Command and Conquer: Red Alert – Free!

It is the 13th anniversary of the Command & Conquer Series, Red Alert, and Electronic Arts is giving away the original C&C: Red Alert as a download for free. Holy crap, how neat is that?

This is also a great marketing technique, Red Alert 3 arrives soon, so this will help you keep it fresh in your head prior to the new release. Maybe this also gives new gamers the ability to experience the old title before heading into the third revision.

“Download both the Allies and Soviets discs (each disc contained the single-player campaign for its respective faction), but the files are actual ISO images of the CDs themselves. That means that in order to play them, you’ll either need to burn the ISO images onto a blank disc, or use a Virtual CD program to load them.” (1up)

The free Red Alert game download will run on XP/98/Me/95 but no official Vista support. Now, you’ve got a chance to play Red Alert… what about Red Alert 2? If you pre-order Red Alert 3 you’ll get the second in the series for free as well- genius!

There is really no reason not to take advantage of this awesome deal if you’ve never played a Red Alert game and want to see how the foundation of early RTS style games started. Although this isn’t the first C&C in the game franchise it launched a few new advancements on the original C&C title so you’re really getting an RTS based on learning experiences from the first, at no price.

Heck, maybe we’ll download it again just because we can! Excellent.

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Episode 726: Directly NintendoEpisode 726: Directly Nintendo

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This week is Nintendo’s turn at their showcase. But you know what? There’s even more to talk about. The Beyond Good and Evil remaster showcased, Ace Attorney Investigations Collection also getting remastered, the banana clicking game now 9th most popular of all time on Steam, Embracer Group shuts down Pieces Interactive, Life is Strange: Double Exposure ‘will respect both endings’ to original game, FromSoftware warns new Elden Ring Steam Deck bug making game unresponsive, and Microsoft will be at this year’s Gamescom.

The other news includes:

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We also have listener feedback. Let us know what you think.

The post Episode 726: Directly Nintendo first appeared on Gaming Podcast.

Smart Business Choices During Economic DownturnsSmart Business Choices During Economic Downturns

Many game studios are being dropped following a bit of an economic downturn in the United States and globally. Activision has to deal with being agile enough to survive the economic times like anyone else and has dropped a few games that had great potential.

Gamers continue to ask the question, “why?” when some of their highest potential games were dropped to the floor. Ghostbusters and Brütal Legend are a couple examples of games with eager fans already salivating prior to its launch. Some of these fans are a bit ticked off that Activision named them as dropped franchise opportunities.

People ask why a company holds one “mediocre” title while getting rid of other potentially awesome ones. Don’t forget, this is a business and a good studio/publisher is going to make good business decisions without emotional attachments – those that bring emotions into play may end up with a highly valued product (to them) with no additional potential and lower revenue. This isn’t to say developers cannot be passionate about their games and their industry, they just have to build games gamers will buy and continue to fall in love with release after release.

Activision CEO Bobby Kotick is one of these business savvy individuals who knows where investors will find profits for the future, and he also know how to manage employees, with the use of software like this sample pay stub for payments and more.

“[Those games] don’t have the potential to be exploited every year on every platform with clear sequel potential and have the potential to become $100 million dollar franchises. … I think, generally, our strategy has been to focus… on the products that have those attributes and characteristics, the products that we know [that] if we release them today, we’ll be working on them 10 years from now.” (1up)

Ghostbusters is a great example of a title which could be well received and fun to play but probably wouldn’t be an exploitable franchise. The game, based on a popular movie, has limited potential for yearly releases and huge franchise success. Ghostbusters fans would probably disagree, but that’s when emotion comes into play. Think dollars and cents, not awesome fun gaming.

Oddly enough many of these business decisions from Activision, Electronic Arts and other big publishers arrive when the economy is in free fall and investors are eying your revenue potential. People make their most important and, usually, unfriendly business decisions when their company is at risk.

It’s sad to think money comes first and entertainment value comes second but we’re not the ones trying to make a profitable living in the industry. Put yourself in Kotick’s shoes as he walks into a board meeting to discuss future plans, road maps and profitability – you’d do what you have to do to keep your job, right?