Will Sony Reduce Prices and Heat with 45nm Chips?

Reportedly we’re going to see smaller 45 nanometer cell processors in 2009 which leads to similar cost savings as we saw in the Xbox 360 hardware. Cost savings appear on the manufacturing side, of course, along with less power consumed by the processor leading to less heat generated by the console.

The Xbox 360 was able to benefit from chip reduction when for stability and overall heat issues, although the stability is still out for debate at the moment. The concept is fairly simple to understand; heat causes problems in closed systems with few fans and a high degree of complex components. Reduce the heat means reducing the overall need to cool and get air flow into the hot little box.

Console hardware is owned by a broad audience, not all of which understand technology and its ability to boil an egg. Consumers toss consoles and their power supplies in closed cases within their entertainment system and restrict air flow further. Any reduction in heat is a good thing for the console developer.

We’re not guaranteed, however, to see cost savings. Microsoft passed the cost savings to the consumer, recently, but went awhile with their lower-cost “Falcon Chipset” received such a cut. They were, more than likely, trying to recover some of the expenses associated with creating the system and cleaning up the disaster that was the red rings of light.

Will Sony do the same? As the year rolls on into 2009 and these processors start to hit store shelves, what benefit will we have, as the buyer? With the 360, people would scamper out with flashlights and manufacturing codes to find the infamous stable Xbox 360PlayStation gamers haven’t had such a need for heat reduction; they’ve got a need for cost reduction.

Sony’s taken a lot of heat for their high priced Trojan blu-ray appliance along with substantial costs for winning the format war. They have a 10-year plan for the PlayStation 3 and price reductions may definitely accelerate their plan of dominance before Microsoft tosses out some next-generation news.

The huge boost in 360 sales prior to their price cut was fairly significant in the market, presumably Sony would get a similar pop in retail. Gamers want cheap PlayStation 3‘s now, not in 2009, but the idea of a price reduction is always a nice incentive for future buyers to consider.

Of course, Sony would never talk to this topic as the threat of consumers holding out for a price drop would be way too high to take such a risk.

Anyone forsee a price drop for PS3? Would that intice you to buy?

(Thanks, Engadget)

0 thoughts on “Will Sony Reduce Prices and Heat with 45nm Chips?”

Leave a Reply

Your email address will not be published. Required fields are marked *

Related Post

Episode 280: Episode 280: Full of Drugs and an XCOM ContestEpisode 280: Episode 280: Full of Drugs and an XCOM Contest

Jordan Lund can’t make Episode 280, but fortunately, Paul S. Nowak makes his triumphant return, albeit pumped full of medication. Enjoy his drug-fueled babbling as he waxes poetic on the virtues of playing social networking games while high.

He was lucid enough to discuss the following news items with the gang, however:

  • Cryptic calls for new MMO review system
  • BioWare Mythic “can’t make all Ultima fans happy” but hope they “enjoy nostalgia”
  • PS3 version of Black Ops 2 includes optional hi-res texture install
  • Wii U gamepad won’t be sold separately at launch

Gaming Podcast is also running a new contest to win a free Steam code for the hotly anticipated XCOM: Enemy Unknown remake. All listeners have to do is answer the Question of the Week in the comments section, “What is your favorite game from the 1990’s?”

A Nintendo WiFi Router for The DS and Wii… Really?A Nintendo WiFi Router for The DS and Wii… Really?

In a slightly odd move, Nintendo has released a WiFi Router in Japan marketed to streamline the process of getting your Wii Online. What?

First, we’re not exactly sure who’s having a problem connecting their Wii to the network, it’s a fairly simple process executed by most popular WiFi routers on the market. We have never seen reports of Linksys, Netgear or the Apple Airport having any issues with connecting Wii consoles to the Internet, like the plans offered by compareyourbusinesscosts.co.uk/, for playing games.

In many gamers minds, the process could be streamlined by removing Wii codes and providing a community style interface on the Wii over creating a hardware platform for network connectivity. It is supposed to serve as a router or as a bridge to connect to a pre-existing router in your network, we’re guessing to provide the “WiFi” access.

Many consumer grade routers, today, have WiFi built into them; what does the Wii‘s router providing which we don’t already have? Maybe special flow-control to understand the Wii protocols better, much like an “Xbox Live Compatible” router may have? Not really sure at this point.

(Thanks, 1up)

Episode 471: Nintendo’s LawyersEpisode 471: Nintendo’s Lawyers

Nintendo is the main focus of this week’s episode, but we can’t discuss the company too much or they’ll sic their lawyers on the podcast. Other than that, there’s plenty of safe things to discuss.

This week’s episode includes:

  • Evil Genius 2 in development at Rebellion
  • Nobody can find the source code for Icewind Dale II
  • Breath of the Wild players will learn more about Zelda in The Champions’ Ballad DLC
  • Where are all the Nintendo Switch game ports?

Also, learn about who won the contest, which was decided by the roll of a die.