a?s=80&r=g' alt='No Gravatar' width=80 height=80/><p><img class="alignright size-full wp-image-314" title="spore-character" src="http://gamingpodcast.net/wp-content/uploads/2008/09/spore-character.jpg" alt="" />As most folks expected, Electronic Arts use of the <a href="http://gamingpodcast.net/2008/09/08/spore-drm-less-than-transparent/">SecuROM trojan</a> install has sparked up a little class action lawsuit against the publisher. At first, EA thought they could just bump the total installs from three to five to make gamers happy, but they&#8217;re out for blood.</p>
<p>With an amazon rating of 1.5 stars and 2900+ ratings, it&#8217;s obvious that people are not happy with the security system used by Electronic Arts for this title. <em>Forbes</em> mentions how pirated the game has become since the DRM news went hot and pirates are touting to download it for free to make your &#8220;voice&#8221; heard. Legally, you can make your voice heard by setting up a class action lawsuit and so it begins!</p>
<blockquote><p>&#8220;Although consumers <em>are</em> told the game uses access control and copy protection technology, consumers are not told that this technology is actually an entirely separate, stand-alone program which will download, install, and operate on their computer,&#8221; read the complaint. &#8220;Once installed, it becomes a permanent part of the consumer&#8217;s software portfolio. Even if the consumer uninstalls Spore, and entirely deletes it from their computer, SecurROM remains a fixture on their computer unless and until the consumer completely wipes their hard drive through reformatting or replacement of the drive.&#8221; (<a href="http://www.gamespot.com/news/6198136.html?part=rss&amp;tag=gs_news&amp;subj=6198136" target="_blank">gamespot</a>)</p></blockquote>
<p>It seems everything boils down to the <em>how</em> EA went about protecting their assets. Nobody faults the publisher for trying to keep their products out of the hands of pirates. The pure fact that EA has chosen to install separate products that snoop on your operations and can malfunction your system is the hart hitting point. Rubbing it in worse, pirates had the game broken and free to download prior to the release of Spore in the US.</p>
<p>Although the license agreement will state the product uses a digital rights management technique, it fails to explain the details of the SecuROM&#8217;s stealth install and inability to remove itself without wiping the hard disk.</p>
<p>The suit accuses EA of &#8220;intentionally&#8221; hiding the fact Spore uses the SecurROM.</p>
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		<title>Spore DRM, Less Than Transparent</title>
		<link>http://gamingpodcast.net/2008/09/08/spore-drm-less-than-transparent/</link>
		<comments>http://gamingpodcast.net/2008/09/08/spore-drm-less-than-transparent/#comments</comments>
		<pubDate>Mon, 08 Sep 2008 21:34:04 +0000</pubDate>
		<dc:creator>Derrick Schommer</dc:creator>
				<category><![CDATA[DRM]]></category>
		<category><![CDATA[electronic arts]]></category>
		<category><![CDATA[spore]]></category>
		<category><![CDATA[ea]]></category>

		<guid isPermaLink="false">http://gamingpodcast.net/?p=321</guid>
		<description><![CDATA[It turns out Electronic Art&#8217;s Spore has some digital rights management (DRM) under the hood that&#8217;s irking a few video game players. We use the term &#8220;few&#8221; lightly, as game players use their voices to be heard and let them ring loud! Taking a gander at Amazon.com&#8217;s listing of Spore and you&#8217;ll see 797 customer [...]]]></description>
			<content:encoded><![CDATA[<img style='float: left; margin-right: 10px; border: none;' src='http://www.gravatar.com/avatar.php?gravatar_id=f13a5d07fed45998b47da991880e168a&amp;default=http://www.gravatar.com/avatar/a4f3d3cf4c97198778cf300dee04893a?s=80&r=g' alt='No Gravatar' width=80 height=80/><p><a href="http://www.amazon.com/Spore-Pc/dp/B000FKBCX4/ref=pd_bbs_sr_1?ie=UTF8&amp;s=videogames&amp;qid=1220908849&amp;sr=8-1" target="_blank"><img class="alignright alignnone size-medium wp-image-322" style="float: right;" title="spore-rating" src="http://gamingpodcast.net/wp-content/uploads/2008/09/spore-rating.jpg" alt="" /></a>It turns out Electronic Art&#8217;s <em>Spore </em>has some digital rights management (DRM) under the hood that&#8217;s irking a few video game players. We use the term &#8220;few&#8221; lightly, as game players use their voices to be heard and let them ring loud! Taking a gander at <a href="http://www.amazon.com/Spore-Pc/dp/B000FKBCX4/ref=pd_bbs_sr_1?ie=UTF8&amp;s=videogames&amp;qid=1220908849&amp;sr=8-1" target="_blank">Amazon.com&#8217;s listing of <em>Spore</em></a> and you&#8217;ll see <strong>797 customer reviews</strong> with an average rating of <strong>1-star</strong>.</p>
<p>What&#8217;s the problem with the DRM? It&#8217;s almost easier to ask what <em>isn&#8217;t</em> the problem with the DRM in <em>Spore</em>. First, it&#8217;s intrusive, install <em>Spore </em>more than three times and you&#8217;ll have to call Electronic Arts to have them re-activate the game. Are we renting games now?</p>
<p>To re-activate your game with one more additional install will require you to give proof of purchase, so the comments say and, pretty much, you&#8217;re assumed to be pirating the product immediately. That might be over-reacting, a bit, but not really much considering the limitations on the product.</p>
<p>What if the DRM solution goes wrong? What if the game cannot access the Internet upon installation? There are plenty of what-if scenarios one can play out when they find their precious $50.00 game is phoning home to protect itself from you and your habits.</p>
<blockquote><p>&#8220;This caused EA to remove the requirement that the game authenticate online every ten days, changing it to authentication whenever new content was added to the title. Unfortunately, that doesn&#8217;t seem to be enough, and the limit on installations is what gamers are now finding most heinous. Review-bombing Amazon is a particularly nasty way of getting the point across as well; casual gamers who aren&#8217;t aware of this campaign may not bother to read the content of the reviews and only assume the game isn&#8217;t very good.&#8221; (<a href="http://arstechnica.com/news.ars/post/20080908-gamers-fight-back-against-lackluster-spore-gameplay-bad-drm.html" target="_blank">arstechnica</a>)</p></blockquote>
<p>No doubt all the negative press will result in a full on revolt, having gamers who&#8217;ve not purchased the title ding it with a 1-star to prove a point, why not? How else shall we fight &#8220;the man&#8221; and their unholy DRM solutions.</p>
<p>Oddly enough, you can find the game pirated already across the Internet, what has this proven? The game was found on torrent sites <em>before</em> it&#8217;s release, already cracked. It&#8217;s said they&#8217;re using a Sony DRM solution, a known DRM solution, which means hackers whom have already cracked this protection before had it un-shelled in a matter of hours.</p>
<p>What did the DRM get Electronic Arts but a PR nightmare and a bunch of people stealing it off the Internet now that they know it&#8217;s already available? Lot&#8217;s of publicity for very little gain; imagine the reviews and comments had they chosen to go without a DRM solution and be a pioneer of future technological solutions.Sure, it would be on a torrent site within hours&#8230; but it was anyway.</p>
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