Gaming Flashback: Yo! Noid

Yo! Noid was a commercial opportunity for Domino’s Pizza developed by Capcom. This retro style game revolved around Domino’s Pizza claymation style mascot, the Noid, as he adventures through fourteen stages of side scrolling action.

The game sound was much like any other 8-bit action platformer. It reminded me of the original Teenage Mutant Ninja Turtles for the Nintendo Entertainment System, not the cool arcade one. Minus the turtles, Yo! Noid is a battle against Mr. Green, the Noids evil duplicate, a concept used in so many games; remember Shadow Link?

Unlike Link, Noid lost a life when he hit an enemy similar to the Super Mario Bros. style platformer but with a Yo Yo weapon. You could also gather smart-bomb type scrolls to clear the screen of all enemies, another classic side scroller arcade recipe. Yo! Noid brought nothing to the table in terms of uniqueness and relied on the standard recipe of side scrolling conflict.

This retro game may be one of the first true “total conversion mods.” Later we’d see Counter Strike born out of the Half-Life engine and way before that, Noah’s Ark 3D built out of the Wolfenstein 3D engine. Yo! Noid was a re-creation of the game Kamen no Ninja Hanamaru. Oddly enough, Yo! Noid was probably more well known than its forefather game because Capcom didn’t release Kamen no Ninja Hanamaru in the United States. Instead, we got Yo! Noid and a $1.00 off coupon on the back of the manual so we can get ourselives some Domino’s Pizza.

Although a few of us may recall Yo! Noid from our childhood, the title really didn’t create any huge waves in the game industry. Yo! Noid did show developers that a brand named product could be used as a marketing and brand awareness strategy, something we’d later see Burger King try on the Xbox 360 and find some success.

Can you tell the difference between Yo! Noid and Kamen no Ninja Hanamaru?

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id Software Interested in Nintendo’s Wiiid Software Interested in Nintendo’s Wii

Nintendo is seeing some great successes with their console — duh. What is the best way to provide evidence that Nintendo has a hit with their new little white console? Perhaps the bright blue eyes of id Software? Originally, it was said that id Software wasn’t really interested in developing games for the Wii, perhaps because it goes against all that id Software has developed their company towards since 1991?

keenid Software has always leaned toward bleeding edge content, pushing hardware to its limits and utilizing technology that has just hit the market. Nobody is surprised when they’re forced to upgrade their computers to play the latest id Software creation to its fullest extent. This is the price for being top dog in graphic engines, but now they’re changing their tune a bit.

Okay, it has to be said, is id Software contemplating a Wii game simply because of Nintendo’s success with the console? The core id Software audience isn’t grandma and grampa or the 10-year old kid next door. But, money talks. We’re not saying id Software is hurting for money although we’re not sure what keeps them floating given their last major title was yet another Quake game launched in 2005 with 2004’s DOOM 3 looking like an old man by now. Everyone is waiting on Rage which was announced in 2007 and still hasn’t been given a release date.

Perhaps id Software could use a little Wii to get their name back in the press, get bloggers talking and net them some fresh cash from a large pool of Wii owners looking for their next tennis game. Okay, nobody is going to believe they’d work on a silly Wii Sports clone but they’ve not announced, yet, what this “exclusive Wii” game will be. Carmack did say the Wii is “out of sync with the developments that are currently going on at id,” which suggests they’re going to be working on a new property or perhaps bring back an old property… Wolfenstein 3D, Commander Keen or maybe some Heretic action?

We’ll assume this upcoming id Software title won’t be 100% kid friendly even targeting a Wii platform. Are they going to develop a title for the Wii simply because they know it will be launched on a console with the largest install base in the world? Or, perhaps its a new found passion that Carmack has developed from sharing the Wii experience with his four-year old boy?

(Thanks, 1up)

Episode 484: Letters!Episode 484: Letters!

This week’s podcast was delayed in publishing thanks to the holiday week being more hectic than usual. However, better late than never, and there’s even some listener feedback included!

The news items include:

  • Valkyria Chronicles 4 is mobilizing for deployment in the west in 2018
  • Clicker Heroes 2 developer abandons microtransaction model citing ethical concerns
  • Rainbow Six Siege is getting a high-tech ninja named Vigil
  • Minecraft is adding tridents, shipwrecks, dolphins and coral reefs in Spring 2018

Let us know what you think.

Video Games Are Entertaining, E3, Not So MuchVideo Games Are Entertaining, E3, Not So Much

Most folks in the game industry are already writing off E3 as an actual event to be attending. Even Wedbush Morgan analyst Michael Pachter is calling it “virtually useless” for both retail and investors. The writing is on the wall and the reasons are obvious.

Publishers and developers didn’t want to invest the millions of dollars to make E3 a glamour show of epic proportions anymore. The lights, camera and action are all what the industry is about; the hype wagon in full steam. Gamers eat up the hype, bloggers and journalist rely on the hype and action to build readership and keep them coming back for more and retail uses it to gauge new releases and get a grip of the future.

Without the entertainment value of E3 nobody seems to care anymore. Large scale gaming entertainment is reflected in the large scale events and, at the end of the day, we want our conferences and shows to reflect the emotion and exciting of the industry.

“E3 had much more of an impact when it was a show,” comments IGN.com vice president of games content Tal Blevins. “The video game industry is about fun and entertainment, and we should have a show that reflects it.” (gamasutra)

Everyone is sad to see the state of E3, it’s like a cancer patient waiting for their final diagnosis. It’s unfortunate, it’s going to get worse and life will go on without it. In its wake, new shows will crop up while old shows increase in audience, excitement, intensity and cost.

As one show begins to fade others will grow to replace it and developers will yet again find themselves spending millions of dollars to be the best of show.