Rock Band 2 DLC For Wii

Although it’s cute to say, the truth of the matter is this: Rock Band 2 for the Wii has DLC. We’re talking full online downloadable content matching the behavior of the Xbox 360 and PlayStation 3. Why is this significant?

The Wii has been the bastard child of rhythm music playing since its inception. If you’ve got the Wii and one of the other consoles (sans PS2) you’re probably more likely to purchase for the 360 or PS3 because you can extend the game with great downloadable songs. Breathing new life into your console one dollar at a time can be a life saver if you don’t typically buy a lot of games; let’s face it, Wii gamers don’t buy a lot of games.

This news also brings on the announcement of real online play like the other consoles. The Wii will have online play matching that of the 360 and PS3; without the ability to talk to your fellow band mates we’re guessing. Is it fun to play in a band with a bunch of mutes? Better than nothing I guess.

This begs the question, how will it store all the DLC? As a Rock Band addict I must admit to having several hundred megabytes of downloadabe songs. Will this be all resident on the SD card? We also wonder, will this allow us to play Rock Band DLC on our DSi sometime in the future?

(Thanks, Kotaku)

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MGS4 Quickly Falls of Top Titles, NCAA Football 09 Takes LeadMGS4 Quickly Falls of Top Titles, NCAA Football 09 Takes Lead

The month, June 2008, Metal Gear Solid 4 takes number one on the NDP figures with 774,600 individual units (over 1-million if you include bundles), in July… they didn’t even make the top ten figure. What the heck?

NCAA Football 09 for the Xbox 360 took number one with 397,600 games sold, nothing close to MGS4’s figures form last month but still took the first position. Wii Fit took number two position, up from its fourth position in June showing lasting appeal or the ability for gamers to purchase the rare to find game set.

Wii Play still sits in the top ten titles along with Mario Kart and Rock Band (for the Wii). As a matter of fact, four out of the top ten titles are Wii games. One for DS (Guitar Hero: On Tour), two for Xbox 360 and two for PlayStation 3.

How is it possible for Wii Play and Wii Fit to hold top positions for so long while a game like MGS4 dies off so rapidly? More than likely this is the impact from having such great console sales that even a low attach rate (games to consoles) is significant enough when millions upon millions of consoles have been sold.

If the PlayStation 3 had more units in the hands of gamers, would their top tier titles like MGS4 hold top spot for more months? Presumably yes, another negative impact from being third in the race it seems.

(Thanks, 1up)

Wii Will Beat PS2 in Sales, PS3 Like GameCube?Wii Will Beat PS2 in Sales, PS3 Like GameCube?

If the sales continue as they have been for Nintendo and their little white Wii, you’ll be looking at the top-dog for overall console says–best selling console ever. This would push Sony’s PlayStation 2 to the second spot of awesome console victories over the last seven generations of gaming hardware.

gamecubeBefore Sony fans unite to comment storm, remember, the PS2 had a lot of great games and continues to have games coming through for its console. People are still debating the life-span of the Wii product line, regardless to overall sales figures while the PS2 no doubt had a long live and still continues to have a long life, heck 30%+ of gamers still play the darn thing. Sony has been able to utilize the PS2 and its profitability to glide through the initial PS3 sales slump and get the momentum growing for their current generation console.

Yet, some folks are comparing the PlayStation 3 to the GameCube in terms of sales performance.

“During the first 26 month period, the PS3 sold 6.79 million units in the U.S., compared to 6.75 million GameCubes during its first 26 months. While the GameCube finished a distant third last generation, the console was profitable for Nintendo.” (Kotaku)

Before you get out your flame pens, this analogy wasn’t constructed by me, I’m merely the messenger. Again, to defend Sony (read: put onย  my flame retardant outfit) Sony’s console is slowly building momentum, depending on who’s statistics you read anyway, and their product will eventually become a profitable sale. The GameCube was profitable as well but boasted “dozens” of great games to play while the PS3 obviously is pushing to become the hardcore gamers console of choice with top tier graphics, blu-ray playback and a free online service. GameCube was really just a cube that played some games, a one-trick-poney as it where.

It still feels odd to say Nintendo is winning and Sony isn’t winning (I avoid the term losing to yet again to kill the flames) and… Microsoft?

Microsoft, in my opinion, is in the best possible situation. They’re not being targetted as the number one console and being critizised for holding such a position and they’re not dragging near the bottom to be poked fun at by the industry and bloggers around the world (mainly, the United States.) They’re stealthing by with good sales compared to the last generation console by “improving its fortunes.” The Xbox 360 “sells 18 percent faster than its predecessor, according to NPD figures, and even turned a profit, something the original Xbox never did” according to VentureBeat.

The PlayStation 3 has many years ahead of it and we’re sure plenty of gamers will eventually buy into the console because the technology within that black box is designed to last many years. Considering only 30% of the United States is rolling with an HD-TV it’s not surprising they’re not jumping at the opportunity to own a PlayStation 3. Why is the news all over the PlayStation 3 and talking trash about it? Sony was the console to beat when the PlayStation 2ย  reigned the industry, to see the console go from #1 to #3 in a single generation is shocking but not new; we saw Nintendo suffer the same fate when the PlayStation originally launched.

But, is the PS3 like the GameCube? There are too many factors to make that comparison, especially considering the growth in the game industry, the growth of storage and video technology and the general acceptance of video games. Hell, you can buy video games at convenience stores in the United States now, the industry isn’t the same as it was in 2001.

Please discuss…but don’t shoot the messenger. ๐Ÿ™‚

Episode 262: But Not a Dollar ShortEpisode 262: But Not a Dollar Short

Episode 262 may be a week late, but it’s definitely chock full ‘o podcast goodness, as the full crew rambles on and off subject about this and that. This week’s Gaming Flashback is the old coin-op arcade game Star Castle while begat Yars’ Revenge, with a twist ending to the classic game’s tale.

This week’s news items include:

  • EA deals with Rock Band iOS debacle
  • Microsoft โ€œbannedโ€ in Germany
  • Analyst predicts 3.5M sales of Diablo III in first year of release
  • Report: Next Xbox already in production

All that, plus Reader Feedback and the Question of the Week, “What Kickstarter project have you backed or are most interested in buying?”