World of Warcraft: Guild Petition [ Fallen Souls ]

If you’re looking to get into a new guild of über casual gamers, gamingpodcast.net‘s new guild is looking for you! We’d love some of the gaming podcast fans to jump into our PvE (RP) realm at Scarlet Crusade!

The guild is new and, although we’ve transferred some higher level characters to Scarlet Crusade, there is nothing saying you can’t start new (some of us have anyway). The guild is new, so new we’re still looking for six more signatures on the petition.

The guild name is: Fallen Souls and we’re on the Horde side of the battle. We’re setting up some gaming podcast forums this weekend and will have a section for our guild Fallen Souls to chat as well.

If you’d like to join, comment on this post or send us contact us and we’ll setup a time to login and get you into the guild!! If you jump in, add Säyde, VogelRetter and Birgwraith to your friends list and whisper me!

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Activision Blizzard Trying To Scare Off Competition?Activision Blizzard Trying To Scare Off Competition?

A few months ago, Activision Blizzard CEO Bobby Kotick said investing $500 million to a billion still wouldn’t be enough to compete with an MMORPG like World of Warcraft. The MMORPG space is a costly investment and you’d need to really burn a lot of money to start competing against the mega-giant, but Mythic VP and Warhammer Online lead designer Mark Jacobs disagrees with that quote.

Jacobs says $100-million dollars would be needed to start competing against the giant subscription generator that is World of Warcraft. Although few developers are sitting on $100-million USD, it’s a bit more realistic an investment for a studio to scrape up compared to a billion bucks! A billion dollars is a scary number when you consider that’s the start of an investment that may, or may not, pay off in the end.

Kotick may not be using complete scare tactics, he may be working off experience when dealing with MMORPG’s. A startup MMO isn’t a cookie cutter system, there is a lot of development efforts, $100-million dollars worth, but MMO developers slip dates many times. When you start slipping your dates you’ll start burning more money and, before you know it, you’re a billion in the hole. Jacobs thinks $100-million will cover development costs and messing up, so a billion is still way over budget.

Perhaps this is a bit of a scare tactic, assuming a developer will fail and slip their dates isn’t really a great way to start quoting prices. However, shooting too low isn’t always the best method of building your development assessments. The end result, scream ONE BILLION and you may scare off any potential startup MMO developers.

Warhammer Online lead designer did mention one big barrier to entry: the need for “at least half a million subscribers to be successful.”

(Thanks, 1up)

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There are many World of Warcraft players who basically play half their game in the auction house. I personally know of a gamer who has made thousands of gold pieces buying and selling there (*cough* Derrick). The only problem these people have is that they only have so many hours in the day to log in to World of Warcraft to run auction house sessions.

Their problems are over (or just beginning, depending on your point of view.)

Blizzard has announced that they’re giving a free trial of their new Auction House app that allows you to check in on Auction Houses remotely from your iOS device. As the ad states, it’ll allow you to “buy, sell, chat – anytime, anywhere”, which is a very scary thought for WoW widows. (Unless, of course, those significant others are also WoW gamers.)

Another app allows remote guild chatting, which is nice when you want to be in contact with your guild 24 hours a day, too.

The app will charge $2.99 a month after the free trial. Check both apps out here.

(Thanks, RPS.)