Gaming Podcast’s Jonah Falcon and Shack News’ T.J. Denzer do a totally-not-ripping-off-Zero-Punctuation’s-Let’s-Drown-Out video of the former playing Gears Tactics as they discuss some of the news of the day.
VIDEO: GamingPodcast Plays Gears Tactics
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Episode 735: Long DiscussionsEpisode 735: Long Discussions
There’s a ton of discussions, such as Xbox Cloud Gaming will reportedly let players stream any game in their library from November, Russia straight-up bans Discord for enabling ‘terrorist and extremist purposes’, Killing Floor 3‘s dynamic tech makes zed heads ‘flower’ when you shoot them, Call of Duty: Black Ops 6 will get a Nuketown map, Brazil lifts ban on X following Elon Musk’s compliance with Supreme Court orders, the DOJ may break up Google, Terrifier 3 (the indie horror film that managed to make 10x its budget while Joker: Folie à Deux flails in the water) is getting a videogame, the current head of Xbox Game Studios, Alan Hartman, is to retire at the end of November, with Rare studio boss Craig Duncan taking over and the official Nintendo Museum appears to be emulating SNES games on a Windows PC, which is slightly embarrassing.
The news:
- Legendary game designer Jordan Weisman’s next project is an open world deck-building pirate romance tactical RPG
- Red Dead Redemption coming to PC later this month
- Former Bethesda and BioWare devs are making a Stardew-like with Redwall animals (from PC Gamer)
Let us know what you think.
The post Episode 735: Long Discussions first appeared on Gaming Podcast.
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Episode 623: 2K Leaves PC BehindEpisode 623: 2K Leaves PC Behind
Thanks to server issues, this podcast had to be re-uploaded.
This week’s news included:
- Windows 11 launches on October 5
- Nintendo Switch Online may be getting Game Boy games soon
- Konami is switching off Metal Gear Solid 5: The Phantom Pain PS3, Xbox 360 servers
- NBA 2K22 reveals next-gen features for PS5, Xbox Series X, and not PC
Let us know what you think.
Mass Effect 3: What REALLY Went Wrong, And How To Fix ItMass Effect 3: What REALLY Went Wrong, And How To Fix It
NOTE: THIS ARTICLE DISCUSSES THE ENDING AND EVENTS OF MASS EFFECT 3. DO NOT READ IF YOU DO NOT WISH THE GAME TO BE SPOILED FOR YOU.

In this day and age, one learns to take internet outrage with a heavy dollop of salt. The videogame community tends to be reactionary in the worst way, for a few reasons: they tend to be young, they tend to express their immediate feelings almost as a stream of consciousness, and let’s face it, the Greater Internet Dickwad Theory comes into play as well.
When it comes to game endings, when I hear that the community is upset about a game’s ending, I almost always take that as a good sign that the ending is daring and provocative. For example, there was an outcry over the abruptness of the ending of Halo 2, which had the nerve to conclude with a cliffhanger. The 2009 Prince of Persia reboot ended with the player undoing all of the work to free an ancient evil god they’d just imprisoned.
So when I heard that there was a growing outcry about the endings of Mass Effect 3, my interest peaked, because invariably, that meant the story was provocative and daring, instead of predictable and boring.
