First Impressions: Rock Band 2 Drum Kit

Many Rock Band fans are considering the new Rock Band 2 drum kit, but are on the fence as to making the buy on the product. Some people want to feel it out first, see if it holds up better than the last one and is worth the buy more than just for the lowered decibel ratings.

As a huge fan of Rock Band and the original drum kit, there is a few key elements that make this a must have product if you’ve got USD $90.00 to throw around. Besides the future extendability with the snares, this kit shows off a lot of “lessons learned” by Harmonix.

Have you played the Rock Band drums on a hardwood floor? A subtle update to this kit adds little rubber feet, which we didn’t find on the original kit, allowing the kit to stay stationary after a long hard beating rather than skipping across the floor with each kick. Much more professional and well thought out update.

Have you busted your kick pedal? They’ve re-enforced the pedals with this release with a plate, screwed down to the pedal and much more polished and professional than the wooden ones people (like us) were buying on eBay.

Less “Thwack.” There is no getting around the fact that a drum kit for under $3,000 is going to be a bit audible when it comes to the beat down. The difference between this kit and the original is noticeable. You’ll get a bit more “bassy” thump and less smacking sounds, which should help you focus on hard Who drum solos.

Wireless! The age of wireless is upon us. Why the original had a long dangling wire without a break-away cable is beyond me. This feature alone is priority one for us and probably anyone else with a drum kit in the middle of the room with toddlers or little kids.

New Look. The look is fresh dope; No, seriously, it’s a bit more black and mimics a few of the color designs of a professional drum kit with less options and less cost.

Will the drum set meet all of your desires? It’s a toy, that is not going to change. This kit is, however, a worthwhile upgrade for those that broke their old one, want something a bit quieter for when the spouse is sleeping or, much like us, love fresh new tech gadgets.

All of our initial complaints from the original drum kit were solved without us vocalizing our desire; someone must have been paying attention to play testers and the forums around the world. If you’re considering the upgrade for any of these reasons it’s definitely something to take a closer look into.

0 thoughts on “First Impressions: Rock Band 2 Drum Kit”

  1. Can you tell me the price of this Rock |Band Kit II in Europe???
    I would like to know it as here in Brasil it is around US$ 350,00.

    Thanks

  2. Can you tell me the price of this Rock |Band Kit II in Europe???
    I would like to know it as here in Brasil it is around US$ 350,00.

    Thanks

  3. Thanks for the great review of Rock Band 2 Drum Kit. I ended up buying this a couple of years ago and I still play with it from time to time. I’m looking forward to reading a lot more of your site in the future.

  4. Thanks for the great review of Rock Band 2 Drum Kit. I ended up buying this a couple of years ago and I still play with it from time to time. I’m looking forward to reading a lot more of your site in the future.

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Rhythm Gaming Saturation Point?Rhythm Gaming Saturation Point?

Rhythm Gaming is all the rage, or is it? Turns out Guitar Hero: World Tour didn’t meet or exceed the figures they hit with Guitar Hero III. Where GH3 brought in $115 million in the first week, GHWT brought in $67 million in the same time frame.

Why?

There are plenty of factors that could cut down the sales units, considering those that can purchase Guitar Hero World Tour don’t have to purchase additional instruments to play the game like they played GH3.

  • Rock Band 2: This game arrived before Guitar Hero 3 and folks went for this game instead because it was first to launch. Some gamers have to make a choice on which to purchase because they can’t buy both.
  • Hot Games: Although Rhythm gaming can be fun, a lot of great games are arriving this season so gamers have to make some big decisions.
  • Economics: The economy isn’t exactly thriving right now and retail outlets are already predicting less than stellar numbers.
  • Saturation: Since the original Guitar Hero game, we’ve had a number of titles from Activision including their Aerosmith edition and Harmonix pulling out Rock Band and Rock Band 2. There is talk of a Hendrix version and a Metallic release – how much is too much?

We know people love charts, so here is another to toss at you via Kotaku:

Guitar Hero World Tour Sales, via Kotaku

The break down from Guitar Hero 3 to World Tour is obvious, also apparent is the shift in console when buying into the rhythm gaming franchises. The Wii has started taking more market share, odd considering the DLC isn’t there, and the PS3 is showing its lackluster sales of the console by growing in proportion but not excelling to grab huge share (PS3 fanboys attack!). Sony kicked ass by taking control of the share using their PlayStation 2 with Guitar Hero 3, but has lost that lead for the World Tour.

Will these lower sales figure change the future roadmap for Activision in their Guitar Hero franchise or are they satisfied taking home $67 million in the first week of the launch. That is still a lot of money and probably doesn’t even consider any money they could (or will) potentially make on the World Tour hardware.

Luckily, the rhythm gaming content doesn’t get old with age, it just gets more classic. No doubt Guitar Hero World Tour will be landing in homes over the holidays and into 2009.

Guitar Hero World Tour Day One DLCGuitar Hero World Tour Day One DLC

How can Guitar Hero compete with Rock Band given Rock Band’s got early drumming and vocal adopters? By promising awesome content and enforcing that fact that they too, have downloadable content (DLC). Not only do they have DLC, but they’ll have DLC on launch day.

Of course, they could have tossed some fluffy songs out there for the first day or “promised” 20 downloadable songs which we’ve yet to get confirmation e-mails on using a big registration code. But, they’re starting out strong with a serious showing. We’re talking about:

  • Rock and Roll Band by Boston
  • Hot Blooded by Foreigner
  • Jessie’s Girl by Rick Springfield

With respect to these initial songs, it’s obvious their targeting the 30 somethings looking for some nostalgic feeling (more than a feeling?!) These are considered the Classic Rock Track Pack and you can buy them individually as well.

That same week we’ll get a few more track packs and songs including “No Rain” by Blind Melon which is an epic song for all instruments. We see this being well received and will spur some initial pre-sales now that we’ve got confidence we’re getting a rocking set list and additional content in the form of DLC that’s worth buying.

Read on for their full press release!

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You’re looking to pickup a copy of Guitar Hero World Tour, but you’re currently unsure which bundle does what and how much each will cost. That has now been made clear and gamers can go about their holiday shopping business later this month (Oct. 26th) to pickup the bundle of their choosing.

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  • USD $180 for the full band kit on PS2.
  • USD $100 for the guitar/game bundle on Xbox 360, PS3 and Wii.
  • USD $90 for the guitar/game bundle on PS2.

“And, if $190 just isn’t enough money to spend for you, Red Octane is also offering a special $240 deluxe full band kit bundle that also comes with an XL t-shirt, battery charger, key chain, and guitar case. This deluxe kit is available for both the Xbox 360 and PlayStation 3 versions, with a $220 deluxe kit offered for the PlayStation 2 and Wii.” (1up)

One other thing that 1up observed in this pricing structure: Guitar Hero with guitar controller was $70, Guitar Hero II with controller was $80, Guitar Hero II on the Xbox 360 with controller was $90 and, of course, Guitar Hero III with controller was $100. Are we slowly being brought to the price point that these publishers want to reach? It seems they’re drawing us slowly to higher values as we continue to purchase into their schemes.

Granted, their schemes are fun as all heck so we’re willing to pay to play, but where will it end? Fairly soon we’ll be paying more money for our controller and rock genre style game than the console hardware with extended warranties.