Gaming Podcast 174: A Helmet of Killer Bees

This week we’re rolling dualies, Jennifer and Derrick are busting through the top news of the week and reading some gaming podcast community comments while flashing back to 720º. We also managed to do our Gaming History segment this week!

This week’s question of the week, what would you expect to get out of a USD $70 subscription to a console network like the PSN?

0 thoughts on “Gaming Podcast 174: A Helmet of Killer Bees”

  1. I could have sworn you did 720 Degrees a few months ago – because I suggested it.

    The reason Sony is doing $70/yr for “free games” is that their PSN games have not been selling at all. Sales have been dreadful, and they may as well charge $70/yr because the average PS3 using is buying far less than that in PSN games per year anyway.

  2. I could have sworn you did 720 Degrees a few months ago – because I suggested it.

    The reason Sony is doing $70/yr for “free games” is that their PSN games have not been selling at all. Sales have been dreadful, and they may as well charge $70/yr because the average PS3 using is buying far less than that in PSN games per year anyway.

  3. When it’s not mainstream it is bleeding edge 😛

    @WoW Remote Auction house:
    LOL, microtransactions on a payed MMO?
    I mean I thought that microtransactions were invented to get some money in the “free” MMOs …
    I guess that can work, although I just can’t see myself mixing microtnasactions with a monthly fee …

    @Fallout New Vegas getting big changes and mixed reactions:
    Mixed reactions are good. If you want to make a game that is playable by your entire player base, then you can’t take sides. You have to add features that some will hate, others will love, and features that some will love, others will hate.

    If the game is good enough, then people will develop their own individual style of play, to avoid unpleasant features.

    @ used game sales:
    Jennifer’s right, it is double dipping. They get money for the same individual product, again and again.
    And yes, Derrick is also right :D. Digital distribution will make this a moot point.

    As for Gamestop as a new type of Steam? Well, Steam was already brought in by Valve 😛

    @PSN premium:
    lol!
    I have Steam and Desura clients installed for free. And I pay only for the games I download.

    And as for the free game, well, it’s one game from a list of games Sony selects. And no, you won’t get any of those $ back if you don’t download a game that month …

    So, read this with me: FAIL!

    @Portal, and Carmack open sourcing his engines:
    It’s more than marketing. I mean, in this case, even if you don’t buy the new product, you still get value, by getting a game, or a game engine.

    @Question of the week:
    It will fail. There are plenty of networks that are free. None for playstations, that is true, but still.

    To me it looks a lot like what’s happening in my country: the government is trying to raise money by increasing taxes. They did that last year and the amount of money they got was even smaller, because a lot of small companies went bankrupt.

    I foresee a similar future for PSN: less cash coming in, because fewer people could afford it.

  4. When it’s not mainstream it is bleeding edge 😛

    @WoW Remote Auction house:
    LOL, microtransactions on a payed MMO?
    I mean I thought that microtransactions were invented to get some money in the “free” MMOs …
    I guess that can work, although I just can’t see myself mixing microtnasactions with a monthly fee …

    @Fallout New Vegas getting big changes and mixed reactions:
    Mixed reactions are good. If you want to make a game that is playable by your entire player base, then you can’t take sides. You have to add features that some will hate, others will love, and features that some will love, others will hate.

    If the game is good enough, then people will develop their own individual style of play, to avoid unpleasant features.

    @ used game sales:
    Jennifer’s right, it is double dipping. They get money for the same individual product, again and again.
    And yes, Derrick is also right :D. Digital distribution will make this a moot point.

    As for Gamestop as a new type of Steam? Well, Steam was already brought in by Valve 😛

    @PSN premium:
    lol!
    I have Steam and Desura clients installed for free. And I pay only for the games I download.

    And as for the free game, well, it’s one game from a list of games Sony selects. And no, you won’t get any of those $ back if you don’t download a game that month …

    So, read this with me: FAIL!

    @Portal, and Carmack open sourcing his engines:
    It’s more than marketing. I mean, in this case, even if you don’t buy the new product, you still get value, by getting a game, or a game engine.

    @Question of the week:
    It will fail. There are plenty of networks that are free. None for playstations, that is true, but still.

    To me it looks a lot like what’s happening in my country: the government is trying to raise money by increasing taxes. They did that last year and the amount of money they got was even smaller, because a lot of small companies went bankrupt.

    I foresee a similar future for PSN: less cash coming in, because fewer people could afford it.

  5. Going back to EA charging $10 for used game owners to play online.

    I just remembered that EA shut down tons of servers for older games, so you can’t even play online for games that people DID buy new, and just didn’t buy the new edition.

    It’s penalizing LEGIT BUYERS for buying Madden 09 and deciding they didn’t want to waste money on Madden 10.

    This is an outrage no one’s really brought up yet.

    Now you know why Microsoft charges $4/mo for server use – I can find players on really old games if I want, like the first Rainbow Six for the Xbox 360.

  6. Going back to EA charging $10 for used game owners to play online.

    I just remembered that EA shut down tons of servers for older games, so you can’t even play online for games that people DID buy new, and just didn’t buy the new edition.

    It’s penalizing LEGIT BUYERS for buying Madden 09 and deciding they didn’t want to waste money on Madden 10.

    This is an outrage no one’s really brought up yet.

    Now you know why Microsoft charges $4/mo for server use – I can find players on really old games if I want, like the first Rainbow Six for the Xbox 360.

  7. The reason why “no one’s really brought up yet” the Madded outrage is that very few people play Madden. They’re a minority. And in all democracies the minority endures the dictatorship of majority.

    While my personal feeling is that this is seriously wrong, there’s very little that can be done.
    What makes me feel a hell of a lot better is the fact that in the case of my favorite game (AvP2) things turned out better: a community-made master server patch. So, while AvP2’s online component was disabled by the publisher, we managed to bring it back. Now people can play the game for as long as they want.

  8. The reason why “no one’s really brought up yet” the Madded outrage is that very few people play Madden. They’re a minority. And in all democracies the minority endures the dictatorship of majority.

    While my personal feeling is that this is seriously wrong, there’s very little that can be done.
    What makes me feel a hell of a lot better is the fact that in the case of my favorite game (AvP2) things turned out better: a community-made master server patch. So, while AvP2’s online component was disabled by the publisher, we managed to bring it back. Now people can play the game for as long as they want.

Leave a Reply

Your email address will not be published. Required fields are marked *

Related Post

Episode 733: More DelaysEpisode 733: More Delays

No Gravatar

In this podcast, they discuss Skyrim lead designer saying it will be ‘almost impossible’ for Elder Scrolls 6 to meet fan expectations, Minecraft is ditching PSVR support next year, Horizon Zero Dawn Remastered rated for PS5 and PC, and Dead by Daylight PvE spin-off Project T being canceled after “unsatisfactory” player testing.

The news includes:

  • Square Enix confirms lower-than-expected Final Fantasy 7 Rebirth and Final Fantasy 16 sales
  • Cities: Skylines 2 Creator Packs and the Bridges and Ports Expansion are being delayed
  • EA confirms next Battlefield will have a modern setting

Feel free to reply.

The post Episode 733: More Delays first appeared on Gaming Podcast.

Episode 314: Post-E3 Discussion, Titanfall T-Shirt ContestEpisode 314: Post-E3 Discussion, Titanfall T-Shirt Contest

Jordan Lund and Jonah Falcon finally get back together after an eventful E3 2013, as Jordan finished his not-so-stellar review of The Last of Us. Part of the podcast was from Jonah’s live television show on MNN, which recapped Microsoft’s decision to reverse its online policies with the Xbox One.

The news this week includes:

  • EA’s Soderlund states next-gen consoles should have come a year earlier
  • Xbox One, PlayStation 4 premium games will cost $59.99
  • EA’s Star Wars licensing deal ‘almost didn’t happen’, DICE pushed for Battlefront
  • Fish claims Fez 2 won’t come to Xbox One due to anti-indie policy

This week has a contest: win a free Large T-Shirt of Titanfall, by answering the question: What game at E3 impressed you the most?

Gaming Podcast 198: Changing It UpGaming Podcast 198: Changing It Up

This week’s gaming podcast covers a host of topics about Kinect, Diablo and more unknown news from Sony. We’re hitting up a bit of gaming history on Donkey Kong Country and getting the inside scoop on what we can expect from the latest Wii incarnation known as Donkey Kong Country Returns in a short game review from Jennifer.

This weeks news:

We’ve also got some listener comments and a small announcement about what the TD Gaming Podcast will look like after Episode 200.