Imagine a Spore Engine, Might Be Real

Electronic Arts may be considering the Spore system as an “Engine” for licensing to other developers to build RPG’s, action games, web-based games and many other options. Much like ID Software and Epic Games have done, this could be a build system for new creative additions to the industry.

Considering the amount of crazy Spore mini-games that have hit the street in the last few months, it seems possible EA’s already using this technique in-house to build hype and extension to the Spore product line. Usually such engines are licensed by smaller developers (smaller compared to Electronic Arts anyway) and not a big publisher such as EA.

Frank Gibeau, president of Electronic Arts’ Games Label says, “What’s so beautiful about Spore is that it’s extremely malleable, you could add RPG or action, you could take it to different platforms, like (Web-page) flash games, the PlayStation 3, the Xbox 360, Nintendo’s Wii” (kotaku)

While EA did use the word “you could” they may be referencing the fact that “one could do it, if they worked at EA.” Electronic Arts wants to win the battle of the publishers, no doubt, and they continue to grow in size; would they let loose the Spore engine on outside developers? Or, would they keep it as an in-house engine for their own groups to leverage in future projects?

0 thoughts on “Imagine a Spore Engine, Might Be Real”

Leave a Reply

Your email address will not be published. Required fields are marked *

Related Post

EA and Take-Two Stock Falls FastEA and Take-Two Stock Falls Fast

It’s official, EA has given up their talks with Take-Two and, as a result, the stock of both companies is falling like a stone. While gamers may cheer knowing the Grand Theft Auto and 2K Sports product lines will continue to compete with EA products, share holders are doing a WTF?

Take-Two has had its share of financial difficulties, but nothing shakes up a stock more than a break in discussions when the words acquisition have been spoken. It causes uncertainty and lack of understanding on the part of the game industry and share holders. EA’s stock dropped 2.7% upon opening this morning but has begun to stablize as it’s clear EA isn’t in any financial peril from this breakup in discussion.

Take-Two’s stock, however, is in epic free fall with a 25% decline since the discussions ended. One theory is that, “is taking a huge beating as everyone and their mother tries desperately to sell the shares the figured EA was going to to buy.” (kotaku)

As the game industry gets more competitive, builds bigger bank-roll and becomes a staple entertainment icon there is always more business savvy people getting into the game trying to make a fast buck. In this case, the shareholders obviously aren’t pushing for Take-Two’s future decisions or product launches — this is the reaction of business folks trying to make money.

There is huge risk with block buster 100-million dollar titles and all the crazy hype involved with some of the biggest games in history. They break sales records, smoke box-office numbers and bring new gamers into the industry but it’s all at risk when money gets involved. One bad move and a company making a title like GTA can find themselves in financial peril.

With risk comes reward, but failure is always sneaking up around the corner so watch out!

Episode 720: Yu-Gi-Oh Stinks!Episode 720: Yu-Gi-Oh Stinks!

This week, the guys talk about how Yu-Gi-Oh players stink, literally. Aside from that, they also discuss the Star Wars Outlaws‘ $110 and $130 editions, Palworld‘s PvP arena, the Rogue Prince of Persia getting revealed, yet another Stardew Valley patch is on the way, Activision Blizzard and NetEase renew their agreement to publish games in China, and free updates heading to Fallout 4.

The news includes:

  • Sega declares 2024 the Year of Shadow the Hedgehog
  • Slay the Spire 2 releases in 2025
  • EA denies rumor that it canceled an in-progress Dead Space 2 remake
  • The Dread are the new enemy faction coming to Destiny 2

Let us know what you think.

Episode 475: Sterling ReviewsEpisode 475: Sterling Reviews

This week’s episode is 50% longer as the first 20 minutes or so are devoted to the reaction to Jim Sterling’s explosive review of Hellblade and his subsequent recanting later that day. This week has no Gaming Flashback or Gaming History, but there are six news items to make up for it.

The items include:

  • EA talks about Nintendo Switch support
  • Rainbow Six: Siege “Operation Blood Orchid” update launches August 29
  • Myth-inspired RTS Deadhold charges into Early Access later this month
  • No Man’s Sky “Atlas Rises” update adds story content and “limited” online co-op
  • EA says Star Wars: Battlefront “lacked long-term goals”
  • Moons of Madness is Lovecraftian horror on Mars

Let us know what you think.