Episode 792: Mass DefectionEpisode 792: Mass Defection



Gaming Flashback:
Mass Effect 2

Quick News

  • EA’s sale to Saudi-led consortium was “final nail in the coffin” for BioWare, says studio co-founder
  • EA employees reveal a culture of secrecy and terrible morale following layoffs
  • Alien: Isolation 2 devs commit to a physical edition
  • The Wolf Among Us 2 will remember your key choices from The Wolf Among Us Remastered

Game News

  • The Elder Scroll VI to be unveiled as Sentinel in November
  • Epic Games further doubles down on gen-AI tools for Fortnite, Unreal Engine 6 and more
  • GTA 6’s NPCs have about 600,000 animations

Let us know what you think.

BioWare: How did we get here?BioWare: How did we get here?


To understand where BioWare came from, we really have to go back to Interplay, the company Brian Fargo founded in 1983. Interplay became one of the most influential publishers of computer role-playing games, responsible for titles like The Bard’s Tale, Wasteland, and Fallout. It was also a gathering place for some remarkable creative talent, including Tim Cain, Leonard Boyarsky, Jason Anderson, Feargus Urquhart, and Chris Avellone. Urquhart would eventually lead Black Isle Studios, Interplay’s internal RPG division, which gave us Fallout 2, Planescape: Torment, and Icewind Dale.

BioWare itself actually started independently in Edmonton in 1995, founded by three medical doctors: Ray Muzyka, Greg Zeschuk, and Augustine Yip. The three had been developing medical simulation software before deciding to try their hand at video games. Their first game was Shattered Steel, published by Interplay, and that relationship led to Baldur’s Gate. BioWare created the Infinity Engine, which Black Isle subsequently used for Planescape: Torment and Icewind Dale. So while BioWare wasn’t technically an Interplay studio, it became an important part of the same creative community, with the two studios sharing technology, publishing relationships, and a passion for role-playing games.

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Episode 791: HauntedEpisode 791: Haunted

Gaming Flashback: Dead Island

Quick News

  • GTA 6’s PC release date is set for “Q1 2027”
  • Marvel Tōkon: Fighting Souls reveals its Year 1 DLC roster on the way.

Game News

  • Epic Games reportedly delays Star Wars and Marvel shooter
  • Assassin’s Creed Black Flag Resynced layoffs loom
  • Haunted Chocolatier more of an action RPG

Let us know what you think.

Episode 790: Next Gen FlopsEpisode 790: Next Gen Flops

Gaming Flashback: Adventure

Quick News:

  • Nintendo Switch ports of Pokémon Ruby and Sapphire look even more likely after official account shares suspiciously HD footage of the GBA games
  • Bungie is freeing vaulted Destiny 2 campaigns after Marathon “did not reach as many players as we had hoped”
  • Xbox’s version of PlayStation’s Platinum Trophy achievement seems to leak

Game News:

  • Xbox Helix tipped for 56 TFLOPS, PS6 for 40 TFLOPS
  • Xbox is reportedly paying a ‘fraction’ of the $400 million Kojima quoted Sony for Physint
  • Minecraft is getting its first new dimension in 15 years, and it is riotously pink

Let us know what you think.

Episode 789: No Seriously, Sony – WTH?Episode 789: No Seriously, Sony – WTH?

Gaming Flashback: Fallout 4

Game News:

  • Sony threatens to cut off customer support and pursue legal action over harassment
  • Sony loses Hideo Kojima to Xbox in its latest disaster
  • Consumer Rights group is tracking Sony’s ownership claims

Let us know what you think.

Episode 787: Olly, Olly…Episode 787: Olly, Olly…

Gaming Flashback: Oxenfree

Quick News

  • A cracked version of Marvel Tōkon is reigniting questions around DRM and its impact on PC games
  • Paradox has been cooking up some Stellaris “summer experiments,” from megastructure upgrades to a full espionage rework
  • Minecraft 26.3 Snapshot 9 gives server owners more control, stops mushrooms clipping through foxes, and fixes a strange Endermen issue.

Game News

  • Riot is ending development of its 2XKO fighting game
  • Former EA manager doesn’t believe the next Mass Effect will survive Saudi takeover

Let us know what you think.

Episode 786: Start Killing AIEpisode 786: Start Killing AI

Quick News

  • Wada feels Persona 1 & Persona 2 remakes are something ‘we have to do’
  • Supermassive Games announces layoffs impacting up to 75 employees

Game News

  • Asha Sharma teases Elder Scrolls 6 Name
  • Stop Killing Games has joined a lawsuit against Sony
  • Saber Interactive denies replacing writer with ChatGPT
  • Sean Murray suggests No Man’s Sky follow-up Light No Fire is quite far along

Let us know what you think.

Episode 785: Digital AbuseEpisode 785: Digital Abuse

This week’s Gaming Flashback is Halo 3.

  • Monster Hunter Wilds’ latest patch makes online-only missions playable offline
  • Bethesda yet again reassures fans that The Elder Scrolls 6’s roadmap is unaffected by recent Xbox layoffs
  • Atari signs deal with Universal Pictures to develop movies – Asteroids, Adventure, Berzerk, Breakout, Centipede, Crystal Castles, Millipede, Missile Command, Pong, Yars’ Revenge
  • PlayStation ‘blackout’ week is coming to protest Sony’s disc-Less future
  • Dev: “Sony had the strictest social media guidelines they’ve ever seen issued”
  • Xbox grants PC versions of select Ubisoft games to digital copy owners

Let us know what you think.

Episode 784: MouthwashEpisode 784: Mouthwash

  • Researchers studying ChatGPT conversations surprised to find one power user churning out thousands of Doki Doki Literature Club pregnancy fics
  • Microsoft announces 3200 layoffs and four studio departures
  • Sony kills physical PS5 games
  • PlayStation is deleting 551 movies from customers’ accounts
  • Nintendo has detailed rollout plans for Switch 2 product revisions

Let us know what you think.