Xbox 360 Price Cut Official: September 5th, 2008

The undeniable rumor, as expected, has come to be true and Microsoft’s Major Nelson has revealed September 5th as the day the Xbox 360 shall drop in price. Although not surprising, this is really the first good price drop for the 360 hardware which does not involve phasing out an old product line.

The price breakdown is as follows:

  • Xbox 360 Arcade $199
  • Xbox 360 $299
  • Xbox 360 Elite $399

This is a US price cut, Japan had their price cut last week. We’re not sure about how the rest of the 360 regions will shake out, but they’ll probably end up with a price line much like the one above.

Anyone surprised? Anyone going to run out and buy a 360?

(Thanks, Gamestooge)

0 thoughts on “Xbox 360 Price Cut Official: September 5th, 2008”

Leave a Reply

Your email address will not be published. Required fields are marked *

Related Post

DSi Will Be Region-Locked, Sad Face…DSi Will Be Region-Locked, Sad Face…

One of the greatest things Nintendo has done was allowing the DS to be unlocked for regions. This allowed gamers around the world to share their favorite games from all cultures and countries with just a click of the “buy” button at an online store.

The DSi loses this great freedom by locking it down to a region. “Nintendo DS software is region free so you can play any DS software on DSi from any region. You can also browse the internet on your DSi wherever you are in the world and exchange your photos with friends from around the world,” says Nintendo (CVG).

Much like the US Entertainment Industries need to lock down everything and contribute to global piracy, Nintendo follows suit with their hand-helds, tis a sad day indeed. Of course Nintendo reasons it all away by yelling parental controls and making it easier for regions to access their own content.

“DSi is region locked because DSi embeds net communication functionality within itself and we are intending to provide net services specifically tailored for each region. Also because we are including parental control functionality for Nintendo DSi and each region has its unique age limit.”

Specifically tailored for each region is a nice way of saying that each region has to pay the penalty of not being “first” (second, or third) to get some cool new features. Although Nintendo could put emphasis on the region the gamer lives in with complete access out of those bounds if they wanted, they’ve chosen to use this as a crutch to lock users out of content.

Users will get their content, of course. It just means more home brews, software hacks, hardware hacks and workarounds for the system. If that’s what Nintendo is trying to inspire, then they’ve done their job right.

However, wouldn’t it be great if they could just come out and say “we don’t want certain people accessing specific content until we say you can.”

Episode 287: Dead CatsEpisode 287: Dead Cats

This week’s Gaming Podcast is chock full of news and reader feedback. Rather than do a Gaming Flashback, a conversation about the middling sales of the PlayStation Vita is discussed, while Paul is anxiously looking for a black Wii U so he can play Epic Mickey 2. We also hand out the indie game prizes to our two winners.

This week’s news includes:

  • Star Citizen hits $4.5M stretch goal, biggest crowd fundraiser ever
  • Black Ops 2 1.03 patch doesn’t fix server issues
  • Deus Ex: Human Revolution film director tabbed
  • Spector: Epic Mickey 2 takes “choice and consequence to new levels

This week’s Question of the Week: What was the best game you ever played that cost less than $5?

In addition, this is the two days of Kickstarter funding. Help the TD Gaming Podcast with its Kickstarter fundraising.

Episode 558: End of a Decade of Videogames 2010-2019Episode 558: End of a Decade of Videogames 2010-2019

The last podcast of 2019 is also the last podcast of the 2010’s, as Jonah, TJ and Scott discuss the past year of videogames, while mentioning some of the news from last week, like the announcement of The Wolf Among Us 2 and the Xbox Series X. The last podcast is also the longest ever, clocking in at over 2 and 3/4 hours.

The Question of the Week: “What was your favorite videogame of the past decade?”