Sony Home Arrives This Year

From the horses mouth, Home producer Martijn Van der Meulen “100% guarantees” PlayStation gamers will have the infamous Sony Home before the end of this year. He didn’t, however, mention what defines Sony Home as a finished product. Perhaps just the shell of a social gaming network frame or a fully fleshed out product.

Most social network sites are constantly “works in progress” so we’re guessing Sony Home won’t be finished but it will be available or “shipped” if one could call it so. The trick comes down to the punch-list of features which nobody has seen; all we’ve got to go on was the 2007 GDC announcement of Home and all of its “rich features.”

The product has been delayed a few times now, chances are good the punch-list of features will be smaller than initially announced. It will no doubt be a work in progress for years to come… if anyone cares to use it.

0 thoughts on “Sony Home Arrives This Year”

Leave a Reply

Your email address will not be published. Required fields are marked *

Related Post

Episode 722: Off the RailsEpisode 722: Off the Rails

No Gravatar

[This file was corrupted and re-uploaded.]

Podcast notes:

  • Sony backs down on demand that Helldivers 2 players log into a PSN account
  • Microsoft announces Xbox Games Showcase and mystery Direct for June 2024
  • EU rules iPadOS must comply with Digital Markets Act, opening door for Fortnite
  • Hades 2’s surprise early access release already has more stuff in it than the first game
  • Square Enix announces it’s tanked $140 million in losses due to “content abandonment”

Feel free to leave feedback.

The post Episode 722: Off the Rails first appeared on Gaming Podcast.

Expert: Sony Negligent In PSN SecurityExpert: Sony Negligent In PSN Security

An expert has given testimony to the US House of Representatives Subcomittee on Commerce, Manufacturing, and Trade during its commencement on hearings on the “unauthorized intrusion” on Sony’s PlayStation Network and Qrocity service, stating Sony knew that their security software was dated and lacked any sort of firewall against hacking.

Cybersecurity expert Dr. Gene Spafford’s testimony stated that security experts discovered discussions on forums that talked about how the PSN’s security was lacking. The threads revealed that the network was using old versions of the Apache Web server software, which “was unpatched and had no firewall installed.”

Worse, two to three months before the attack, the vulnerability was reported “in an open forum monitored by Sony employees,” but the company took no action to rectify the situation. If the testimony is accurate, Sony could be slapped with a serious criminal negligence charge.

The Sony intrusion alone compromised 100 million accounts both on the PSN and its Qriocity service, according to Spafford. He also cited the total cost of the breach to Sony, credit card companies, and other outfits, at $21 billion. Thieves in credit-card theft forums actually complained that the PSN breach was so great that it was depressing the price of such information by a “factor of five or 10” on the black market.

Spafford didn’t reserve his accusations for Sony, either. He stated that law enforcement is ill-equipped to handle cyberterrorism and cyberthieft. Additionally, most companies are not equipped with enough security measures because “investing in security measures affects the bottom line. They don’t understand the risks involved by not investing in security. … So when they are hit, they pass that cost along to their customers, and to the rest of society.” In other words, a classic case of being penny wise and pound foolish.

Spafford’s proposed solution to future security is to limit the amount of data kept by companies such as Sony and to “age the data” so it expires after a certain time.

C-Span posted the video of the testimony here.

(Thanks, GameSpot.)

PlayStation 3: Not About Quantity, About ProfitabilityPlayStation 3: Not About Quantity, About Profitability

The Xbox 360 price drop rumors flow like water and it’s all but officially been announced at this point. What about PlayStation 3 and their price? No.

Nobuyuki Oneda, the Sony’s chief financial officer said, “our plan is not to reduce the price. Our strategy is not to sell more quantity for PS3 but to concentrate on profitability.” (gamespot) This makes complete sense coming from their chief financial officer, as their motivation is to make money, not lose it.

The question remains, how will they actually make money if they’re no longer in the race for competitive market prices? Considering game licensing must Net them some amount of profit Sony’s idea seems to be the exact opposite of their original PlayStation method: saturate the market and sell them all games.

So far we’ve seen very few “need to have” games for the PlayStation 3 console while Xbox 360 continues to build a substantial library and Wii continues to break sales records for apparently no reason. When a game publisher has to decide on a platform to launch a new game, why would they choose the one that doesn’t care to be competitively priced in the market? The one that doesn’t care about quantity of sales?

Sony intends to reverse the entire razor blade philosophy where one sells a cheap razor and charges users for the blades over and over again. Their take on this concept is to sell really expensive razors and put out small half-quality blades. Is that a good market strategy at this point?