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	<title>Gaming Podcast &#187; Konami</title>
	<atom:link href="http://gamingpodcast.net/category/konami/feed/" rel="self" type="application/rss+xml" />
	<link>http://gamingpodcast.net</link>
	<description>Welcome to gamingpodcast.net</description>
	<lastBuildDate>Thu, 17 May 2012 00:24:04 +0000</lastBuildDate>
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	<copyright>2006-2010 </copyright>
	<managingEditor>dschommer@gamingpodcast.net (Jennifer and Derrick Schommer)</managingEditor>
	<webMaster>dschommer@gamingpodcast.net (Jennifer and Derrick Schommer)</webMaster>
	<category>video games</category>
	<ttl>1440</ttl>
	<image>
		<url>http://gamingpodcast.net/wp-content/plugins/podpress/images/powered_by_podpress.jpg</url>
		<title>Gaming Podcast</title>
		<link>http://gamingpodcast.net</link>
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		<height>144</height>
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	<itunes:subtitle>Podcast on recent gaming news, community feedback and game history.</itunes:subtitle>
	<itunes:summary>The TD Gaming Podcast: Podcast on recent gaming news, opinionated game reviews and game history.</itunes:summary>
	<itunes:keywords>gaming podcast, review, nes, xbox 360, playstation, microsoft, sony, nintendo</itunes:keywords>
	<itunes:category text="Games &#38; Hobbies">
		<itunes:category text="Video Games" />
	</itunes:category>
	<itunes:category text="Games &#38; Hobbies" />
	<itunes:author>Jennifer and Derrick Schommer</itunes:author>
	<itunes:owner>
		<itunes:name>Jennifer and Derrick Schommer</itunes:name>
		<itunes:email>dschommer@gamingpodcast.net</itunes:email>
	</itunes:owner>
	<itunes:block>no</itunes:block>
	<itunes:explicit>no</itunes:explicit>
	<itunes:image href="http://gamingpodcast.net/wp-content/uploads/logo/techdiversions_podcast.jpg" />
		<item>
		<title>Gaming Podcast 146: There is No Cake</title>
		<link>http://gamingpodcast.net/2009/11/03/gaming-podcast-146-there-is-no-cake/</link>
		<comments>http://gamingpodcast.net/2009/11/03/gaming-podcast-146-there-is-no-cake/#comments</comments>
		<pubDate>Wed, 04 Nov 2009 02:52:01 +0000</pubDate>
		<dc:creator>Derrick Schommer</dc:creator>
				<category><![CDATA[Konami]]></category>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Show Notes]]></category>
		<category><![CDATA[assassin's creed 2]]></category>
		<category><![CDATA[final fantasy xiii]]></category>
		<category><![CDATA[gaming podcast]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[ipod]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[pspgo]]></category>

		<guid isPermaLink="false">http://gamingpodcast.net/?p=1264</guid>
		<description><![CDATA[We&#8217;re looking back at Bubble Bobble and the history of Valve Corporation. In gaming podcast news, we&#8217;re kicking in a few hot stories with some great opinionated comments. Unfortunately, we had no community comments this week. This weeks news includes: Nintendo&#8216;s Profits are dropping 3G Coming to Next Nintendo Handheld? Assassin&#8217;s Creed II Preorders better [...]]]></description>
			<content:encoded><![CDATA[<img style='float: left; margin-right: 10px; border: none;' src='http://www.gravatar.com/avatar.php?gravatar_id=f13a5d07fed45998b47da991880e168a&amp;default=http://www.gravatar.com/avatar/a4f3d3cf4c97198778cf300dee04893a?s=80&r=g' alt='No Gravatar' width=80 height=80/><p>We&#8217;re looking back at Bubble Bobble and the history of Valve Corporation. In gaming podcast news, we&#8217;re kicking in a few hot stories with some great opinionated comments. Unfortunately, we had no community comments this week. This weeks news includes:</p>
<ul>
<li><a href="http://www.1up.com/do/newsStory?cId=3176728" target="_blank">Nintendo</a>&#8216;s Profits are dropping</li>
<li>3G Coming to Next Nintendo <a href="http://www.itworld.com/personal-tech/83157/free-3g-wireless-nintendos-next-handheld" target="_blank">Handheld</a>?</li>
<li>Assassin&#8217;s Creed II <a href="http://www.gamasutra.com/php-bin/news_index.php?story=25895" target="_blank">Preorders</a> better than original Assassin&#8217;s Creed</li>
<li><a href="http://www.1up.com/do/newsStory?cId=3176731" target="_blank">Final Fantasy XIII </a>Experience System Explained</li>
<li>Konami Plans to Report Big Losses, <a href="http://www.gamespot.com/news/6238609.html?part=rss&amp;tag=gs_news&amp;subj=6238609" target="_blank">Financially</a></li>
<li>PSPGo&#8217;s<a href="http://kotaku.com/5395407/howd-the-pspgo-launch-go-in-japan" target="_blank"> Day-1 Sales </a>Mediocre</li>
</ul>
<p>This week&#8217;s question of the week: How do you consume your television or movie media? Netflix, streaming, tiro, buy, theatre, hulu, etc.</p>
]]></content:encoded>
			<wfw:commentRss>http://gamingpodcast.net/2009/11/03/gaming-podcast-146-there-is-no-cake/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
			<enclosure url="http://gamingpodcast.net/podpress_trac/feed/1264/0/TD_Gaming_Podcast_146.mp3" length="37901625" type="audio/mpeg" />
		<itunes:duration>0:00:01</itunes:duration>
		<itunes:subtitle>We&#8217;re looking back at Bubble Bobble and the history of Valve Corporation. In gaming podcast news, we&#8217;re kicking in a few hot stories with some great opinionated comments. Unfortunately, we had no community comments this week. This weeks [...]</itunes:subtitle>
		<itunes:summary>We&#8217;re looking back at Bubble Bobble and the history of Valve Corporation. In gaming podcast news, we&#8217;re kicking in a few hot stories with some great opinionated comments. Unfortunately, we had no community comments this week. This weeks news includes:

Nintendo&#8216;s Profits are dropping
3G Coming to Next Nintendo Handheld?
Assassin&#8217;s Creed II Preorders better than original Assassin&#8217;s Creed
Final Fantasy XIII Experience System Explained
Konami Plans to Report Big Losses, Financially
PSPGo&#8217;s Day-1 Sales Mediocre

This week&#8217;s question of the week: How do you consume your television or movie media? Netflix, streaming, tiro, buy, theatre, hulu, etc.</itunes:summary>
		<itunes:keywords>Konami, Podcast</itunes:keywords>
		<itunes:author>Jennifer and Derrick Schommer</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:block>no</itunes:block>
	</item>
		<item>
		<title>New Castlevania Title For 360 and PS3: 2D or 3D?</title>
		<link>http://gamingpodcast.net/2008/10/10/new-castlevania-title-for-360-and-ps3-2d-or-3d/</link>
		<comments>http://gamingpodcast.net/2008/10/10/new-castlevania-title-for-360-and-ps3-2d-or-3d/#comments</comments>
		<pubDate>Fri, 10 Oct 2008 16:57:45 +0000</pubDate>
		<dc:creator>Derrick Schommer</dc:creator>
				<category><![CDATA[Industry News]]></category>
		<category><![CDATA[Konami]]></category>
		<category><![CDATA[Platformer]]></category>
		<category><![CDATA[playstation 3]]></category>
		<category><![CDATA[TGS]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[castlevania]]></category>

		<guid isPermaLink="false">http://gamingpodcast.net/?p=554</guid>
		<description><![CDATA[The Castlevania series was born in Japan on September 26th back in 1986. That knowledge in hand, you can imagine the demographic of 30+ year old gamers who would kill to get an old school franchise title on a new graphic intensive console. We&#8217;ve had many new Castlevania releases since 1986 including releases on the [...]]]></description>
			<content:encoded><![CDATA[<img style='float: left; margin-right: 10px; border: none;' src='http://www.gravatar.com/avatar.php?gravatar_id=f13a5d07fed45998b47da991880e168a&amp;default=http://www.gravatar.com/avatar/a4f3d3cf4c97198778cf300dee04893a?s=80&r=g' alt='No Gravatar' width=80 height=80/><p><img class="alignright size-full wp-image-556" title="castlevania" src="http://gamingpodcast.net/wp-content/uploads/2008/10/castlevania.jpg" alt="" />The <em>Castlevania</em> series was born in Japan on September 26th back in 1986. That knowledge in hand, you can imagine the demographic of 30+ year old gamers who would kill to get an old school franchise title on a new graphic intensive console.</p>
<p>We&#8217;ve had many new <em>Castlevania</em> releases since 1986 including releases on the Nintendo DS in 2006 with more titles arriving with the <em>Castlevania</em> branding. However, we&#8217;ve not seen a true &#8220;full blown&#8221; <em>Castlevania</em> title in some time. As a retro style gamer, I&#8217;d love to hear news that this would be a 2D game with &#8220;next generation&#8221; graphics.</p>
<p>There are far too few really great 2D side scrolling platformers for this generation of consoles. Outside of Nintendo, most side scroller systems become &#8220;arcade&#8221; titles in XBLA or PSN. Over the last fifteen years we&#8217;ve had plenty of 3D games with jumping and crazy camera work. Lately, we&#8217;ve had some new titles arriving that are 2D platformers like <em>Little Big Planet</em> and the recently released <em>Mega Man 9</em>.</p>
<p>More than likely, Konami will follow the flow and design yet another old franchise with new 3D graphics. Given the demographic for this franchise it would almost seem like a selling point to jump back to a 2D world view.</p>
<p>What would you like? A 3D or 2D Castlevania title on the <em>Xbox 360</em> and <em>PlayStation 3</em>?</p>
]]></content:encoded>
			<wfw:commentRss>http://gamingpodcast.net/2008/10/10/new-castlevania-title-for-360-and-ps3-2d-or-3d/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Exclusive Artist Deals In Rhythm Games Not Good?</title>
		<link>http://gamingpodcast.net/2008/08/16/exclusive-artist-deals-in-rhythm-games-not-good/</link>
		<comments>http://gamingpodcast.net/2008/08/16/exclusive-artist-deals-in-rhythm-games-not-good/#comments</comments>
		<pubDate>Sat, 16 Aug 2008 18:19:43 +0000</pubDate>
		<dc:creator>Derrick Schommer</dc:creator>
				<category><![CDATA[Activision]]></category>
		<category><![CDATA[Editorial]]></category>
		<category><![CDATA[Guitar Hero]]></category>
		<category><![CDATA[harmonix]]></category>
		<category><![CDATA[Industry News]]></category>
		<category><![CDATA[Konami]]></category>
		<category><![CDATA[rock band]]></category>

		<guid isPermaLink="false">http://gamingpodcast.net/?p=256</guid>
		<description><![CDATA[Rhythm games are the new FPS for a lot of gamers, a broader audience of gamers, and the market is thriving and demanding new titles. Harmonix and Activision are at the front of the battle with Konami following a bit behind but still contending (we think) very soon. Each company plans to up each other [...]]]></description>
			<content:encoded><![CDATA[<img style='float: left; margin-right: 10px; border: none;' src='http://www.gravatar.com/avatar.php?gravatar_id=f13a5d07fed45998b47da991880e168a&amp;default=http://www.gravatar.com/avatar/a4f3d3cf4c97198778cf300dee04893a?s=80&r=g' alt='No Gravatar' width=80 height=80/><p><img class="alignright alignnone size-medium wp-image-257" style="float: right;" title="markymark" src="http://gamingpodcast.net/wp-content/uploads/2008/08/markymark.jpg" alt="" />Rhythm games are the new FPS for a lot of gamers, a broader audience of gamers, and the market is thriving and demanding new titles. Harmonix and Activision are at the front of the battle with Konami following a bit behind but still contending (we think) very soon.</p>
<p>Each company plans to up each other with cooler instruments, tighter controls and new in-game options and multi-player fancies. It&#8217;s a business and each competitor tries to gain a lead by whatever means needed to win&#8230; or do they?</p>
<p>Harmonix stops short when it comes to purchasing exclusive rights to music artists, for now at least. Harmonix&#8217;s Eric Brosious went on blogger record saying, &#8220;We prefer not to sign exclusive deals with artists because while it seems like the competitive &#8220;business&#8221; thing to do, in the long run, it&#8217;s really not good for anyone. We think we should be working to get more music out to more people.&#8221; (<a href="http://kotaku.com/5037794/harmonix-exclusive-artist-deals-not-good-for-anyone" target="_blank">kotaku</a>)</p>
<p>As Marky Mark once said, we need &#8220;Music for the people&#8221; not for in-game exclusives making us choose between <em>Guitar Hero</em> and <em>Rock Band</em> titles. We&#8217;ve seen what EA has done to the football franchise by taking control of the NFL roster, money talks and the best game doesn&#8217;t always win.</p>
<p>If Activision decides to buy up a ton of great exclusive content and you&#8217;re a rock band gamer, you&#8217;ll lose out in a ton of great content. For some gamers, that might mean losing out in some artists you&#8217;ve never heard before which also means the artist loses out in new fans. We&#8217;ve seen younger gamers fall in love with the sounds of Boston and The Police, bands famous way before the birth of many of the Rock Band fan base.</p>
<p>You can tell Harmonix is a development group with roots in music while Activision is a development group with their roots in business. While exclusive access brings you an advantage, in terms of broadening the culture of music, it does very little. Harmonix may be in the right but will that matter in the end when business deals hit the table?</p>
<p>p.s. sorry about the Marky Mark reference, but it had to be done. Bringing out a bit of my own childhood there&#8230;</p>
]]></content:encoded>
			<wfw:commentRss>http://gamingpodcast.net/2008/08/16/exclusive-artist-deals-in-rhythm-games-not-good/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Konami Owns Musical Rhythm-Matching Game Patents?</title>
		<link>http://gamingpodcast.net/2008/07/11/konami-owns-musical-rhythm-matching-game-patents/</link>
		<comments>http://gamingpodcast.net/2008/07/11/konami-owns-musical-rhythm-matching-game-patents/#comments</comments>
		<pubDate>Fri, 11 Jul 2008 13:55:31 +0000</pubDate>
		<dc:creator>Derrick Schommer</dc:creator>
				<category><![CDATA[Industry News]]></category>
		<category><![CDATA[Konami]]></category>
		<category><![CDATA[rock band]]></category>
		<category><![CDATA[harmonix]]></category>
		<category><![CDATA[mtv games]]></category>
		<category><![CDATA[rock revolution]]></category>
		<category><![CDATA[viacom]]></category>

		<guid isPermaLink="false">http://gamingpodcast.net/?p=118</guid>
		<description><![CDATA[Apparently Konami just realized Harmonix, MTV Networks and Viacom have made some game called Rock Band and want to take legal action. Konami has created some Japanese games involving karaoke called Karaoke Revolution. Why take legal action now? Probably because Konami is working towards Rock Revolution, a title which puts together drums, vocals and guitar. [...]]]></description>
			<content:encoded><![CDATA[<img style='float: left; margin-right: 10px; border: none;' src='http://www.gravatar.com/avatar.php?gravatar_id=f13a5d07fed45998b47da991880e168a&amp;default=http://www.gravatar.com/avatar/a4f3d3cf4c97198778cf300dee04893a?s=80&r=g' alt='No Gravatar' width=80 height=80/><p><a href="http://gamingpodcast.net/wp-content/uploads/2008/07/gavel.jpg"><img class="alignright alignnone size-medium wp-image-119" style="float: right;" title="gavel" src="http://gamingpodcast.net/wp-content/uploads/2008/07/gavel.jpg" alt="" /></a>Apparently Konami just realized Harmonix, MTV Networks and Viacom have made some game called <em>Rock Band</em> and want to take legal action. Konami has created some Japanese games involving karaoke called <em>Karaoke Revolution</em>. Why take legal action now?</p>
<p>Probably because Konami is working towards <em>Rock Revolution</em>, a title which puts together drums, vocals and guitar. How odd, don&#8217;t we have a game called <em>Rock Band</em> which has done that for awhile now? It&#8217;s much easier to be competitive in the market if you can squeeze your opponent out of the market by telling them you hold a patent on the entire concept&#8230;which you let slide for a year.</p>
<p>It seems a bit convenient to force a lawsuit, now, after <em>Rock Band</em> is proven successful and before you launch your own &#8220;clone.&#8221;</p>
<blockquote><p>Its suit claims that <em>Rock Band</em> violates a series of US Patents registered in 2002 and 2003 relating to &#8220;simulated musical instruments&#8221; and &#8220;musical rhythm-matching game.&#8221; (<a href="http://www.gamespot.com/news/6193644.html?part=rss&amp;tag=gs_news&amp;subj=6193644" target="_blank">gamespot</a>)</p></blockquote>
<p>Although the developers of <em>Rock Band</em> should have gone through some patents on the topic prior to make it (or maybe they did?), it seems a bit out of place to patent such a generic concept. As far as I know, Musical Chairs is also a musical rhythm-matching game but nobody put up any stink when Konami filed a patent for the same concept&#8230;</p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Elebits 2 Announced for Nintendo DS</title>
		<link>http://gamingpodcast.net/2008/07/08/elebits-2-announced-for-nintendo-ds/</link>
		<comments>http://gamingpodcast.net/2008/07/08/elebits-2-announced-for-nintendo-ds/#comments</comments>
		<pubDate>Tue, 08 Jul 2008 17:24:43 +0000</pubDate>
		<dc:creator>Derrick Schommer</dc:creator>
				<category><![CDATA[DS]]></category>
		<category><![CDATA[Konami]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[casual gaming]]></category>
		<category><![CDATA[Elebits]]></category>
		<category><![CDATA[The Adventures of Kai and Zero]]></category>
		<category><![CDATA[Wii]]></category>

		<guid isPermaLink="false">http://gamingpodcast.net/?p=97</guid>
		<description><![CDATA[How odd to release the sequel to a fun Wii game on a hand held device over the original platform. Introducing,  Elebits: The Adventures of Kai and Zero. Sure, the DS is a great staging point for an Elebits style game, but what happened to the Wii platform? Video game attachment rate, that&#8217;s what happened [...]]]></description>
			<content:encoded><![CDATA[<img style='float: left; margin-right: 10px; border: none;' src='http://www.gravatar.com/avatar.php?gravatar_id=f13a5d07fed45998b47da991880e168a&amp;default=http://www.gravatar.com/avatar/a4f3d3cf4c97198778cf300dee04893a?s=80&r=g' alt='No Gravatar' width=80 height=80/><p><img class="alignright alignnone size-medium wp-image-98" style="float: right;" title="elebits" src="http://gamingpodcast.net/wp-content/uploads/2008/07/elebits.jpg" alt="" />How odd to release the sequel to a fun Wii game on a hand held device over the original platform. Introducing,  <em>Elebits: The Adventures of Kai and Zero</em>. Sure, the DS is a great staging point for an Elebits style game, but what happened to the Wii platform?</p>
<p>Video game attachment rate, that&#8217;s what happened to the Wii version. Konami has chosen to launch the second franchise title on the platform that sells more games. Unlike the Wii, the DS sells both hardware and software while the Wii sells accessories and consoles.</p>
<p>If the Wii could move hardware and attach software with the sale they may have a more stable launching point for other video game titles, both casual and hardcore. Perhaps Wii Sports was the worse thing that could have happened to Wii because Nintendo can&#8217;t get us to buy other games. For the most part, the Wii and the bundled game is worth the money; we need no other games.</p>
<p>Konami, a company that makes &#8220;other games,&#8221; probably wants to see higher volumes of sales. Now, we&#8217;ll have to wait until Fall of 2008 to get the DS release of <em>Elebits: The Adventures of Kai and Zero</em>, unless you&#8217;ve got a Wii and no hand held DS system than you&#8217;re out of luck! But, apparently nobody buys Wii games anyway so the chances are, neither would you&#8230;</p>
<p><span id="more-97"></span></p>
<p><strong>KONAMI ANNOUNCES ELEBITS: THE ADVENTURES OF KAI AND ZERO FOR NINTENDO DS™</strong></p>
<p><strong>The Mischievous Creatures are Back in the Sequel to the Popular Original Action Title</strong></p>
<p><strong>El Segundo, Calif. &#8211; July 8, 2008 &#8211; </strong>Konami Digital Entertainment, Inc. today announced that Elebits: The Adventures of Kai and Zero, the sequel to Elebits, is currently in development exclusively for Nintendo DS™. The exciting game of hide and seek allows players to find, capture and befriend the tiny creatures known as Elebits who serve as energy sources in a far-off world where energy resources have been depleted.</p>
<p>In Elebits: The Adventures of Kai and Zero, players seek out the mischievous omega Elebits who hold magical powers and the ability to complete puzzles and quests while embarking on a magical journey. Utilizing each of the Elebits&#8217; special powers, players can solve puzzles, reveal hidden paths, freeze flowing water, turn darkness into light, levitate rocks, and much more. As an added bonus, players are also able to compete head-to-head using the Nintendo Wi-Fi Connection™ and battle up to four friends simulataneously.</p>
<p>Elebits: The Adventures of Kai and Zero will be released in Fall 2008 on the Nintendo DS™. For more information, please visit: <a href="http://www.konami.com" target="_blank">www.konami.com</a>.</p>
]]></content:encoded>
			<wfw:commentRss>http://gamingpodcast.net/2008/07/08/elebits-2-announced-for-nintendo-ds/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Castlevania Goes 3D on the Wii?</title>
		<link>http://gamingpodcast.net/2008/06/29/castlevania-goes-3d-on-the-wii/</link>
		<comments>http://gamingpodcast.net/2008/06/29/castlevania-goes-3d-on-the-wii/#comments</comments>
		<pubDate>Sun, 29 Jun 2008 23:19:26 +0000</pubDate>
		<dc:creator>Derrick Schommer</dc:creator>
				<category><![CDATA[Fighting]]></category>
		<category><![CDATA[Industry News]]></category>
		<category><![CDATA[Konami]]></category>
		<category><![CDATA[castlevania]]></category>
		<category><![CDATA[Wii]]></category>

		<guid isPermaLink="false">http://gamingpodcast.net/?p=60</guid>
		<description><![CDATA[The next big Wii title will be Castlevania and it&#8217;s going to be a 3D fighting game. Stop laughing, it&#8217;s not a joke, it&#8217;s what Nintendo Power is saying. Picture Street Fighter but with classic Castlevania characters and lots of smashing and bashing for victory. &#8220;GoNintendo&#8217;s report from the mag hints at appearances from characters [...]]]></description>
			<content:encoded><![CDATA[<img style='float: left; margin-right: 10px; border: none;' src='http://www.gravatar.com/avatar.php?gravatar_id=f13a5d07fed45998b47da991880e168a&amp;default=http://www.gravatar.com/avatar/a4f3d3cf4c97198778cf300dee04893a?s=80&r=g' alt='No Gravatar' width=80 height=80/><p><a href="http://gamingpodcast.net/wp-content/uploads/2008/06/simons-quest-castlevania.jpg"><img class="alignright alignnone size-medium wp-image-61" style="float: right;" title="simons-quest-castlevania" src="http://gamingpodcast.net/wp-content/uploads/2008/06/simons-quest-castlevania.jpg" alt="" /></a>The next big Wii title will be Castlevania and it&#8217;s going to be a 3D fighting game. Stop laughing, it&#8217;s not a joke, it&#8217;s what Nintendo Power is saying. Picture Street Fighter but with classic Castlevania characters and lots of smashing and bashing for victory.</p>
<blockquote><p>&#8220;GoNintendo&#8217;s report from the mag hints at appearances from characters like Simon Belmont and Alucard, the use of sub-weapons like holy water and boomerangs, and (surprise!) motion controls.&#8221; (<a href="http://kotaku.com/5020097/wii-castlevania-revealed-its-a-fighting-game" target="_blank">kotaku</a>)</p></blockquote>
<p>This is a creative direction for Konami to take, given their very inexperienced with fighting style games. They could build a team of experienced fighting style game developers, but why? What&#8217;s wrong with a classic side-scrolling style game using the WiiWare system like <em><a href="http://gamingpodcast.net/2008/06/29/mega-man-9-wiiware-retro-gamers-rejoyce/" target="_blank">Mega Man 9</a></em>?</p>
<p>Hopefully, Konami can pull off this fighter in a world where people do not seem to be as enthusiastic about fighting games especially on a system with the graphical power of the Wii. Well, it is rumored to have &#8220;motion controls.&#8221;</p>
<p>I&#8217;d love to see a remake of <em>Simons Quest</em>.</p>
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