Beta: Wrath of the Lich King – Initial Reaction

The long awaited Wrath of the Lich King is here! By long awaited, really, I mean, I waited a long time to get patch after patch of the next expansion to Blizzards best of MMORPG. Although I don’t know the architecture to creating the patches, it seems so dated in methodology. Why must I download 5GB of patches when one can just supply me with an option to pull everything.

The initial download was roughly 1.8GB for what I assume would be “the DVD” you’d be buying in the store. Once I install that baseline it requires another roughly 1.2GB “update” before you can launch the application. Once you launch the WoW executable it must download another 500MB or so of patch data followed by another 100MB of patch data followed by another 500MB of patch data. Then, and only then, can you login and start playing!

My first option was to use the character I transferred over from Scarlet Crusade and jump into the world. Wishfully thinking, I also migrated over my addons to see what would work. After receiving more errors than I can explain I logged out and disabled all the addons. We’ll wait on those.

Within seconds I noticed the date in the top corner, it seems WoW has evolved over the years from a black vortex of time suckage to something a bit more user friendly. An older patch included a clock on the map so you know how many hours you’ve got before the sunrises, allowing you to sneak in a few hours of sleep before work. Now, they’ve included a calendar so you will know just how many days you’ve been up without food or drink. I kid.

The calendar allows you to schedule events, see future game events and pretty much “Microsoft Exchange” the world of Azeroth. To the average gamer this may not seem like a huge feature change, but this will assist Raid Guilds and those with the organization skills of an amoeba, people like myself. Very classy advancement and shows the growth of the MMO industry to something more than just a casual game environment with hardcore addictive qualities.

Within moments I logged out and created a new, more appropriate, character for the Wrath of the Lich King beta – a Death Knight. I chose an Orc, to get back to the roots of the game environment given the original game was all about Orcs and Humans. To me, a Death Knight is a symbol of pain and destruction which is what many fantasy novels have also prototyped the Orc after, although in weaker frame and power.

My little Knight arrived fresh at level 55 with roughly 20 silver and absolutely no weapons. He was as close to a Noob as possible. It would be my quest to build a better weapon than my hands and, suffering through some nasty lag, I slowly clicked my way to the man with the “?” to grab my first quest.

I awaited the dialog box to appear, listening to others complaining and logging out because the lag was “awful.” I stuck it out because, well, I’ve never played before and I wanted to see what this beta was going to be about… and, it’s a beta…  don’t expect perfection. Within moments I had my first rune forging experience where I was given a sword the size of a blood elf and the ability to emblazon it with a rune to give it additional power.

Initially you’ve got two rune “recipes” to chose from: Cinderglacier or Razorice. While Razorice is more of a melee offering (giving you extra ice damage upon hit on ocassion), Cinderglacier assists your magical spell damage. I quickly chose Cinderglacier and emblazoned my weapon with its awesome power, allowing the weapon to glow like no enchant I’ve seen in the standard World of Warcraft game offerings.

The runes on the sword will definitely impress MMORPG gamers as many people love the “cool factor” when it comes to glowy enchantments. You don’t have to grind to a high level of enchantment to get these glowy effects and they’re sure to get cooler as you advance; I’ve only got two runes to emblazen upon my weapon. The item actually drips with magical essence making for a more eerie destructive look and feel.

The initial quests are just enough to get you started with your career as a Death Knight. I’m currently roaming around Acherus The Ebon Hold looking at all the NPC’s, environments and crazy people with glowing weapons. This chick has yet to fly the coop of its Ebon haven but has already seen many subtle differences in the next edition of World of Warcraft.

You’ll find a few common items such as the Lead Vials, Shot and a few other materials and weapons have new artwork that’s a bit crisper and slightly more detailed and polished, is this part of the rumored “graphical update” we’ll see in future expansions?

Now, I must do a few missions for the Lich King and head out on some quests. I’m sure there is more to come!

Leave a Reply

Your email address will not be published. Required fields are marked *

Related Post

Episode 367: A New BeginningEpisode 367: A New Beginning

The podcast is back as Paul S. Nowak is back from his vacation, and he brought back a new co-host with him. Devin Grimes, who once upon a time wrote for GameStooge, is now a part of the team. This week’s podcast also includes a new Gaming History, discussing the Nintendo DS.

The news items include:

  • Ebola scare drives sharp rise in Plague Inc. downloads
  • Twitch bans ‘sexually suggestive clothing’ in new terms
  • Dying Light cancelled for PS3 and 360
  • Xbox One available for $349 Starting November 2
  • Sony apologizes for Driveclub‘s ongoing launch woes

No Listener Feedback, but a new Question of the Week: “When did you first start listening to this podcast?”

Episode 364: Ello, FacebookEpisode 364: Ello, Facebook

This week’s episode has a lot of tangential videogame news, but the discussions turn in interesting directions. No Gaming Flashback or Gaming History unfortunately.

The news includes:

  • Microsoft announces Windows 10
  • Ms Pac-Man joins the fight against breast cancer
  • Facebook apologizes to LGBTQ users, plans “substantive changes”
  • PS Vita firmware 3.30 launches soon, brings theme support
  • The Sims 4 free content updates to include pools, Star Wars costumes

No Question of the Week either – just ask us anything.

Wallets Shrink, Used Game Market GrowsWallets Shrink, Used Game Market Grows

Over the last year we’ve seen developers scrambling to find “value add” features to new game purchases. Their goal is to convince the customer to buy new instead of used because developers don’t see a penny from a used game sale. While GameStop sees 48% profit margins from the used game market developers struggle to stay floating in the industry.

for-saleThis is not the fault of GameStop and their 48% profit margins because they’re only getting 7% to 20% profit margins (say analysts) on new game sales. As someone that’s run a game store online, if you’re getting 15%+ on a new game you’ve got some great hookups in the distribution channel or are buying in huge quantities.

Buying games in huge quantities to build profit margins can be a huge mistake in this industry. Gamers are fickle little creatures and they’re going to buy their top tier games for a few weeks and then sales will drop significantly. No retail chain wants to purchase a thousand copies of GTA IV (only as an example) and sell seven hundred over the first few week to be stuck holding onto a few hundred copies when the dust settles. Now you’ll have to put them on sale to get them out of the store because the hardcore gamer have already done their shopping and you’re not going to get any price protection if you’re not a major player in the industry.

Why take 7% profit margins when you can get 48% on a used game? The gamers don’t seem to mind because they’ll trade in a used copy of a sports title like Madden to save $5.00 on the latest franchise release. Gamers will buy Fable 2, beat it in a week and rush to the store to get the “most for their dollar” before the game gets stale and buy-back prices drop like a stone. Why not rent Fable 2 and save yourself $50.00? Of course, renting pisses off developers as well because they see no additional revenue.

While the economy struggles and consumers fight for their jobs, the entertainment side of life continues to grow. People would rather “cocoon” in their homes playing video games and watching movies on their brand new HD television because it takes them away from the low points of the economy if only for a few hours. History has shown us trends in entertainment during the down points of economies, it’s natural to want to get away for a bit.

But, consumers want to play these games on the cheap because their job may not be there tomorrow. Saving $5.00 knowing the store just took the title in for half the price doesn’t bother you; $5.00 in your pocket is better than in their pocket right? The fact that they just pocketed upward of 40% on the game doesn’t matter to you — it’s all about your bottom line!

While we’re bargain hunting during the recession developers are going to try and up sell you to a new copy of the game. If that means giving you special game items and features with a “one time code” upon purchase, it will be up to you to decide if it’s valuable. All the while GameStop will lock out the game industry from selling used games because 42% of their overall gross profit is from used game sales.

You, the consumer, benefits from a slightly cheaper game, bargain bin fire sales and additional game features if you do choose to buy new. The economic down turn is a great time to be a gamer, as long as you remain employed.