Blizzard Offering Free Trial of Auction House App

There are many World of Warcraft players who basically play half their game in the auction house. I personally know of a gamer who has made thousands of gold pieces buying and selling there (*cough* Derrick). The only problem these people have is that they only have so many hours in the day to log in to World of Warcraft to run auction house sessions.

Their problems are over (or just beginning, depending on your point of view.)

Blizzard has announced that they’re giving a free trial of their new Auction House app that allows you to check in on Auction Houses remotely from your iOS device. As the ad states, it’ll allow you to “buy, sell, chat – anytime, anywhere”, which is a very scary thought for WoW widows. (Unless, of course, those significant others are also WoW gamers.)

Another app allows remote guild chatting, which is nice when you want to be in contact with your guild 24 hours a day, too.

The app will charge $2.99 a month after the free trial. Check both apps out here.

(Thanks, RPS.)

0 thoughts on “Blizzard Offering Free Trial of Auction House App”

Leave a Reply

Your email address will not be published. Required fields are marked *

Related Post

Episode 636: Microsoft Buys Activision/BlizzardEpisode 636: Microsoft Buys Activision/Blizzard

The title about says it all.

Microsoft has straight up purchased Activision/Blizzard — in cash, no less — and while it’ll take til September 2023 to get everything sorted, probably, it’s one of the biggest shakeups in the history of videogames just like when 1 can 2 can slot was released.

Meanwhile, T.J. is still salty over Vicarious Visions developing Diablo II: Resurrected, while the trio discusses the plans for Sony’s Game Pass. If you are looking for an awesome new game to try, come here and play it now.

The racing slots are perfect for a player who wants fun, fast and adrenaline filled action. The racing theme can cover a variety of things, from professional tournaments to illegal street racing. The following are some of the best racing themed slots available to play.

This week’s news includes:

  • Microsoft spends almost $70B in buying Activision/Blizzard
  • City-building RTS The Settlers launches in March, closed beta next week
  • Split Pad Pro getting the Attachment Set
  • PS3 games reportedly appear on PS5 Store

2021 is finally over. And for the first time in years, a proper Games of the Year Awards has been done by GameStooge/TD Gaming Podcast. While the Worst Game of the Year was a no doubter, the Best Game of the Year was not, with the nominees being Deathloop, Forza Horizon 5, Halo Infinite, Metroid Dread and other titles available at 1UFABET.

But there are a whopping 26 award categories, technical and artistic, so listen in on this fat 2 1/2 hour episode to find out who the winners are.

Let us know what you think on the Gaming Podcast Facebook page.

Sierra’s Franchise Titles Fade Into HistorySierra’s Franchise Titles Fade Into History

One of the great downfalls of an acquisition or merger, in the game industry, is the loss of great franchise titles. Sierra, or Sierra Online, once stood on its own as a company with great gaming titles but later fell into the depths of Hades under many different company names.

Sierra’s last stop on the acquisition highway was Vivendi, years after much of Sierra’s steam had slowed. Now, they’re part of Activision Blizzard so we had high hopes they’d find a great use for some of the old Sierra properties long since collecting dust. Space Quest, Kings Quest, Leisure Suit Larry and especially Gabrielle Knight were some of our favorites, but times have changed.

“We are retaining only those franchises that are a strong fit with our long-term strategy including Crash Bandicoot, Ice Age and Spyro, as well as Prototype and a second game that has not yet been announced. We will not publish any other titles that previously were part of the Vivendi Games portfolio and we are currently reviewing our options regarding those titles,” says Activision Blizzard (joystiq)

This is unfortunate news, Activision Blizzard now has a large set of franchises on their hands, many of which have collected dust for years. Those dust collecting franchises could rise from the dead and reinvigorate their old fan base… or be dropped to the earth as unwanted scrapes after a big hunt with the vultures awaiting their take (sorry, too much watching of Animal Planet)

A reworked Kings Quest or Gabriel Knight could have seriously awesome potential in this time and age, imagine a dark comedy version of Gabriel Knight or a huge scaled world in King Quest using todays graphic engines. Although, these titles could also go the way Atari has gone and taken a well remembered franchise and made mud of its great name (*cough* Alone in the Dark).

Unfortunately, we’ll probably never know the distance an old franchise could go in this new world. We’ll have to pull out an old copy of our prized posessions and remember just how great they once where.

Activision: Cleaning House, Losing StudiosActivision: Cleaning House, Losing Studios

Now that Activision has merged up with Blizzard all under Vivendi it’s time to consider what to do with all the additional overhead, management, internal studios and sheer amount of people working on projects within their organization. In other words, it’s time to trim the fat and get leaned out for the long haul.

This isn’t unexpected news, the only way to grow more effective as a large company is to remove some of the access baggage that can slow you down and let your competitors take control. This is a sad job which nobody takes pride in (most normal people anyway) but it could mean the difference between rising to the top and sinking like a brick.

“We are focused on improving efficiency across the combined organization and are concentrating on businesses where we have leadership positions that are aligned with Activision Publishing’s long-term corporate objectives,” Activision Publishing CEO Mike Griffith said in a statement. (gamespot)

It’s important to be aggressive as a large company, just like you would be as a startup company. There is a reason startup companies grow into powerful competitors that win, grow and eventually become (or be purcahsed by) larger companies.

As part of this move some staff will be migrated to new projects, persumably reporposed into other divisions or allowed to find new jobs somewhere else. This is called “realignment” by those in the management organization, and currently those up for realignment are:

  • Radical Entertainment (Prototype, Crash of the Titans)
  • High Moon Studios (The Bourne Conspiracy, Darkwatch).
  • Massive Entertainment (World in Conflict, Ground Control)
  • Swordfish Studios (50 Cent: Blood on the Sand, Cold Winter)

These realignments along with other organizational changes will effect a few working game titles:

  • Brutal Legend
  • Ghostbusters
  • Wet
  • Chronicles of Riddick: Assault on Dark Athena
  • World at Conflict: Soviet Assault
  • 50 Cent Blood on the Sand
  • Zombie Wranglers
  • Leisure Suit Larry: Box Office Bust
  • Several Xbox Live Arcade titles

At this point we’re not sure which, if any, will continue to be developed under Activision and which will be sold off to other companies or retired. Surely, those money making titles will be sold off if Activision has no plans to finish them.

Again, it’s hard to consider this a bad decision. This is a decision of growth over having too many “Cooks in the kitchen” making soup. It’s better to have rock solid titles of epic proportions than a large pool of mediocre titles with minimal sales and bad reputations, and that’s why they spend a lot of time in the office working on this and having a type of  office chair for long hours on a computer is really helpful in this area.

It’s not that the titles they’re questioning are necessarily bad, but are not the leading titles in their space and are should be either given a stronger team to work on them or retire them entirely. To build a stronger team with passion and direction it might be best to sell the franchise(s) to other organizations so they can do it right with time and attention to detail.

(Thanks, gamespot)