Guitar Hero: On Tour Experience Website

Guitar Hero: On Tour has launched a newly designed website dedicated to the On Tour experience. You can listne to the songs from the game, download new skins for your “controller” grip and learn a bit about the game.

The site is the landing point for the On Tour game, is very flashy and pays tribute to the typical guitar hero series websites with crazy animations and moving pictures. Of course you’ll find downloadable features for your computer such as wallpapers, icons and avatars.

Overall, it brings a bit more presence to the Guitar Hero experience for DS gamers around the world.

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The Xbox 360 saw a huge jump last week with Tales of Vesperia from Namco Bandai, but has dropped back down to normal sales (about none). Some are saying it’s mainly because of a short supply as the 360 sold out in Japan as a result of Tales of Vesperia.

In other news, the PlayStation 3 still isn’t selling very well, a bit more than the PlayStation 2 but nothing like the PSP. The DS holds the record yet again, no surprise there, but we always though the 360 was losing to the Wii and PS3. Although the Wii isn’t doing bad it’s not at the same crazy sales pace it is here in the United States.

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(Thanks, Kotaku)

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The pink slips should be issued by March 31, 2009 and we’re hoping the folks that have lost their jobs will find new jobs as soon as possible. An Electronic Arts representative said:

“This does not mean that the Black Box studio is closing. The studio is moving to our Burnaby campus to share the facility with EAC and other EA teams that operate out of our state-of-the-art facility. We will operate two distinct studios, each with their own distinct culture and teams, out of our Burnaby facility.” (gamespot)

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Big companies may cut costs during hard times but they said they’re, “implementing a plan to narrow its product portfolio to focus on hit games with higher margin opportunities. The company remains committed to taking creative risks, investing in new games, leading the industry in the growing mobile and online businesses, and delivering high-quality games to consumers.”

We’re curious just how much EA is willing to risk on “creative” endevours considering publishers are already hesitant to break new ground. The next few years should yield great opportunities for smaller developers to put on their creative hat and open new doors and opportunities for themselves.