Nintendo finally came out and announced the Nintendo DS redesign, called the DSi. This product will have an SD memory slot, a 3.25 inch screen (bigger than the last) and a 3 megapixel camera. The DSi is 12% smaller than the DS Lite and will have a matted gray and regular white finish; no colors upon launch it seems.
Conveniently the DSi has an SD slot for saving photos from the 3 megapixel camera so that you can transfer them to the Wii and use their Photo Channel. The Wii already has an SD card slot so now both devices can work together via the sneaker net.
The DS redesign looks much like the typical DS in looks and layout, a bit sad in my opinion. I was hoping for something a bit more “sexy” and awesome – the Apple way of doing things. Alas, nobody has a design team like Apple so we’ve got what we’ve got and that’s the DSi.
How did the alter the networking? They’ve created a store system much like that of the Wii and will be renaming Wii Points to Nintendo Points to show its more generic versitile nature to the new DSi hardware. You’ll be able to download games to an SD card making the portable device more acceptable to storage size increases, unlike the standard DS hardware.
Nintendo never really mentioned the MP3 concept, using the “audio” more for crazy reasons such as slowing down the speed or increasing it, which may suggest it as another tool for language learning tools.
Any takers? SD card slot is a nice addition and a little more integration with downloadable content would be well accepted by all communities and cultures.

We’ve mentioned this in the past, but the tough economy gives many smaller developers great opportunities for success. While big publishers struggle to look good in the eyes of the investor, tiny developers can produce quality titles for minimal cash investment and time to market. Ten years ago, smaller developers tried to compete with the big boys making larger titles, cloning successful titles or simply asking investors to put it on the line for their game. Today, developers can create a small iphone app, a cute WiiWare title or exploit the XNA efforts of Microsoft for Xbox Live Arcade and actually have a chance.
Imagine that, the kids hand held grows up and is getting a Grand Theft Auto title. The game will, of course, be a sandbox-style title true to the franchise history and will feature new characters and a new game engine.
It looks hot. It’ll be $178 in Japan – gotta wonder how much here.
It looks hot. It’ll be $178 in Japan – gotta wonder how much here.