Activision: Cleaning House, Losing Studios

Now that Activision has merged up with Blizzard all under Vivendi it’s time to consider what to do with all the additional overhead, management, internal studios and sheer amount of people working on projects within their organization. In other words, it’s time to trim the fat and get leaned out for the long haul.

This isn’t unexpected news, the only way to grow more effective as a large company is to remove some of the access baggage that can slow you down and let your competitors take control. This is a sad job which nobody takes pride in (most normal people anyway) but it could mean the difference between rising to the top and sinking like a brick.

“We are focused on improving efficiency across the combined organization and are concentrating on businesses where we have leadership positions that are aligned with Activision Publishing’s long-term corporate objectives,” Activision Publishing CEO Mike Griffith said in a statement. (gamespot)

It’s important to be aggressive as a large company, just like you would be as a startup company. There is a reason startup companies grow into powerful competitors that win, grow and eventually become (or be purcahsed by) larger companies.

As part of this move some staff will be migrated to new projects, persumably reporposed into other divisions or allowed to find new jobs somewhere else. This is called “realignment” by those in the management organization, and currently those up for realignment are:

  • Radical Entertainment (Prototype, Crash of the Titans)
  • High Moon Studios (The Bourne Conspiracy, Darkwatch).
  • Massive Entertainment (World in Conflict, Ground Control)
  • Swordfish Studios (50 Cent: Blood on the Sand, Cold Winter)

These realignments along with other organizational changes will effect a few working game titles:

  • Brutal Legend
  • Ghostbusters
  • Wet
  • Chronicles of Riddick: Assault on Dark Athena
  • World at Conflict: Soviet Assault
  • 50 Cent Blood on the Sand
  • Zombie Wranglers
  • Leisure Suit Larry: Box Office Bust
  • Several Xbox Live Arcade titles

At this point we’re not sure which, if any, will continue to be developed under Activision and which will be sold off to other companies or retired. Surely, those money making titles will be sold off if Activision has no plans to finish them.

Again, it’s hard to consider this a bad decision. This is a decision of growth over having too many “Cooks in the kitchen” making soup. It’s better to have rock solid titles of epic proportions than a large pool of mediocre titles with minimal sales and bad reputations, and that’s why they spend a lot of time in the office working on this and having a type of  office chair for long hours on a computer is really helpful in this area.

It’s not that the titles they’re questioning are necessarily bad, but are not the leading titles in their space and are should be either given a stronger team to work on them or retire them entirely. To build a stronger team with passion and direction it might be best to sell the franchise(s) to other organizations so they can do it right with time and attention to detail.

(Thanks, gamespot)

0 thoughts on “Activision: Cleaning House, Losing Studios”

Leave a Reply

Your email address will not be published. Required fields are marked *

Related Post

Episode 668: Elon Musk’s Twitter FailureEpisode 668: Elon Musk’s Twitter Failure

Twitter continues to be a tire fire, as does cryptocurrency. One wonders when either one will shuffle off the stage and fade into obscurity. Both seem to have become synonymous with chaos and instability, and it feels like there’s a new scandal or controversy every week. Twitter, under Elon Musk’s leadership, has faced constant changes in policy, mass layoffs, and a significant dip in user trust, making it increasingly difficult to see a clear path forward for the platform. Cryptocurrency, on the other hand, seems to have become more about speculation and volatility than about real-world utility or widespread adoption. While the promise of decentralized finance and digital currencies seemed promising, the market’s swings, coupled with major scandals like the collapse of FTX, have left many questioning whether crypto will ever truly deliver on its early hype. Secure Cryptocurrency Trading platforms provides secure environments for users to trade and manage their digital assets. It feels like both industries are desperately clinging to relevance, hoping to regain their former glory, but with each new misstep, they drift further from the ideals they once espoused. Anyway, lots of news this week, along with a Gaming Flashback of Dishonored.

News includes:

  • Musk reportedly laid off everyone who ran Twitter’s million-follower gaming account
  • GameStop to end FTX partnership, will refund crypto gift card purchases

Let us know what you think.

2M Users Sign Up for COD: Elite Beta2M Users Sign Up for COD: Elite Beta

Activision’s Dan Amrich posted in his One of Swords blog that two million users have signed up Call of Duty: Elite‘s beta, who said the number “blew his mind” when “they hit that number in less than two weeks. That should give the dev team at Beachhead plenty to work with to kick off the beta, which officially starts July 14.”

“The official start of the beta is a month away, so there’s still plenty of time for you to sign up. When the studio head at Beachhead said this would be a live beta, he was not kidding — your participation really can make a difference in how Elite evolves,” added Amrich, “And don’t be discouraged by the big number, thinking you shouldn’t bother because they already have enough people — two million volunteers among 30 million Call of Duty players is a small amount. More would be even better. Once you’ve signed up, just watch your email inbox for an invite.”

The 2M beta applications aren’t necessarily an endorsement for Elite. Rather, users are probably curious to see the beta and if it pleases them. The paid subscription portion reportedly only represents 10% of Elite, anyway, and is aimed at more “professional” and “hardcore” gamers, aka clans.

Users can apply for the beta here.

Episode 700: Seven Zero ZeroEpisode 700: Seven Zero Zero

The TD Gaming Podcast reaches its big 700th episode milestone, but unfortunately it covers some boring industry news about Microsoft, Activision, Lies of P, and giantesses in Baldur’s Gate 3.

The news items include:

  • Microsoft closes $69 billion acquisition of Activision Blizzard
  • Phil Spencer: Activision Blizzard games are not coming to Game Pass until 2024
  • Cities: Skylines 2 performance has “not achieved the benchmark we targeted”
  • Cities: Skylines 2 won’t use Steam Workshop for mod sharing
  • Lies of P passes 1 million units sold

Let us know what you think.

[Music by Mr SoundX Studios]