The Calm Before The Storm, Why No News?

Journalists and bloggers around the Net are doing whatever they can to scrape up news on the gaming industry. What’s the deal, it’s a Monday and nobody in the gaming industry has anything really big to announce, talk about or “leak” onto this here Interwebs?

Sure, we can read about a 7 year old’s request for game design tips for Little Big Planet, more than enough DSi news beating down the same door over and over or pour through pages upon pages of Warhammer Online reviews. But, where is the news?

Here is some news for you: nobody wants to make waves in the game industry right now. Consumers around the globe are looking for what is hot and what is not for the holiday rush. Parents are watching their children and looking to see what they’re talking about to build an internal memory of this years wish list of items. Maybe a Wii Game or a DS game or a 360 console or perhaps the PS3.

Moms and Dads are looking at the entertainment industry to find the best bargains and deals so we can stow away our tech toys in closets, basements and attics for holiday mornings. You don’t have to celebrate Christmas to be looking for great game deals this holiday season.

The last thing a game developer or console manufacturer wants to do is accidentally talk about a near-future project, price drop or game delay. One reason why Microsoft will not discuss any rumors on a slim 360 or why Nintendo hasn’t committed on a DSi release date for North America yet is because they do not want consumer hesitation when they should be spending spending spending!

The game industry has given us E3, PAX and other events with the only last minute news coming out of TGS soon; this will discuss the far reaching future of the game industry. For today, gamers have gotten the news and reviews for the upcoming game releases; it is time for them to put their money where their mouth is and buy all this crap.

Game titles are arriving weekly, the hype is done and it’s time for us to buy into it or walk away from it. We’re going to be bombarded with “need to have” games with a very slim wallet (thank the banks and their inability to loan money to qualified people) and we’re going to have to pick and choose what we’re prepared to buy.

Let’s face it, we’re going to be having some serious problems in the future if every game developer and publisher is going to push out all their best titles in the span of two months while we sit awaiting great games for 10-months. This model isn’t going to scale if the industry is going to continue to grow. Pretty soon we’re going to have to save a few titles for the holidays and give us a well rounded selection of titles for the full year.

Until then, we’re going to have to sit in silence while publishers and developers cross their fingers that the right game choices have been made, reviewers write good reviews and consumers eat it up. We’re expecting news for current projects to be light from here on out.

Hopefully TGS ’08 will give us something to look forward to for next holiday season ’09.

0 thoughts on “The Calm Before The Storm, Why No News?”

Leave a Reply

Your email address will not be published. Required fields are marked *

Related Post

Episode 599: Remember Roogoo?Episode 599: Remember Roogoo?

This episode is chock full of obscure games. Did you ever hear of the MMO Ever, Jane? No? Well, this week’s Gaming Podcast features Roogoo, a game that was delisted from Xbox Live Arcade a year after it was released and is available on Steam for 99 cents.

The news includes:

  • Jane Austen’s MMO for socialites shuts down
  • Bethesda Indiana Jones game officially announced by Lucasfilm Games
  • Fall Guys could be coming to Xbox and Game Pass

Let us know what you think here.

Episode 347: Final FantasyEpisode 347: Final Fantasy

This week’s podcast features the Gaming Flashback of Final Fantasy VI, which takes up a third of the podcast as Paul and Jordan enthuse about the Japanese roleplaying game at length – so much so, that some news items were skipped over due to running length. Jonah prepares for his trip to PAX East 2014 for the weekend. He also proclaims Emperor Palpatine dancing in Kinect Star Wars the best thing to ever happen for Star Wars.

This week’s news includes:

  • Amazon says FireTV will boost mid-market games
  • Borderlands 2 Vita bundle hits on May 6, game launches May 13
  • Molyneux predicts Kinect-less Xbox One
  • Microsoft looking into Xbox 360 emulation through Xbox One

A lot of Listener Feedback this week, and the Question of the Week is “What mobile games have you played recently?”

Studios Closing: The Good, Bad and UglyStudios Closing: The Good, Bad and Ugly

Gamers around the world are going to feel the pain in the 2009 holiday season after the economy shakes apart many great development studios. Electronic Arts feels the pain of being a public company as their investors complain about lackluster revenue, THQ deals with closing studios to extend their runway and other firms will lose more headcount in the coming months.

It’s not all bad. But, it’s going to get ugly before it gets better.

The financial market has played tricks on everyone in our global economy and companies across all industries are going to feel a bit of a tightening around the belt. Investors are shaken and doing their best to protect their investments and cutting loose those that aren’t projecting profits in the near future. Game studios are going to slow their financial burn rates, trim a bit of the fat and hunker down the long term. The end result, next years holiday season will have a few less games because those games are being dropped to the floor now.

Mid-sized studios within larger firms may find their projects canceled or put on hold and their employees re-structured or let go while big studios assess what projects will make the long haul. This is the ugly side of the business, having to make a decision on what games stay and what games go with the grief of having to tell some of your best talent “goodbye.”

The bad part of the industry is occurring today, with publishers posting mediocre profits and trying to convince their investors to be patient and trust they’ve got a firm hold on their destiny. The game industry is not alone in this, many firms are reducing head count and many startups are finding themselves without series A or B funding; they’re closing their doors because the money is being directed to more stable ventures.

What’s the good in all of this?

(more…)