Nintendo DSi – New Features, Same Look

Nintendo finally came out and announced the Nintendo DS redesign, called the DSi. This product will have an SD memory slot, a 3.25 inch screen (bigger than the last) and a 3 megapixel camera.  The DSi is 12% smaller than the DS Lite and will have a matted gray and regular white finish; no colors upon launch it seems.

Conveniently the DSi has an SD slot for saving photos from the 3 megapixel camera so that you can transfer them to the Wii and use their Photo Channel. The Wii already has an SD card slot so now both devices can work together via the sneaker net.

The DS redesign looks much like the typical DS in looks and layout, a bit sad in my opinion. I was hoping for something a bit more “sexy” and awesome – the Apple way of doing things. Alas, nobody has a design team like Apple so we’ve got what we’ve got and that’s the DSi.

How did the alter the networking? They’ve created a store system much like that of the Wii and will be renaming Wii Points to Nintendo Points to show its more generic versitile nature to the new DSi hardware. You’ll be able to download games to an SD card making the portable device more acceptable to storage size increases, unlike the standard DS hardware.

Nintendo never really mentioned the MP3 concept, using the “audio” more for crazy reasons such as slowing down the speed or increasing it, which may suggest it as another tool for language learning tools.

Any takers? SD card slot is a nice addition and a little more integration with downloadable content would be well accepted by all communities and cultures.

(Thanks, 1up; Image via Kotaku)

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Sony Says Competition is GoodSony Says Competition is Good

It seems the console maker who’s trailing in sales typically says how great competition is and how it’s great for the consumer. Sony’s not leading the console race, as of now, and Sony Computer Entertainment Europe president David Reeves stated in a recent interview:

The winner, he said, is the consumer. “That’s why we are not going to slag off Microsoft or Nintendo at all,” he said, “because again it’s rather like the trainer market: one year it’s Reebok, next year it’s Nike, and then suddenly it’s Adidas; it’s cyclical, but in the end everyone wins in five to ten years.”

Sony continues to speak towards their “10 year plan” and how they’re increasing momentum in the market. They’re not winning in sales but with a ten years to go, this is just the beginning. Had this statement come from Microsoft it would be a chance to worry, but Sony has proof to backup their statements.

The PlayStation 2 is going strong as a nine year-old and doesn’t seem to be letting up in game releases. Sony’s press conferences always cover the PlayStation 2 in their talks with the PSP and PlayStation 3 for three big reasons: it’s worth bragging about, it distracts from lower PS3 sales and it separates them from the competition.

Where is the GameCube or classic Xbox in Nintendo and Microsoft’s press conferences and number crunch reports? The fact is, the companies have given up on both products retiring them as “last generation” (translation: poor sales). What better reason to buy a PlayStation 3 than knowing the company is in the game for the long haul?

It might be bit cheaper to buy an Xbox 360 but who’s to say Microsoft isn’t going to announce their next generation console tomorrow and kill off the Xbox 360? Obviously, Microsoft will deny those claims but there will always be doubt without a proven track record.

On the other hand, Microsoft hasn’t seen the success in the classic Xbox and Nintendo hasn’t seen nearly the fervor over the GameCube as compared to their current generation consoles. So, that begs the question, why would they halt all that for new console announcements?

Until they’ve had more time in the market, we cannot be 100% certain what Nintendo and Microsoft are going to do when it comes to next-generation announcements while Sony’s been very clear in each press conference. As Kaz Hirai said to Eurogamer earlier:

“We certainly don’t do the consumer the disservice of basically saying that the consoles have gone by the wayside because we have a new one. Right now, a prime example? PS2 is nine years into it. Where’s the Xbox? Where’s the GameCube?”

If one console maker is looking for a way to stand out and explain their slow sales figures, Sony’s got the PS2 and its long history in their back pocket.

Now, if we could only get those game designers to continue to take it seriously and not put all their eggs into the PS3 basket.

Episode 505: 3 Hours Of E3Episode 505: 3 Hours Of E3

This week’s episode is three hours long — Jonah’s mic was moving in the first minute, but after that, it’s ok. There’s no news, just discussion of each of the press briefings that preceded E3, as well as some of the games that Jonah got hands-on time with. TJ is sad that he didn’t get to attend this year, while Scott is getting E3 swag.

Next week, back to news items!