The gaming podcast of the week, the best gaming podcast on the planet! No, just kidding. This week we’re taking a look back at Starfox, we’re reading off some great community questions, covering history on Dave Arneson and hitting up some news:
Thanks for the great responses this week, as always, we’re also asking a question of the week: Is anyone else angry that Wizards of the Coast came out of nowhere to buy TSR, Inc back in the day?
0 thoughts on “Gaming Podcast 118: Jump The Shark”
I wasn’t pissed off when the sale was made. I was mildly disturbed when Wizards of the Coast said they’d be revamping and fixing the game – by allowing things like level 20 halfling mage-slash-thief-slash-paladin-slash-monk-slash-fighters.
I became angry when 4.0 game out and they succeeded in turning it into a computer game version of D&D, and sucking the life out of the actual roleplaying. Computer RPGs are the way they are because they LACK the ability to have an intelligent GM. It’s the tail wagging the dog now.
3.0 was my first experience, so I had no ill will toward WotC. It wasn’t until Hasbro took over that I got ticked. And yeah, 4.0 is utterly pointless for pen-and-paper purposes, in my opinion.
Also, not to get needlessly nitpicky or anything, but I don’t think you could actually be a thief/paladin/monk, could you? Unless that was a 3.5 change. ‘:)
This is the final week of the E3 Swag Bag giveaway, which includes a The Sims 4 bag, a The Sims 4 T-shirt, The Sims 4 sunglasses, and some other goodies like a Dragon Age: Inquisition T-shirt, a Farming Simulation 2014 cow, and so on. Paul is unavailable this week but Jordan’s wife Jennifer guest hosts, with the famed Kingdom Hearts being the Gaming Flashback.
This episode also includes the following news items:
Report: PS Vita no longer available at major retailers
No women allowed at upcoming Hearthstone tournament
Lindsay Lohan files suit over GTA V allegedly using her likeness
Sources: Crytek UK’s staff no longer going to work
In a world driven by the Internet, global economics and the short attention spanned reader we’ve been bombarded with social networks and 140-character micro-blogging. We’re constantly finding ways to promote ourselves, promote our brands or tell people what we’re eating for dinner. Is this obsession with ourselves and our creativity bridging into video games?
It’s games 2.0 people!. A time when we’re inventing our own video game stages, characters and full blown casual games! Not only are people getting a chance to design their own games with Microsoft’s XNA, Adobe Flash or from small independent casual games, but we can design our own stages in games like LittleBigPlanet.
Microsoft wants to remind us that Boku is much like LittleBigPlanet in its user generated video game content. Seen in this video below:
It’s obvious their going down the same path as Sony has gone with creating your own stages with LittleBigPlanet and creating a new way of gaming: playing other people’s stuff. You can find some similarities with Guitar Hero: World Tour‘s ability to create your own songs and publish them for others to play.
Are we heading down a generation of games where some of the best stages are created by fellow dedicated gamers? Or, is this just a distraction and means for developers to have gamers invigorate and create more of a demand for the games they are making the money on?
If you’re wondering where the podcast has been, it’s been in technical hell. Twice the podcast was recorded each week, and both times there were serious technical issues. This time, we’ve got it right, and even have Paul dropping by to discuss his new book, “Gaymers: the Difference a ‘Y’ Makes: How (and Why) to Make Video Games LGBT Players Care About“. Actually, it’s mostly dominated by a discussion of an episode of My Little Pony: Friendship Is Magic.
I wasn’t pissed off when the sale was made. I was mildly disturbed when Wizards of the Coast said they’d be revamping and fixing the game – by allowing things like level 20 halfling mage-slash-thief-slash-paladin-slash-monk-slash-fighters.
I became angry when 4.0 game out and they succeeded in turning it into a computer game version of D&D, and sucking the life out of the actual roleplaying. Computer RPGs are the way they are because they LACK the ability to have an intelligent GM. It’s the tail wagging the dog now.
At least GURPS is still out there.
3.0 was my first experience, so I had no ill will toward WotC. It wasn’t until Hasbro took over that I got ticked. And yeah, 4.0 is utterly pointless for pen-and-paper purposes, in my opinion.
Also, not to get needlessly nitpicky or anything, but I don’t think you could actually be a thief/paladin/monk, could you? Unless that was a 3.5 change. ‘:)
2.0 was the best. Period.