Wii Speak – Speaker Phone

Nintendo’s press coverage is on the move, currently they’ve demonstrated Wii Speak which will allow voice chat on your Nintendo Wii console. Although the Xbox 360 has had voice chat since its day one release, Nintendo is bringing it in a new unique way: community chat.

Basically, the device which will go on top of the Wii sensor bar will allow everyone in the room to talk to everyone in the room on another Wii. Where you need a headset on the Xbox 360 and PlayStation 3 this will give the entire room a chance to chat along.

Having a speaker phone style behavior is neat, but what about when everyone is asleep and you want to play a network game with a buddy? Will the device pickup a whisper across the room? Perhaps a speaker attachment will be announced later, but for now… you’re going to be conference calling with everyone in the game room.

(Thanks, Kotaku)

Leave a Reply

Your email address will not be published. Required fields are marked *

Related Post

Nintendo DSi – New Features, Same LookNintendo DSi – New Features, Same Look

Nintendo finally came out and announced the Nintendo DS redesign, called the DSi. This product will have an SD memory slot, a 3.25 inch screen (bigger than the last) and a 3 megapixel camera.  The DSi is 12% smaller than the DS Lite and will have a matted gray and regular white finish; no colors upon launch it seems.

Conveniently the DSi has an SD slot for saving photos from the 3 megapixel camera so that you can transfer them to the Wii and use their Photo Channel. The Wii already has an SD card slot so now both devices can work together via the sneaker net.

The DS redesign looks much like the typical DS in looks and layout, a bit sad in my opinion. I was hoping for something a bit more “sexy” and awesome – the Apple way of doing things. Alas, nobody has a design team like Apple so we’ve got what we’ve got and that’s the DSi.

How did the alter the networking? They’ve created a store system much like that of the Wii and will be renaming Wii Points to Nintendo Points to show its more generic versitile nature to the new DSi hardware. You’ll be able to download games to an SD card making the portable device more acceptable to storage size increases, unlike the standard DS hardware.

Nintendo never really mentioned the MP3 concept, using the “audio” more for crazy reasons such as slowing down the speed or increasing it, which may suggest it as another tool for language learning tools.

Any takers? SD card slot is a nice addition and a little more integration with downloadable content would be well accepted by all communities and cultures.

(Thanks, 1up; Image via Kotaku)

Episode 417: One In, One OutEpisode 417: One In, One Out

This week is a celebration of the 250th episode of the Videogame Roundtable, and Dan Quick is back for the special edition, joining fellow PolyCaster Scott Dirk. However, TJ Denzer was at the bowling alley, so he wasn’t available. There’s a lot of Cards Against Humanity and Town of Salem talk, as well as a lot of long-missed byplay between Dan and Jonah Falcon. Unfortunately, Paul Nowak couldn’t make it.

The news this week includes:

  • Bethesda working on a “bleeding-edge” RPG
  • Diablo II gets first official patch since 2011
  • Forza Motorsport 6: Apex won’t crossplay with Xbox One version
  • Nintendo explains why only the New 3DS plays SNES games
  • U.S. DoJ increases hostility towards Apple in latest court filing

Let us know what you think.

Ensemble Studios To Close, Halo Wars Future Not In QuestionEnsemble Studios To Close, Halo Wars Future Not In Question

Ensemble Studios, owned and operated by Microsoft or, Microsoft Games Studios, has been targed to be dissolved. All employees will find new homes, a large quantity will start a new studio and continue maintaining the later released Halo Wars franchise.

Microsoft has chosen to close the studio as part of their growth plan of Microsoft Games Studios much like FASA was closed in the past. The difference, there is a new landing point for Halo Wars unlike the uncertain future of Shadowrun.

Commenting on the reason for the closure, Microsoft said, “This was a fiscally rooted decision that keeps MGS on its growth path. While the decision to dissolve Ensemble was not an easy one, Microsoft is working to place as many Ensemble employees who do not move to the newly formed studio into open positions within Microsoft as possible.” (gamespot)

Ensemble Studio’s folks will continue to work with Microsoft and will continue to support Halo Wars after its launch. It is important to stress their statement of continuing to support Halo Wars, there is no need to think the project will be done half-assed or without pride as the project will live on with a different studio name.

The only question is… what is causing Microsoft to close down studios with actively working real franchise projects? FASA went down, Bungie was let go on their own and now Ensemble Studios? There has to be something going on here… idea?