A few months ago, Activision Blizzard CEO Bobby Kotick said investing $500 million to a billion still wouldn’t be enough to compete with an MMORPG like World of Warcraft. The MMORPG space is a costly investment and you’d need to really burn a lot of money to start competing against the mega-giant, but Mythic VP [...]
Entries Tagged as 'MMO'
Activision Blizzard Trying To Scare Off Competition?
August 31st, 2008 · 2 Comments
Tags: Editorial · MMO · Warhammer Online · world of warcraft
Achievement Unlocked: Diablo III and Starcraft 2′s New Goals
August 3rd, 2008 · No Comments
Microsoft has proven the achievement system is one of the best ways to add replay value to a title and inspire players to overachieve in every game title, no matter how obscure. Now, Blizzard joins the battle for achievements by bringing them to the Blizzard franchises. As of now, they’re talking Diablo 3 and Starcraft [...]
Tags: Achievements · Activision · Blizzard · Diablo 3 · MMO · starcraft · world of warcraft
Wrath of the Lich King, Beta Sign-Up
July 4th, 2008 · 2 Comments
Amazing. This has been the quarter for Blizzard and their crazy announcements, starting with Diablo 3 and their gameplay footage, now you can sign up for Wrath of the Lich King. As I’ve found, you can have an inactive World of Warcraft account and still sign up for the beta. https://www.worldofwarcraft.com/account/ for US accounts http://www.wow-europe.com/account/ [...]
Tags: Blizzard · Expansions · MMO · world of warcraft
World of Warcraft Security Check: One-Time Passwords
June 29th, 2008 · No Comments
Nobody wants to get in the way of a hardcore gaming addict. The last thing an addicted user needs to know is their account has been hacked, their weapons and armor have been sold and all of their money is gone. World of Warcraft is a timeless classic, timeless because you can play it forever, [...]
Tags: Blizzard · MMO · PC Gaming
Imagine a Free World of Warcraft
June 27th, 2008 · No Comments
Once upon a time the folks at Blizzard Entertainment thought they could support the entire world of World of Wacraft by ad revenue. This would have created an MMO experience which would cost you nothing but a bit of annoyance by ad providers; what would the total audience be if the game was free? Had [...]


