VIDEO: GamingPodcast Plays Gears Tactics

Gaming Podcast’s Jonah Falcon and Shack News’ T.J. Denzer do a totally-not-ripping-off-Zero-Punctuation’s-Let’s-Drown-Out video of the former playing Gears Tactics as they discuss some of the news of the day.

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Titanfall 2 announced by Electronic ArtsTitanfall 2 announced by Electronic Arts

Electronic Arts has officially announced Titanfall 2, releasing a teaser trailer showing a Titan approaching a drop pod and unleashing a sword, bringing the series closer to Pacific Rim.

The publisher was pretty brief in its press release, simply announcing:

“From Respawn Entertainment, the studio that brought you the award-winning Titanfall, comes Titanfall 2. Check out the teaser trailer at Titanfall.com and get a glimpse of what awaits you on the Frontier.

Be sure to mark your calendars for the worldwide debut of Titanfall 2 at 1pm PT on Sunday, June 12 at EA PLAY.”

We’ll be at E3 2016, so when the show comes around, we’ll have all the info for you. It must be noted that EA won’t be on the show floor itself, however.

Mass Effect 3: What REALLY Went Wrong, And How To Fix ItMass Effect 3: What REALLY Went Wrong, And How To Fix It

NOTE: THIS ARTICLE DISCUSSES THE ENDING AND EVENTS OF MASS EFFECT 3. DO NOT READ IF YOU DO NOT WISH THE GAME TO BE SPOILED FOR YOU.

In this day and age, one learns to take internet outrage with a heavy dollop of salt. The videogame community tends to be reactionary in the worst way, for a few reasons: they tend to be young, they tend to express their immediate feelings almost as a stream of consciousness, and let’s face it, the Greater Internet Dickwad Theory comes into play as well.

When it comes to game endings, when I hear that the community is upset about a game’s ending, I almost always take that as a good sign that the ending is daring and provocative. For example, there was an outcry over the abruptness of the ending of Halo 2, which had the nerve to conclude with a cliffhanger. The 2009 Prince of Persia reboot ended with the player undoing all of the work to free an ancient evil god they’d just imprisoned.

So when I heard that there was a growing outcry about the endings of Mass Effect 3, my interest peaked, because invariably, that meant the story was provocative and daring, instead of predictable and boring.

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