Beta: Wrath of the Lich King – Initial Reaction

The long awaited Wrath of the Lich King is here! By long awaited, really, I mean, I waited a long time to get patch after patch of the next expansion to Blizzards best of MMORPG. Although I don’t know the architecture to creating the patches, it seems so dated in methodology. Why must I download 5GB of patches when one can just supply me with an option to pull everything.

The initial download was roughly 1.8GB for what I assume would be “the DVD” you’d be buying in the store. Once I install that baseline it requires another roughly 1.2GB “update” before you can launch the application. Once you launch the WoW executable it must download another 500MB or so of patch data followed by another 100MB of patch data followed by another 500MB of patch data. Then, and only then, can you login and start playing!

My first option was to use the character I transferred over from Scarlet Crusade and jump into the world. Wishfully thinking, I also migrated over my addons to see what would work. After receiving more errors than I can explain I logged out and disabled all the addons. We’ll wait on those.

Within seconds I noticed the date in the top corner, it seems WoW has evolved over the years from a black vortex of time suckage to something a bit more user friendly. An older patch included a clock on the map so you know how many hours you’ve got before the sunrises, allowing you to sneak in a few hours of sleep before work. Now, they’ve included a calendar so you will know just how many days you’ve been up without food or drink. I kid.

The calendar allows you to schedule events, see future game events and pretty much “Microsoft Exchange” the world of Azeroth. To the average gamer this may not seem like a huge feature change, but this will assist Raid Guilds and those with the organization skills of an amoeba, people like myself. Very classy advancement and shows the growth of the MMO industry to something more than just a casual game environment with hardcore addictive qualities.

Within moments I logged out and created a new, more appropriate, character for the Wrath of the Lich King beta – a Death Knight. I chose an Orc, to get back to the roots of the game environment given the original game was all about Orcs and Humans. To me, a Death Knight is a symbol of pain and destruction which is what many fantasy novels have also prototyped the Orc after, although in weaker frame and power.

My little Knight arrived fresh at level 55 with roughly 20 silver and absolutely no weapons. He was as close to a Noob as possible. It would be my quest to build a better weapon than my hands and, suffering through some nasty lag, I slowly clicked my way to the man with the “?” to grab my first quest.

I awaited the dialog box to appear, listening to others complaining and logging out because the lag was “awful.” I stuck it out because, well, I’ve never played before and I wanted to see what this beta was going to be about… and, it’s a beta…  don’t expect perfection. Within moments I had my first rune forging experience where I was given a sword the size of a blood elf and the ability to emblazon it with a rune to give it additional power.

Initially you’ve got two rune “recipes” to chose from: Cinderglacier or Razorice. While Razorice is more of a melee offering (giving you extra ice damage upon hit on ocassion), Cinderglacier assists your magical spell damage. I quickly chose Cinderglacier and emblazoned my weapon with its awesome power, allowing the weapon to glow like no enchant I’ve seen in the standard World of Warcraft game offerings.

The runes on the sword will definitely impress MMORPG gamers as many people love the “cool factor” when it comes to glowy enchantments. You don’t have to grind to a high level of enchantment to get these glowy effects and they’re sure to get cooler as you advance; I’ve only got two runes to emblazen upon my weapon. The item actually drips with magical essence making for a more eerie destructive look and feel.

The initial quests are just enough to get you started with your career as a Death Knight. I’m currently roaming around Acherus The Ebon Hold looking at all the NPC’s, environments and crazy people with glowing weapons. This chick has yet to fly the coop of its Ebon haven but has already seen many subtle differences in the next edition of World of Warcraft.

You’ll find a few common items such as the Lead Vials, Shot and a few other materials and weapons have new artwork that’s a bit crisper and slightly more detailed and polished, is this part of the rumored “graphical update” we’ll see in future expansions?

Now, I must do a few missions for the Lich King and head out on some quests. I’m sure there is more to come!

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Episode 388: Off To E3 AgainEpisode 388: Off To E3 Again

It’s the last episode before the start of E3, which both Jonah and Paul will be attending, as Paul fantasizes about having some fancy footwear for the conference.

The abbreviated episode includes the following news:

  • The $100 headset uses controversial electric shocks to make you a better gamer
  • Oculus unveils final model of the Rift, due early 2016
  • Xbox One exclusives Crackdown, Scalebound and Quantum Break will skip E3 for Gamescom

Question of the Week this time is, “Do you prefer a silent or voiced protagonist?”

Trials of a World of Warcraft Player: Entry FourTrials of a World of Warcraft Player: Entry Four

“Beta”

The second letter of the Greek alphabet, also holds a value of “2.” Beta, in the gaming and general computer industry is a time where people are, usually, invited into a product prior to launch to test the product under the assumptions that “it’s not polished yet” and “things may go wrong.” Somehow, however, people get amped and excited over being included into a product that isn’t always stable.

Wrath of the Lich King (WotLK) is in public beta where internal and external gamers alike get to bang on the software to get the bugs out while having a bit of fun doing it. I’ve always enjoyed an MMORPG beta because it is more relaxed, more forgiving and less crowded with people. Ultima Online was one of the most memorable beta’s, so great however, that the game launched and I was sad the small population was gone, replaced by an abundance of players.

I’m proud to announce I’ve been enlisted into the World of Warcraft: Wrath of the Lich King public beta. Many folks have cursed me with jealousy because they were not picked; many gamers just never opted into the beta enlistment even after we posted it publicly for all to see. Why did I opt into the chance to play a game which may be unstable?

Blizzard is known for quality and I feel that being a part of that quality is important because I can impact the game for others by making it slightly better. From an exclusivity point of view, I feel special for being picked, even if it were a random process; it’s much like an exclusive club. Most importantly, we’ve established a website where we write about topics and nothing would please me more than writing about Wrath of the Lich King which had the NDA expire in July. We’re free to talk as we please and I plan to do so.

From install to play test I’ll keep people informed on what’s going on up until the release or they stop the public beta test. It will be a delicate balancing, playing WotLK enough to get a clear perspective yet continuing to play the real game with my guild and my friends.

My goal is not to be starstruck by the elite privilege to be playing a game prior to its release, I’ve made plenty of game betas in my years, but to look at it from a “window into the future” view and record my findings for non-beta folks to see.

Now, we must finish downloading the 1GB patch update…

Trading Used Games, Like Fraud?Trading Used Games, Like Fraud?

David Braben, founder of Frontier Developments, says retail outlets that buy and sell pre-owned games are “essentially defrauding the industry.” Although multiplayer gaming might not be a huge threat, the single player experience in games may die out because gamers play the game quickly and resell it back to places like GameStop for others to buy.

Developers don’t get a dime when a game goes traded, many gamers will “share” the single player experience with a single copy of the game by reselling it over and over. The end result, retail outlets make a good penny for marking up old games while developers see nothing. This is really how game retail outlets survive because the margins on video games is so damn low.

The story has been heard before, developers want a piece of the action so they’re taking steps to entice people to keep the game with renewed downloadable content on old games; you can’t experience the new content without keeping the game around longer. In the world of low margin games, high cost development and short-lived story lines the solutions to this problem aren’t exactly obvious.

Braben’s idea of a solution is to offer two versions of the game, a not for resale/rental version at a high price, say $160, and a low priced version that cannot be shared (heavily DRM’ed?) for $50. In essence, gamers would no longer be able to trade in games because the idea of spending double for a game so you can resell it makes no sense to most gamers (including myself.)

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