The guys were unable to find news for a good podcast, and instead did a Jackbox Party. Enjoy the goofing around!
Special Episode: Jackbox Party Time
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PopCap: Casual Gaming in AsiaPopCap: Casual Gaming in Asia
PopCap will try their luck in the Asian market for casual games. The US market and the Asian market are clearly different and have different likes and dislikes when it comes to video games, this can be seen in the division between the US first-person-shooter genre running wild and the success of FPS franchises in Japan (a great example being the Xbox 360 console).
Many eastern style games have a casual feel to them and PopCaps going to see how they’re feeling about titles like Zuma, Chuzzle, Peggle and Bejeweled. James Gwertzman, their new Asia/Pacific VP says, “This is the opportunity of a lifetime.” He believes success will be the result of this endevor.
What do you think, Asia/Pacific, ready for US casual games?
Apple, The Great Casual Platform?Apple, The Great Casual Platform?
Apple’s iPhone and iPod platforms have been great stages for launching some hot casual game titles. Besides the slick sexy look the platforms play games well, have great user interface features and, as developers are concerned, offer great support and turn around speeds.
While Nintendo and Sony own a lot of the market in terms of hand-held devices, Apple is growing in the space and offer developers an easier time getting their titles to market. Ironic considering Apple has never been a huge gaming platform for their primary computer architectures.
Although Apple is the upcoming shining star in this area, it’s important to remember they’re the underdog. It’s often in the best interest of the “little guy” to kiss up to developers and make their migration to the platform as easy as possible. Once Apple becomes the top dog in the industry, will they forget the “little guys” that made their platform so great and become just another big company in the mobile game space?
Hopefully Apple won’t forget about those developers that are making their platform great by turning their back on them once they’ve become a market leader. We don’t need another Montreal Screwjob.
Episode 276: Covered in ConcreteEpisode 276: Covered in Concrete
Paul is not in the podcast, and will be out for the next couple of weeks as he recovers from major surgery. In the meantime, the podcast chugs on with three podcasters, as Jordan relays what he thought of the Sony Gamescom 2012 press conference.
In the meantime, the news items include:
- Diablo III‘s Wilson on former Diablo dev’s mixed feelings on game: “F— that loser”
- Guild Wars 2 headstart begins in five days
- C&C: Generals 2 will be multiplayer-only at launch
- Prey 2 vanishing from Bethesda’s website explained
- Plants vs Zombies 2 shuffling towards 2013 release
All that plus Reader Feedback wishing Paul well (sorry, Kizer, we didn’t moderate your message til after recording), as well as this week’s Question of the Week, “When is the right time to cut the price of a console?”
