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	<title>Gaming Podcast &#187; Xbox 360</title>
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	<copyright>2006-2007 </copyright>
	<managingEditor>dschommer@everydaydrinkers.com (Gaming Podcast)</managingEditor>
	<webMaster>dschommer@everydaydrinkers.com (Gaming Podcast)</webMaster>
	<category>posts</category>
	<ttl>1440</ttl>
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		<title>Gaming Podcast &#187; Xbox 360</title>
		<link>http://gamingpodcast.net</link>
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	<itunes:summary>Welcome to gamingpodcast.net</itunes:summary>
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	<itunes:category text="Society &amp; Culture" />
	<itunes:author>Gaming Podcast</itunes:author>
	<itunes:owner>
		<itunes:name>Gaming Podcast</itunes:name>
		<itunes:email>dschommer@everydaydrinkers.com</itunes:email>
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		<title>Win A Free Copy of Defense Grid (XBLA)</title>
		<link>http://gamingpodcast.net/2009/09/09/win-a-free-copy-of-defense-grid-xbla/</link>
		<comments>http://gamingpodcast.net/2009/09/09/win-a-free-copy-of-defense-grid-xbla/#comments</comments>
		<pubDate>Wed, 09 Sep 2009 19:49:52 +0000</pubDate>
		<dc:creator>Derrick Schommer</dc:creator>
				<category><![CDATA[Contest]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[xbla]]></category>
		<category><![CDATA[defense grid]]></category>
		<category><![CDATA[xbox live]]></category>

		<guid isPermaLink="false">http://gamingpodcast.net/?p=1239</guid>
		<description><![CDATA[Join the forum discussion on this post - (2) PostsIt’s contest time again! This time, we’re giving away the Xbox Live Arcade version of Defense Grid: The Awakening, a great tower defense title. You can read GameStooge&#8217;s review here, which has gameplay videos. How can you win this addictive title? Very easy – tell us [...]]]></description>
			<content:encoded><![CDATA[<img style='float: left; margin-right: 10px; border: none;' src='http://www.gravatar.com/avatar.php?gravatar_id=f13a5d07fed45998b47da991880e168a&amp;default=http://www.gravatar.com/avatar/a4f3d3cf4c97198778cf300dee04893a?s=80&r=g' alt='No Gravatar' width=80 height=80/><span class="sfforumlink"><a href="http://gamingpodcast.net/forum/contests/win-a-free-copy-of-defense-grid-xbla"><img src="http://gamingpodcast.net/wp-content/plugins/simple-forum/styles/icons/two-en/bloglink.png" alt="" /> Join the forum discussion on this post</a> - (2) Posts</span><p><img class="alignright" src="http://www.gamestooge.com/wp-content/uploads/2009/09/defensegrid_xbla.jpg" alt="" width="175" height="240" />It’s contest time again! This time, we’re giving away the Xbox Live Arcade version of Defense Grid: The Awakening, a great tower defense title. You can read GameStooge&#8217;s review <a href="http://www.gamestooge.com/2009/09/03/review-defense-grid-the-awakening-xbox-360/" target="_blank">here</a>, which has gameplay videos.</p>
<p>How can you win this addictive title? Very easy – tell us when you first started getting hooked on TD Gaming Podcast. That’s it. Let us know why you tune into Derrick, Jennifer and Don for your videogame podcast pleasure. One entry per IP. Entries must be before Wednesday,<strong> September 16 at 12noon EST</strong>.</p>
<p>However, there are more copies to win, as <a href="http://www.2old2play.com/News/Win_A_Free_Copy_of_Defense_Grid" target="_blank">2old2play</a> and <a href="http://www.gamestooge.com/2009/09/09/contest-win-a-free-copy-of-defense-grid-the-awakening-xbla/" target="_blank">GameStooge</a> will also be giving away a code for Defense Grid.</p>
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		<title>Milo and Mijo: Project Natal Spoof</title>
		<link>http://gamingpodcast.net/2009/06/13/milo-and-mijo-project-natal-spoof/</link>
		<comments>http://gamingpodcast.net/2009/06/13/milo-and-mijo-project-natal-spoof/#comments</comments>
		<pubDate>Sat, 13 Jun 2009 15:14:45 +0000</pubDate>
		<dc:creator>Derrick Schommer</dc:creator>
				<category><![CDATA[Video]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[milo and mijo]]></category>
		<category><![CDATA[project natal spoof]]></category>
		<category><![CDATA[screw attack]]></category>

		<guid isPermaLink="false">http://gamingpodcast.net/?p=1180</guid>
		<description><![CDATA[It contains a bit of &#8220;rough language,&#8221; you have been warned Checkout their other shows at ScrewAttack, this is a play on Project Natal&#8217;s Milo concept demo in which animated &#8220;Milo&#8221; interacts with a real human.]]></description>
			<content:encoded><![CDATA[<img style='float: left; margin-right: 10px; border: none;' src='http://www.gravatar.com/avatar.php?gravatar_id=f13a5d07fed45998b47da991880e168a&amp;default=http://www.gravatar.com/avatar/a4f3d3cf4c97198778cf300dee04893a?s=80&r=g' alt='No Gravatar' width=80 height=80/><p>It contains a bit of &#8220;rough language,&#8221; you have been warned <img src='http://gamingpodcast.net/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  Checkout their other shows at <a href="http://www.screwattack.com/Clip/Milo" target="_blank">ScrewAttack</a>, this is a play on Project Natal&#8217;s Milo concept demo in which animated &#8220;Milo&#8221; interacts with a real human.</p>
<p><object width="425" height="355" data="http://v.giantrealm.com/embed/publisher_id=10&amp;file_id=MTM2YTMyOGEwOWU4YWNmYjNlOTgyNmFjMDYyZDA1NzY3NWE0ZDc1Mg==&amp;from=aHR0cDovL3d3dy5zY3Jld2F0dGFjay5jb20vQ2xpcC9NaWxv" type="application/x-shockwave-flash"><param name="allowfullscreen" value="true" /><param name="wmode" value="transparent" /><param name="src" value="http://v.giantrealm.com/embed/publisher_id=10&amp;file_id=MTM2YTMyOGEwOWU4YWNmYjNlOTgyNmFjMDYyZDA1NzY3NWE0ZDc1Mg==&amp;from=aHR0cDovL3d3dy5zY3Jld2F0dGFjay5jb20vQ2xpcC9NaWxv" /></object></p>
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		<title>Small Games Make Big Waves</title>
		<link>http://gamingpodcast.net/2009/02/22/small-games-make-big-waves/</link>
		<comments>http://gamingpodcast.net/2009/02/22/small-games-make-big-waves/#comments</comments>
		<pubDate>Sun, 22 Feb 2009 16:24:59 +0000</pubDate>
		<dc:creator>Derrick Schommer</dc:creator>
				<category><![CDATA[Casual Games]]></category>
		<category><![CDATA[Editorial]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Wii]]></category>
		<category><![CDATA[WiiWare]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[playstation 3]]></category>
		<category><![CDATA[economy]]></category>
		<category><![CDATA[PSN]]></category>
		<category><![CDATA[small games]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[xbox live arcade]]></category>
		<category><![CDATA[xna]]></category>

		<guid isPermaLink="false">http://gamingpodcast.net/?p=1041</guid>
		<description><![CDATA[The game industry is doing &#8220;okay&#8221; in this bad economic time compared to other industries.  Primarily, Nintendo is rocking the house with their games, hand-held&#8217;s and consoles while mobile developers are showing some great successes in the industry. Many success stories in our industry are based on small titles, downloadable games of the more &#8220;casual&#8221; [...]]]></description>
			<content:encoded><![CDATA[<img style='float: left; margin-right: 10px; border: none;' src='http://www.gravatar.com/avatar.php?gravatar_id=f13a5d07fed45998b47da991880e168a&amp;default=http://www.gravatar.com/avatar/a4f3d3cf4c97198778cf300dee04893a?s=80&r=g' alt='No Gravatar' width=80 height=80/><p>The game industry is doing &#8220;okay&#8221; in this bad economic time compared to other industries.  Primarily, Nintendo is <a href="http://gamingpodcast.net/2009/02/13/nintendo-takes-yet-another-month-in-united-states/" target="_blank">rocking the house</a> with their games, hand-held&#8217;s and consoles while mobile developers are showing some <a href="http://gamingpodcast.net/2009/02/17/it-pays-to-follow-trends-iphone-dev-makes-37000-in-one-day/" target="_blank">great successes</a> in the industry. Many success stories in our industry are based on small titles, downloadable games of the more &#8220;casual&#8221; style while a few larger titles are experiencing slower than expected sales trends.</p>
<p><img class="alignright size-full wp-image-1044" title="wiiware" src="http://gamingpodcast.net/wp-content/uploads/2009/02/wiiware.jpg" alt="wiiware" />We&#8217;ve mentioned this in the past, but the tough economy gives many smaller developers great opportunities for success. While big publishers struggle to look good in the eyes of the investor, tiny developers can produce quality titles for minimal cash investment and time to market. Ten years ago, smaller developers tried to compete with the big boys making larger titles, cloning successful titles or simply asking investors to put it on the line for their game. Today, developers can create a small iphone app, a cute WiiWare title or exploit the XNA efforts of Microsoft for Xbox Live Arcade and actually have a chance.</p>
<p>There are still challenges with these smaller developers when working in the WiiWare and XBLA publishing channels, your game marketing and promotion becomes highly reliant on Nintendo, Microsoft or Sony for PSN. Tom Prata, senior director of Nintendo of America talked to Gamespot about this issue:</p>
<blockquote><p>&#8220;Finally, there&#8217;s the problem of promotion. It&#8217;s not enough to make a great game if nobody notices it. Prata specifically said Nintendo will be devoting more resources to support the promotion and development of WiiWare games in the future.&#8221; (<a href="http://www.gamespot.com/news/6205029.html?part=rss&amp;tag=gs_news&amp;subj=6205029" target="_blank">gamespot</a>)</p></blockquote>
<p>Of course, in the world of smaller game titles and downloadable casual games, you&#8217;re going to be at risk of finding a lot of &#8220;shovelware&#8221; &#8212; products that are only released to make a quick dime, often based on some license or popular theme/character. The great game titles will, hopefully, rise to the top and show themselves off amongst all the wanna-be money makers.</p>
<p>Those smaller developers putting a huge passion into their titles actually have a chance in this new industry trend. Game makers, internationally, now have a chance to grasp a small piece of the industry and make their dreams come true. The core audience may see this as a trend of noisly low quality titles, but I believe the industry needs this change to grow a new generation of developers based on niche interests.</p>
<p>While many can wait for their next release of Madden the rest of us will continue to spend a little money to see what the future innovators are going to be bringing to the table.</p>
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		<title>Analyst Draws Connection To Netflix Growth and 360 Gold</title>
		<link>http://gamingpodcast.net/2009/01/28/analyst-draws-connection-to-netflix-growth-and-360-gold/</link>
		<comments>http://gamingpodcast.net/2009/01/28/analyst-draws-connection-to-netflix-growth-and-360-gold/#comments</comments>
		<pubDate>Wed, 28 Jan 2009 19:34:41 +0000</pubDate>
		<dc:creator>Derrick Schommer</dc:creator>
				<category><![CDATA[Editorial]]></category>
		<category><![CDATA[Industry News]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://gamingpodcast.net/?p=985</guid>
		<description><![CDATA[Join the forum discussion on this post - (2) PostsThe famous Michael Pachter, industry analyst has been drawing some strong connections between Xbox 360 gamers and the Netflix subscriber base since 360 launched their Netflix addition. Our family has seen the same thing, we signed up for Netflix a few days after it arrived on [...]]]></description>
			<content:encoded><![CDATA[<img style='float: left; margin-right: 10px; border: none;' src='http://www.gravatar.com/avatar.php?gravatar_id=f13a5d07fed45998b47da991880e168a&amp;default=http://www.gravatar.com/avatar/a4f3d3cf4c97198778cf300dee04893a?s=80&r=g' alt='No Gravatar' width=80 height=80/><span class="sfforumlink"><a href="http://gamingpodcast.net/forum/submit-your-stories/analyst-draws-connection-to-netflix-growth-and-360-gold"><img src="http://gamingpodcast.net/wp-content/plugins/simple-forum/styles/icons/two-en/bloglink.png" alt="" /> Join the forum discussion on this post</a> - (2) Posts</span><p><img class="alignright size-full wp-image-143" title="netflix" src="http://gamingpodcast.net/wp-content/uploads/2008/07/netflix.jpg" alt="netflix" />The famous Michael Pachter, industry analyst has been drawing some strong connections between <em>Xbox 360</em> gamers and the Netflix subscriber base since <em>360</em> launched their Netflix addition. Our family has seen the same thing, we signed up for Netflix a few days after it arrived on the <em>Xbox 360</em> firmware launch.</p>
<p>Oddly enough, we&#8217;ve not used the Netflix addition to the <em>Xbox 360</em> much after subscribing for Netflix. We&#8217;ve utilized the DVD shipment feature and we&#8217;re using the Tivo version of Netflix for the living room. Although we&#8217;ve found the<em> Xbox 360</em> Netflix version is much more user friendly and fast.</p>
<blockquote><p>&#8220;Pachter estimates that roughly one million Xbox Live Gold members are also Netflix subscribers, and that 200,000 or so of them signed up for Netflix <em>after</em> the debut of the New Xbox Experience in late November, 2008.&#8221; (<a href="http://www.joystiq.com/2009/01/27/pachter-xbox-360-a-gold-mine-for-netflix-growth/" target="_blank">joystiq</a>)</p></blockquote>
<p>Prachter believes 35% of all new<em> Xbox 360</em> purchasers will sign up for an Xbox Live Gold account. He expects  &#8220;as many as 1 million [XBL Gold members] join as Netflix members in the next year.&#8221; We&#8217;re fairly certain the Netflix and Microsoft Xbox 360 partnership was a well thought out plan to expand their domination in the industry.</p>
<p>Of course, as we&#8217;ve seen, Netflix didn&#8217;t just stop at <em>Xbox 360</em>, their Tivo solution is another great way to leverage your downloadable video content. Now, we just have to hope we don&#8217;t blow through the 250GB cap Comcast supposedly contains.</p>
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		<title>Kaz Hirai Dooms 360 To Short Life</title>
		<link>http://gamingpodcast.net/2009/01/20/kaz-hirai-dooms-360-to-short-life/</link>
		<comments>http://gamingpodcast.net/2009/01/20/kaz-hirai-dooms-360-to-short-life/#comments</comments>
		<pubDate>Tue, 20 Jan 2009 23:58:23 +0000</pubDate>
		<dc:creator>Derrick Schommer</dc:creator>
				<category><![CDATA[Editorial]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[playstation 3]]></category>

		<guid isPermaLink="false">http://gamingpodcast.net/?p=949</guid>
		<description><![CDATA[Join the forum discussion on this post - (1) PostsSony&#8217;s PlayStation 3 has a 10-year plan. We&#8217;ve heard about the plan, we&#8217;ve seen Sony&#8217;s current execution and we&#8217;re starting to see some of the titles making their way to the PS3 for 2009. The Xbox 360? Kaz, Sony Computer Entertainment&#8217;s head man, made his thoughts [...]]]></description>
			<content:encoded><![CDATA[<img style='float: left; margin-right: 10px; border: none;' src='http://www.gravatar.com/avatar.php?gravatar_id=f13a5d07fed45998b47da991880e168a&amp;default=http://www.gravatar.com/avatar/a4f3d3cf4c97198778cf300dee04893a?s=80&r=g' alt='No Gravatar' width=80 height=80/><span class="sfforumlink"><a href="http://gamingpodcast.net/forum/submit-your-stories/kaz-hirai-dooms-360-to-short-life"><img src="http://gamingpodcast.net/wp-content/plugins/simple-forum/styles/icons/two-en/bloglink.png" alt="" /> Join the forum discussion on this post</a> - (1) Posts</span><p>Sony&#8217;s <em>PlayStation 3</em> has a 10-year plan. We&#8217;ve heard about the plan, we&#8217;ve seen Sony&#8217;s current execution and we&#8217;re starting to see some of the titles making their way to the <em>PS3</em> for 2009. The <em>Xbox 360</em>? Kaz, Sony Computer Entertainment&#8217;s head man, made his thoughts clear when speaking to <em>Official PlayStation Magazine</em>.</p>
<p><img class="alignright size-full wp-image-952" title="kaz" src="http://gamingpodcast.net/wp-content/uploads/2009/01/kaz.jpg" alt="kaz" />&#8220;Last time I checked, they&#8217;ve never had a console that&#8217;s been on the market for more than four or five years and we&#8217;ve committed to a ten year life cycle, so you do the math&#8230;,&#8221; he says. He goes on to state that the<em> Xbox 360</em> won&#8217;t have a larger install base by the end of their 10-year plan has been completed, &#8220;unless things go really bad.&#8221;</p>
<p>Of course, nobody says Microsoft&#8217;s 10-year plan isn&#8217;t to push out yet another console. Is that wise? We don&#8217;t really know, but you can&#8217;t count them out on it. Maybe they&#8217;ll only have half the install base but two consoles in the market within the next ten years, nobody really knows.</p>
<p>The one major hole we can see in his comments revolve around their claims that the Microsoft doesn&#8217;t have any history of a console being on the market for very long. If I recall, Sony managed to squeek one by on Nintendo with the original PlayStation, which changed everything for the next ten years. Sony didn&#8217;t have a 5-year track record when they started taking Nintendo down, why does Microsoft need to have an extensive resume as well?</p>
<p>As for Wii?</p>
<blockquote><p>&#8220;It&#8217;s difficult to talk about Nintendo because we don&#8217;t look at their console as being competitors. They&#8217;re a different world and we operate in our world — that&#8217;s kind of the way I look at things&#8230;&#8221; (<a href="http://kotaku.com/5135145/sony-exec-says-xbox-360-lacks-longevity" target="_blank">kotaku</a>)</p></blockquote>
<p>Say what you want about Microsoft vs. Sony, but it sure sounds like Sony doesn&#8217;t want to acknowlege Nintendo&#8217;s success because it casts a dark shadow on their own product. Nintendo and Sony have been battling for years, that&#8217;s just the way it is and that&#8217;s how the industry sees it. When NPD releases numbers, when journalists write articles about consoles and when the war is finished one thing remains constant: all three consoles are included in the equation.</p>
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		<title>Wii Will Beat PS2 in Sales, PS3 Like GameCube?</title>
		<link>http://gamingpodcast.net/2009/01/20/wii-will-beat-ps2-in-sales-ps3-like-gamecube/</link>
		<comments>http://gamingpodcast.net/2009/01/20/wii-will-beat-ps2-in-sales-ps3-like-gamecube/#comments</comments>
		<pubDate>Tue, 20 Jan 2009 15:11:42 +0000</pubDate>
		<dc:creator>Derrick Schommer</dc:creator>
				<category><![CDATA[Editorial]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[Wii]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[playstation 3]]></category>

		<guid isPermaLink="false">http://gamingpodcast.net/?p=940</guid>
		<description><![CDATA[If the sales continue as they have been for Nintendo and their little white Wii, you&#8217;ll be looking at the top-dog for overall console says&#8211;best selling console ever. This would push Sony&#8217;s PlayStation 2 to the second spot of awesome console victories over the last seven generations of gaming hardware. Before Sony fans unite to [...]]]></description>
			<content:encoded><![CDATA[<img style='float: left; margin-right: 10px; border: none;' src='http://www.gravatar.com/avatar.php?gravatar_id=f13a5d07fed45998b47da991880e168a&amp;default=http://www.gravatar.com/avatar/a4f3d3cf4c97198778cf300dee04893a?s=80&r=g' alt='No Gravatar' width=80 height=80/><p>If the sales continue as they have been for Nintendo and their little white <em>Wii</em>, you&#8217;ll be looking at the top-dog for overall console says&#8211;<strong>best selling console ever</strong>. This would push Sony&#8217;s <em>PlayStation 2</em> to the second spot of awesome console victories over the last seven generations of gaming hardware.</p>
<p><img class="alignright size-full wp-image-943" title="gamecube" src="http://gamingpodcast.net/wp-content/uploads/2009/01/gamecube.jpg" alt="gamecube" />Before Sony fans unite to comment storm, remember, the <em>PS2</em> had a lot of great games and continues to have games coming through for its console. People are still debating the life-span of the <em>Wii</em> product line, regardless to overall sales figures while the <em>PS2</em> no doubt had a long live and still continues to have a long life, heck 30%+ of gamers still play the darn thing. Sony has been able to utilize the <em>PS2</em> and its profitability to glide through the initial <em>PS3</em> sales slump and get the momentum growing for their current generation console.</p>
<p>Yet, some folks are comparing the<em> PlayStation 3</em> to the GameCube in terms of sales performance.</p>
<blockquote><p>&#8220;During the first 26 month period, the PS3 sold 6.79 million units in the U.S., compared to 6.75 million GameCubes during its first 26 months. While the GameCube finished a distant third last generation, the console was profitable for <span class="tagautolink autolink">Nintendo</span>.&#8221; (<a href="http://kotaku.com/5135162/wii-is-the-new-ps2-ps3-is-the-new" target="_blank">Kotaku</a>)</p></blockquote>
<p>Before you get out your flame pens, this analogy wasn&#8217;t constructed by me, I&#8217;m merely the messenger. Again, to defend Sony (read: put on  my flame retardant outfit) Sony&#8217;s console is slowly building momentum, depending on who&#8217;s statistics you read anyway, and their product will eventually become a profitable sale. The GameCube was profitable as well but boasted &#8220;dozens&#8221; of great games to play while the PS3 obviously is pushing to become the hardcore gamers console of choice with top tier graphics, blu-ray playback and a free online service. GameCube was really just a cube that played some games, a one-trick-poney as it where.</p>
<p>It still feels odd to say Nintendo is winning and Sony isn&#8217;t winning (I avoid the term losing to yet again to kill the flames) and&#8230; Microsoft?</p>
<p>Microsoft, in my opinion, is in the best possible situation. They&#8217;re not being targetted as the number one console and being critizised for holding such a position and they&#8217;re not dragging near the bottom to be poked fun at by the industry and bloggers around the world (mainly, the United States.) They&#8217;re stealthing by with good sales compared to the last generation console by &#8220;improving its fortunes.&#8221; The <em>Xbox 360</em> &#8220;sells 18 percent faster than its predecessor, according to NPD figures, and even turned a profit, something the original Xbox never did&#8221; according to <a href="http://venturebeat.com/2009/01/19/wii-is-on-track-to-outsell-playstation-2-while-ps-3-is-on-par-with-gamecube-sales/" target="_blank">VentureBeat</a>.</p>
<p>The <em>PlayStation 3 </em>has many years ahead of it and we&#8217;re sure plenty of gamers will eventually buy into the console because the technology within that black box is designed to last many years. Considering only 30% of the United States is rolling with an HD-TV it&#8217;s not surprising they&#8217;re not jumping at the opportunity to own a <em>PlayStation 3</em>. Why is the news all over the PlayStation 3 and talking trash about it? Sony was the console to beat when the PlayStation 2  reigned the industry, to see the console go from #1 to #3 in a single generation is shocking but not new; we saw Nintendo suffer the same fate when the PlayStation originally launched.</p>
<p>But, is the PS3 like the GameCube? There are too many factors to make that comparison, especially considering the growth in the game industry, the growth of storage and video technology and the general acceptance of video games. Hell, you can buy video games at convenience stores in the United States now, the industry isn&#8217;t the same as it was in 2001.</p>
<p>Please discuss&#8230;but don&#8217;t shoot the messenger. <img src='http://gamingpodcast.net/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </p>
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		<title>Microsoft Says Blu-ray Holds No 360 Value</title>
		<link>http://gamingpodcast.net/2009/01/12/microsoft-says-blu-ray-holds-no-360-value/</link>
		<comments>http://gamingpodcast.net/2009/01/12/microsoft-says-blu-ray-holds-no-360-value/#comments</comments>
		<pubDate>Mon, 12 Jan 2009 21:05:40 +0000</pubDate>
		<dc:creator>Derrick Schommer</dc:creator>
				<category><![CDATA[Editorial]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[blu-ray]]></category>
		<category><![CDATA[hd-dvd]]></category>

		<guid isPermaLink="false">http://gamingpodcast.net/?p=920</guid>
		<description><![CDATA[Join the forum discussion on this post - (1) PostsRumors float around the Internet questioning when Microsoft will ship a Blu-ray enabled Xbox 360 or add-on device like they did with the, now failed, HD-DVD. At CES 09 Robbie Bach, president of Microsoft&#8217;s Entertainment &#38; Devices division, says this request is &#8220;way down the list.&#8221; [...]]]></description>
			<content:encoded><![CDATA[<img style='float: left; margin-right: 10px; border: none;' src='http://www.gravatar.com/avatar.php?gravatar_id=f13a5d07fed45998b47da991880e168a&amp;default=http://www.gravatar.com/avatar/a4f3d3cf4c97198778cf300dee04893a?s=80&r=g' alt='No Gravatar' width=80 height=80/><span class="sfforumlink"><a href="http://gamingpodcast.net/forum/submit-your-stories/microsoft-says-blu-ray-holds-no-360-value"><img src="http://gamingpodcast.net/wp-content/plugins/simple-forum/styles/icons/two-en/bloglink.png" alt="" /> Join the forum discussion on this post</a> - (1) Posts</span><p>Rumors float around the Internet questioning when Microsoft will ship a Blu-ray enabled <em>Xbox 360</em> or add-on device like they did with the, now failed, HD-DVD. At CES 09 Robbie Bach, president of Microsoft&#8217;s Entertainment &amp; Devices division, says this request is &#8220;way down the list.&#8221;</p>
<p><a href="http://gamingpodcast.net/wp-content/uploads/2008/07/blu-ray.jpg"><img class="alignright size-full wp-image-189" title="blu-ray" src="http://gamingpodcast.net/wp-content/uploads/2008/07/blu-ray.jpg" alt="" width="246" height="138" /></a>Mr. Bach had some great selling points as to why a Blu-ray player has <em>little</em> <em>value</em> in the world of <em>Xbox 360</em>. The primary reason, of course, being the <em>Xbox 360</em> developers cannot take advantage of Blu-ray as a development platform for games. This was the price Sony, or the consumer, paid to own a <em>PlayStation 3</em> since all games are printed on the media and are, in effect, Blu-ray &#8220;capable.&#8221;</p>
<p>We say capable because not all (any?) <em>PlayStation 3</em> games currently make full use of the Blu-ray media. Many games will reprint the game on the media for optimization purposes, fill the game with international voice overs for all countries or, otherwise, stuff the media with something that will serve a useful purpose. Sony has near-future-proofed their device by giving game developers years of growth in terms of utilizing the Blu-ray capacity.</p>
<p>Microsoft chose to take the smaller old-style DVD format for games and media. Adding the HD-DVD didn&#8217;t add a large deal of risk because, as we saw, they can discontinue the model and not change their core gaming demographic. We still laughed a bit at them, but that was where it ended. Bach also said that it&#8217;s not really a great economic time to push a new <em>360</em> SKU on potential customers with additional cost just for Blu-ray movies playback.</p>
<p>They could add Blu-ray game development support as well but that would just alienate the &#8220;28 million Xboxes&#8221; they have already shipped.</p>
<blockquote><p>&#8220;OK, let me get this straight: I&#8217;m going to add something to the product that&#8217;s going to raise the cost, which means the price goes up, consumers aren&#8217;t asking for it, and by the way, my game developers can&#8217;t use it.&#8221; (<a href="http://www.gamespot.com/news/6202980.html?part=rss&amp;tag=gs_news&amp;subj=6202980" target="_blank">gamespot</a>)</p></blockquote>
<p>Of course, the first thing that came to our mind was &#8220;well, you did it for HD-DVD, how is Blu-ray different?&#8221; The key areas we can think of really come down to Blu-ray is a Sony technology and they are a direct competitor and, to top it off, HD-DVD allowed them to fight against the PS3 at the media level of the industry. They minimized the risk by making the product a secondary add-on device and, if HD-DVD had won, they&#8217;d have the winning format already under production (still not for games).</p>
<p>It seems Microsoft has changed their battle plans a little. They started out talking up the media aspects of the 360, using Media Center, renting movies and TV shows and had the HD-DVD as a subproduct. Today, they&#8217;re investing in Netflix for media and everything else favors the games.</p>
<p>Which is fine, we like games.</p>
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		<title>Microsoft Claims EMEA Holiday Sales Victory</title>
		<link>http://gamingpodcast.net/2009/01/05/microsoft-claims-emea-holiday-sales-victory/</link>
		<comments>http://gamingpodcast.net/2009/01/05/microsoft-claims-emea-holiday-sales-victory/#comments</comments>
		<pubDate>Mon, 05 Jan 2009 21:27:16 +0000</pubDate>
		<dc:creator>Derrick Schommer</dc:creator>
				<category><![CDATA[Industry News]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Press Release]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[EMEA]]></category>
		<category><![CDATA[Holiday]]></category>
		<category><![CDATA[sales]]></category>

		<guid isPermaLink="false">http://gamingpodcast.net/?p=900</guid>
		<description><![CDATA[Microsoft is reporting their European sales are the best they&#8217;ve seen in the history of Xbox 360 sales. They&#8217;re claiming the sales are double what they were in the 2007 holiday season. They are saying 8-million consoles have been sold to date in Europe, the Middle East and Africa (EMEA). Microsoft&#8217;s fast to push out [...]]]></description>
			<content:encoded><![CDATA[<img style='float: left; margin-right: 10px; border: none;' src='http://www.gravatar.com/avatar.php?gravatar_id=f13a5d07fed45998b47da991880e168a&amp;default=http://www.gravatar.com/avatar/a4f3d3cf4c97198778cf300dee04893a?s=80&r=g' alt='No Gravatar' width=80 height=80/><p>Microsoft is reporting their European sales are the best they&#8217;ve seen in the history of Xbox 360 sales. They&#8217;re claiming the sales are double what they were in the 2007 holiday season. They are saying 8-million consoles have been sold to date in Europe, the Middle East and Africa (EMEA).</p>
<p><img class="alignright size-full wp-image-76" title="xbox-360-logo" src="http://gamingpodcast.net/wp-content/uploads/2008/07/xbox-360-logo.jpg" alt="" />Microsoft&#8217;s fast to push out their press release, probably hoping to overshadow any reports Sony may be releasing for sales numbers. At this point, we&#8217;ll have to believe their press release as fact until someone proves it otherwise; Microsoft would hate to be caught in a lie. Unfortunately, NPD figures aren&#8217;t collected in Europe so we have to wait for all the other metric gathering companies to release final December 2007 figures.</p>
<p>Sony could, in fact, see a doubling of their sales figures as well, we&#8217;ll have to wait and see.</p>
<p><span id="more-900"></span></p>
<p><strong>LONDON &#8211; 5th January 2009:</strong> Xbox® today revealed sales data showing Christmas 2008 was the biggest sales period ever in the brand’s six-year European history, with sales of Xbox 360™ almost double those of Christmas 2007&lt;1&gt;. Eight million Xbox 360 consoles have been sold in Europe, the Middle East and Africa (EMEA)&lt;2&gt; up to the end of 2008, widening its lead over PlayStation 3 in the region to more than one million and setting the scene for further growth in 2009.</p>
<p>GfK-ChartTrack data shows that Xbox 360 was the fastest-growing console of 2008, with sales in the fourth quarter of 2008 over double that of the same period in 2007, spurred on by a mix of value, great games and entertainment, and the recently-launched New Xbox Experience.</p>
<p>Chris Lewis, Regional Vice President, Interactive Entertainment Business EMEA, said:“Christmas 2008 was a resounding success for Xbox 360. 2008 saw us grow faster than any of our competitors and we over-achieved in sales during the crucial Christmas selling period. We reduced the entry-level Xbox 360 ERP in September, understanding the need for great value, and European consumers have responded enthusiastically. With eight million consoles sold since we launched, and consistently out-selling PlayStation 3 in EMEA, we’re poised to build on this success in 2009. This success was only possible through our partnerships with retail and with publishers, with whom we’ve worked closely to build a strong ecosystem in the region and to bring value to our shared customer base. As we move into 2009 and an uncertain economic climate, we continue to be committed to offering the right blend of gaming and entertainment experiences at the right price.”</p>
<p>Nick Gibson, Founding Analyst, Games Investor Consulting, said:“Microsoft appears to have enjoyed an excellent end to 2008 in Europe. According to GFK Chart Track data, the Xbox 360 recorded in excess of 100% growth in December sales compared to 2007 across the UK, France, Italy, Germany and Spain, well ahead of any other console. It also recorded comfortably the highest rate of year-on-year growth for the final quarter of 2008 overall.”</p>
<p>Nick Parker, Founder and Games Analyst, Parker Consulting, said:“I have seen early returns for the December 2008 sales data indicating that Xbox 360 has shown a significant sales increase year on year and furthermore is ahead of its nearest rival in terms of lifetime consumer hardware sales in the EMEA region, with an installed base of over eight million units.”</p>
<p>- Ends -</p>
<p>&lt;1&gt; Sales figures are Microsoft estimates based upon GfK-ChartTrack data</p>
<p>&lt;2&gt; EMEA region includes: UK, Ireland, France, Germany, Italy, Spain, Belgium, Norway, Sweden, Denmark, Finland, the Netherlands, Austria, Switzerland, Portugal, Greece, Poland, Czech Republic, Russia, Hungary, Slovakia, South Africa, and UAE</p>
<p><strong>For press information, please contact:</strong></p>
<p>Nik Thakkar / 020 3047 4087 /  <a onclick="window.open(this.href);return false;" rel="nofollow" href="mailto:nik_thakkar@jcpr.com">nik_thakkar@jcpr.com</a></p>
<p>Georgina Edwards / 020 3047 4057 /  <a onclick="window.open(this.href);return false;" rel="nofollow" href="mailto:georgina_edwards@jcpr.com">georgina_edwards@jcpr.com</a></p>
<p>About Xbox 360</p>
<p>Xbox 360 is a superior video game and entertainment system delivering the best games, unique entertainment features and a unified online gaming network that revolve around gamers. Xbox 360 has a portfolio of more than 300 games in nearly 40 countries. More information can be found online at <a onclick="window.open(this.href);return false;" rel="nofollow" href="http://www.xbox.com/xbox360">http://www.xbox.com/xbox360</a>.</p>
<p><strong>About Microsoft Game Studios</strong></p>
<p>Microsoft Game Studios is a leading worldwide publisher and developer of games for the Xbox and Xbox 360 video game systems, the Windows operating system and online platforms. Comprising a network of top developers, Microsoft Game Studios is committed to creating innovative and diverse games for Windows ( <a onclick="window.open(this.href);return false;" rel="nofollow" href="http://www.microsoft.com/games">http://www.microsoft.com/games</a>), including such franchises as“Age of Empires,”“Flight Simulator” and“Zoo Tycoon”; Xbox and Xbox 360 ( <a onclick="window.open(this.href);return false;" rel="nofollow" href="http://www.xbox.com/">http://www.xbox.com</a>), including such games as“Gears of War” and franchises such as“Halo,”“Fable,”“Project Gotham Racing” and“Forza Motorsport”; and MSN Games ( <a onclick="window.open(this.href);return false;" rel="nofollow" href="http://www.games.msn.com/">http://www.games.msn.com</a>), the official games channel for the MSN network and home to such hits as“Bejeweled” and“Hexic.”</p>
<p>About Xbox LIVE</p>
<p>Xbox LIVE is the first and most comprehensive unified online entertainment network seamlessly integrated throughout the entire console experience, making it easy for people to find the friends, games and entertainment they want from the moment they power on their Xbox 360 system. Xbox LIVE connects millions of members across 26 countries to enjoy hundreds of multiplayer games, downloadable games via Xbox LIVE Arcade, free and premium playable game demos, music videos, TV shows and movies in the United States as well as new game levels, characters and vehicles for all their favourite retail games. More information can be found online at <a onclick="window.open(this.href);return false;" rel="nofollow" href="http://www.xbox.com/en-us/live">http://www.xbox.com/en-us/live</a>.</p>
<p>About Xbox LIVE Arcade</p>
<p>Xbox LIVE Arcade on Xbox 360 is the premier destination for digitally distributed high-definition games. Xbox LIVE Arcade is a fast-growing phenomenon with a diverse library of original development and classic titles from the world’s best independent and established developers and publishers. With a dynamically updated library and free trials for every title, Xbox LIVE Arcade makes it easy for every type of gamer— from casual to hard-core— to get instantly immersed in the fun. Xbox LIVE Arcade also lets friends connect and play these incredible games either from the same room or from around the world via the Xbox LIVE online entertainment network. More information can be found online at <a onclick="window.open(this.href);return false;" rel="nofollow" href="http://www.xbox.com/en-US/games/livearcade">http://www.xbox.com/en-US/games/livearcade</a>.</p>
<p>About Microsoft</p>
<p>Founded in 1975, Microsoft (Nasdaq“MSFT”) is the worldwide leader in software, services and solutions that help people and businesses realize their full potential.</p>
<p>Note to editors: If you are interested in viewing additional information on Microsoft, please visit the Microsoft Web page at  <a onclick="window.open(this.href);return false;" rel="nofollow" href="http://www.microsoft.com/presspass">http://www.microsoft.com/presspass</a> on Microsoft’s corporate information pages. Web links, telephone numbers and titles were correct at time of publication, but may since have changed. For additional assistance, journalists and analysts may contact Microsoft’s Rapid Response Team or other appropriate contacts listed at <a onclick="window.open(this.href);return false;" rel="nofollow" href="http://www.microsoft.com/presspass/contactpr.mspx">http://www.microsoft.com/presspass/contactpr.mspx</a>.</p>
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		<title>TD Gaming Podcast 101: A Case of Hubris</title>
		<link>http://gamingpodcast.net/2008/12/17/td-gaming-podcast-101-a-case-of-hubris/</link>
		<comments>http://gamingpodcast.net/2008/12/17/td-gaming-podcast-101-a-case-of-hubris/#comments</comments>
		<pubDate>Wed, 17 Dec 2008 21:07:24 +0000</pubDate>
		<dc:creator>Derrick Schommer</dc:creator>
				<category><![CDATA[Episode]]></category>
		<category><![CDATA[Holiday]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Show Notes]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[playstation 3]]></category>
		<category><![CDATA[360]]></category>
		<category><![CDATA[gaming podcast]]></category>
		<category><![CDATA[ps3]]></category>

		<guid isPermaLink="false">http://gamingpodcast.net/?p=848</guid>
		<description><![CDATA[Join the forum discussion on this post - (3) PostsThis weeks gaming podcast rains on a lot of parades, talking about the Sony PS3 and its issues in the market, Microsoft&#8217;s scratch disk conspiracy and ugly sales figures for some games. This weeks news includes: Sony takes a battering in the press (again) Microsoft knew [...]]]></description>
			<content:encoded><![CDATA[<img style='float: left; margin-right: 10px; border: none;' src='http://www.gravatar.com/avatar.php?gravatar_id=f13a5d07fed45998b47da991880e168a&amp;default=http://www.gravatar.com/avatar/a4f3d3cf4c97198778cf300dee04893a?s=80&r=g' alt='No Gravatar' width=80 height=80/><span class="sfforumlink"><a href="http://gamingpodcast.net/forum/podcast-episodes/td-gaming-podcast-101-a-case-of-hubris"><img src="http://gamingpodcast.net/wp-content/plugins/simple-forum/styles/icons/two-en/bloglink.png" alt="" /> Join the forum discussion on this post</a> - (3) Posts</span><p>This weeks gaming podcast rains on a lot of parades, talking about the Sony PS3 and its issues in the market, Microsoft&#8217;s scratch disk conspiracy and ugly sales figures for some games. This weeks news includes:</p>
<ul>
<li><img class="alignright size-full wp-image-327" title="podcast-200x200" src="http://gamingpodcast.net/wp-content/uploads/2008/09/podcast-200x200.jpg" alt="" />Sony takes a <a href="http://www.destructoid.com/ps3-called-a-flop-as-sony-continues-to-take-a-battering-in-the-press-114593.phtml" target="_blank">battering in the press</a> (again)</li>
<li>Microsoft knew of the <a href="http://kotaku.com/5110843/microsoft-knew-about-360-disc+scratching-all-along" target="_blank">360 scratched disks </a>all along</li>
<li><a href="http://www.gamestooge.com/2008/12/15/penny-arcade-slams-home/" target="_blank">Penny Arcade</a> Slams Home</li>
<li>Little Big Planet misses <a href="http://www.1up.com/do/newsStory?cId=3171875" target="_blank">top 20 in November </a></li>
</ul>
<p>This weeks gaming history and flashback cover some religious games. This week we look into the history of Wisdom Tree and Konami&#8217;s game <em>Noah&#8217;s Ark</em> from 1992. The show is a bit late this week because we were without power from Thursday night until late Monday night, four days without power is humbling.</p>
<p>We&#8217;re also asking folks what would be on their holiday wish list if you could have any game or gadget of your dreams. Maybe a hot RPG, or sweet new console, retro-remakes or something entirely different!</p>
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			<enclosure url="http://gamingpodcast.net/podpress_trac/feed/848/0/TD_Gaming_Podcast_101.mp3" length="49378244" type="audio/mpeg" />
		<itunes:duration>00:01:01</itunes:duration>
		<itunes:subtitle>This weeks gaming podcast rains on a lot of parades, talking about the Sony PS3 and its issues in the market, Microsoft's scratch disk conspiracy ...</itunes:subtitle>
		<itunes:summary>This weeks gaming podcast rains on a lot of parades, talking about the Sony PS3 and its issues in the market, Microsoft's scratch disk conspiracy and ugly sales figures for some games. This weeks news includes:

	Sony takes a battering in the press (again)
	Microsoft knew of the 360 scratched disks all along
	Penny Arcade Slams Home
	Little Big Planet misses top 20 in November 

This weeks gaming history and flashback cover some religious games. This week we look into the history of Wisdom Tree and Konami's game Noah's Ark from 1992. The show is a bit late this week because we were without power from Thursday night until late Monday night, four days without power is humbling.

We're also asking folks what would be on their holiday wish list if you could have any game or gadget of your dreams. Maybe a hot RPG, or sweet new console, retro-remakes or something entirely different!</itunes:summary>
		<itunes:keywords>Episode, Holiday, Microsoft, Podcast, Show Notes, Sony, Xbox 360, playstation 3</itunes:keywords>
		<itunes:author>dschommer@everydaydrinkers.com</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:block>no</itunes:block>
	</item>
		<item>
		<title>Microsoft To Indulge on Hype at E3 2009</title>
		<link>http://gamingpodcast.net/2008/12/08/microsoft-to-indulge-on-hype-at-e3-2009/</link>
		<comments>http://gamingpodcast.net/2008/12/08/microsoft-to-indulge-on-hype-at-e3-2009/#comments</comments>
		<pubDate>Mon, 08 Dec 2008 19:59:48 +0000</pubDate>
		<dc:creator>Derrick Schommer</dc:creator>
				<category><![CDATA[Editorial]]></category>
		<category><![CDATA[Final Fantasy]]></category>
		<category><![CDATA[Industry News]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[360]]></category>
		<category><![CDATA[E3]]></category>
		<category><![CDATA[gears of war 2]]></category>
		<category><![CDATA[halo]]></category>
		<category><![CDATA[hype]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[Sony]]></category>

		<guid isPermaLink="false">http://gamingpodcast.net/?p=835</guid>
		<description><![CDATA[This year&#8217;s E3 should be interesting as we head back to the no holds barred approach to gaming conferences. While E3 tried to go all PG for the last few years, it&#8217;s time to get back to the serious business of hype-o-rama. Microsoft&#8217;s on board with it and plans to &#8220;break the bank&#8221; in terms [...]]]></description>
			<content:encoded><![CDATA[<img style='float: left; margin-right: 10px; border: none;' src='http://www.gravatar.com/avatar.php?gravatar_id=f13a5d07fed45998b47da991880e168a&amp;default=http://www.gravatar.com/avatar/a4f3d3cf4c97198778cf300dee04893a?s=80&r=g' alt='No Gravatar' width=80 height=80/><p>This year&#8217;s E3 should be interesting as we head back to the no holds barred approach to gaming conferences. While E3 tried to go all PG for the last few years, it&#8217;s time to get back to the serious business of hype-o-rama. Microsoft&#8217;s on board with it and plans to &#8220;break the bank&#8221; in terms of hypesville.</p>
<p><img class="alignright size-full wp-image-114" title="e3" src="http://gamingpodcast.net/wp-content/uploads/2008/07/e3.jpg" alt="" />Microsoft Game Studio&#8217;s producer Phil Spencer said:</p>
<blockquote><p>&#8220;[It's] very exciting, because there&#8217;s a lot of stuff on the docket and maybe we&#8217;ll break the bank a little bit and talk about things that are further out, which will hopefully get the community excited.&#8221;</p></blockquote>
<p>Microsoft continues to hammer home big announcements at the E3 events even while in the ho-hum lull of the past few E3 events. Last year they nailed Sony with the <em>Final Fantasy XIII</em> announcement and hyped up the <em>New Xbox Experience</em>. What are they going to pull out this year now that we&#8217;ve seen <em>Gears of War 2</em> and have a pulse on some of their Halo ideas?</p>
<p>They&#8217;re talking about hyping games further down the pipeline, perhaps to keep people jazzed about what the future holds even in these economic down times. It&#8217;s important to keep gamers focused on what is to arrive on the <em>360</em> so they don&#8217;t sway towards the opposing consoles in moments of doubt.</p>
<p>Of course, this begs the question, will Sony pull out even more hype? Will Nintendo continue to give mediocre showings with &#8220;I told you so&#8221; sprinkled in their message? Only time will tell.</p>
<p>(Thanks, <a href="http://www.eurogamer.net/article.php?article_id=331384" target="_blank">Eurogamer</a>)</p>
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