Gaming Podcast 118: Jump The Shark

The gaming podcast of the week, the best gaming podcast on the planet! No, just kidding. This week we’re taking a look back at Starfox, we’re reading off some great community questions, covering history on Dave Arneson and hitting up some news:

  • podcast-200x200Will Wright Leaves Electronic Arts
  • Nintendo Wii Bringing Video Download
  • Nintendo Wii Manufacturing Costs down 45% since launch
  • RockStar connecting Flash games and the Nintendo DS
  • Dave Arneson Dies at Age 61
  • Electronic Arts Want Their Brass Knuckles Back

Thanks for the great responses this week, as always, we’re also asking a question of the week: Is anyone else angry that Wizards of the Coast came out of nowhere to buy TSR, Inc back in the day?

0 thoughts on “Gaming Podcast 118: Jump The Shark”

  1. I wasn’t pissed off when the sale was made. I was mildly disturbed when Wizards of the Coast said they’d be revamping and fixing the game – by allowing things like level 20 halfling mage-slash-thief-slash-paladin-slash-monk-slash-fighters.

    I became angry when 4.0 game out and they succeeded in turning it into a computer game version of D&D, and sucking the life out of the actual roleplaying. Computer RPGs are the way they are because they LACK the ability to have an intelligent GM. It’s the tail wagging the dog now.

    At least GURPS is still out there.

  2. 3.0 was my first experience, so I had no ill will toward WotC. It wasn’t until Hasbro took over that I got ticked. And yeah, 4.0 is utterly pointless for pen-and-paper purposes, in my opinion.

    Also, not to get needlessly nitpicky or anything, but I don’t think you could actually be a thief/paladin/monk, could you? Unless that was a 3.5 change. ‘:)

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This week’s a lot of discussion of comic book movies, including the upcoming “Captain America: Civil War”. In fact, it dominates most of the podcast. However, there is some discussion of video games.

This week’s news includes:

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Question of the Week: “Would you buy a updated console like the PlayStation 4.5 or Xbox One and a Half?”

Sony’s PS3 Real 10 Year Plan: Home Entertainment TakeoverSony’s PS3 Real 10 Year Plan: Home Entertainment Takeover

The PlayStation 3 is the slow seller in the United States but Sony still holds belief in their “10 year plan.” Many of us consider this to be the same style of plan Sony used with the PS2, sell your console through multiple generations and own the market share. The PS2‘s launch was much more graceful when compared to its 7th generation counterpart. Perhaps the PS3 has a different destiny… perhaps they want to remove all other media boxes from your living room.

Imagine a life without a cable box or Tivo and you’re probably envisioning Sony’s road map for a media distribution empire. First, remove Tivo from the situation with a DVR style box using their PlayTV technologies, wired up to the PlayStation 3 using a USB connection. The United States hasn’t seen a launch of PlayTV, more than likely because the PS3 isn’t a huge console here yet and Tivo is partnered with many cable and satellite providers already.

Senior director of the PlayStation Network, Susan Panico said Sony “looks aspirationally at HBO, the way they have Sex and the City and other shows” (gamespot) after admitting Sony wants to replace cable boxes in the home. Tivo has already done a great job removing the need for a cable box, allowing you to rent a “cable card” to insert into a Tivo and gain access to all their content for your DVR needs. DirectTV offers (or has in the past) a Tivo or Tivo-like DVR solution. Cable and DirectTV offer the ability to rent their DVR or offer a solution to purchase your own at a retail outlet What if Sony decides to partner with one or more of these providers to offer an all-in-one solution. PS3 owners wouldn’t have to purchase additional equipment and could be up and running immediately with hard disks big enough to handle HD content.

Sony could offer you a graphically appealing gaming experience, a high definition BluRay solution, media distribution for renting movies, an iTunes style online store for purchasing and playing music all wrapped up in a DVR solution. All this content for a $400 price tag is a value when all the offers are combined into one tiny black box.

Looking at today’s Tivo Series3 HD DVR you’ll notice the ability to play music directly from iTunes, browse and play Youtube shows, watch Disney offerings and even high definition NetFlix playback. The Tivo DVR’s can also talk with other DVR’s in the household making it easy to share TV records across systems. The only thing missing in the Tivo solution is a high definition gaming platform and the BluRay hardware.

We’re all sitting here poking fun at the small PS3 game library and telling people that BluRay is going to lose out to HD downloads yet we may be missing the bigger picture: an all-in-one media empire solution. The PS3 may not carry the largest game library compared to the Xbox 360 or the sales records of the Wii but if Sony finds a way to become a reliable and required media set top box they may realize their true “10 year plan.”

Retro Gaming Moves: Spinning Bird KickRetro Gaming Moves: Spinning Bird Kick

In 1987, Capcom created a new winner with the Street Fighter series. Knowing the demographic, they went for teenage boys with the desire to play fighting games in the arcade in competitive fashion. But is a good fighting game without some eye candy?

Chun-Li was the star, with her Spinning Bird Kick. Actually, Chun-Li never saw the first Street Fighter title… only Ken and Ryu (mainly Ryu) were available in the first series installment. This got our taste wet for battle, and Street Fighter II introduced us to a whole range of great moves and character designs.

Out of all the characters, Chun-Li held her own as a cute skinny yet muscular female with moves like no other. Her Spinning Bird Kick would allow her to flip upside down and whack the opponent upside the head a few times as they fall to their back on the stone.

Chun-Li, or “spring beauty” in Mandarin, was famous for her sexy anime legs and their spinning doom. Gamers would perform the move that the worse possible time for their opponent, such as in mid-jump when your opponent had nothing but death and peril awaiting their landing.

Ken and Ryu had spinning kicks too, but without the inverted impossible moves of Chun-Li it fell short of awesome. When it comes to animated violence, perceived hot chicks and young boys battling for ego and rights to be the winner, the Spinning Bird Kick and Chung-Li was a great choice.

The British rock band Arctic Monkeys have an instrumental song titled “Chun Li’s Spinning Bird Kick” and was nominated for a Grammy for Best Rock Instrumental Performance (wikipedia).

It does without doubt, every Street Fighter II player remembers the crazy spinning kicks of Chun-Li and this is what makes her have retro gaming moves!