Beta: Wrath of the Lich King – Initial Reaction

The long awaited Wrath of the Lich King is here! By long awaited, really, I mean, I waited a long time to get patch after patch of the next expansion to Blizzards best of MMORPG. Although I don’t know the architecture to creating the patches, it seems so dated in methodology. Why must I download 5GB of patches when one can just supply me with an option to pull everything.

The initial download was roughly 1.8GB for what I assume would be “the DVD” you’d be buying in the store. Once I install that baseline it requires another roughly 1.2GB “update” before you can launch the application. Once you launch the WoW executable it must download another 500MB or so of patch data followed by another 100MB of patch data followed by another 500MB of patch data. Then, and only then, can you login and start playing!

My first option was to use the character I transferred over from Scarlet Crusade and jump into the world. Wishfully thinking, I also migrated over my addons to see what would work. After receiving more errors than I can explain I logged out and disabled all the addons. We’ll wait on those.

Within seconds I noticed the date in the top corner, it seems WoW has evolved over the years from a black vortex of time suckage to something a bit more user friendly. An older patch included a clock on the map so you know how many hours you’ve got before the sunrises, allowing you to sneak in a few hours of sleep before work. Now, they’ve included a calendar so you will know just how many days you’ve been up without food or drink. I kid.

The calendar allows you to schedule events, see future game events and pretty much “Microsoft Exchange” the world of Azeroth. To the average gamer this may not seem like a huge feature change, but this will assist Raid Guilds and those with the organization skills of an amoeba, people like myself. Very classy advancement and shows the growth of the MMO industry to something more than just a casual game environment with hardcore addictive qualities.

Within moments I logged out and created a new, more appropriate, character for the Wrath of the Lich King beta – a Death Knight. I chose an Orc, to get back to the roots of the game environment given the original game was all about Orcs and Humans. To me, a Death Knight is a symbol of pain and destruction which is what many fantasy novels have also prototyped the Orc after, although in weaker frame and power.

My little Knight arrived fresh at level 55 with roughly 20 silver and absolutely no weapons. He was as close to a Noob as possible. It would be my quest to build a better weapon than my hands and, suffering through some nasty lag, I slowly clicked my way to the man with the “?” to grab my first quest.

I awaited the dialog box to appear, listening to others complaining and logging out because the lag was “awful.” I stuck it out because, well, I’ve never played before and I wanted to see what this beta was going to be about… and, it’s a beta…  don’t expect perfection. Within moments I had my first rune forging experience where I was given a sword the size of a blood elf and the ability to emblazon it with a rune to give it additional power.

Initially you’ve got two rune “recipes” to chose from: Cinderglacier or Razorice. While Razorice is more of a melee offering (giving you extra ice damage upon hit on ocassion), Cinderglacier assists your magical spell damage. I quickly chose Cinderglacier and emblazoned my weapon with its awesome power, allowing the weapon to glow like no enchant I’ve seen in the standard World of Warcraft game offerings.

The runes on the sword will definitely impress MMORPG gamers as many people love the “cool factor” when it comes to glowy enchantments. You don’t have to grind to a high level of enchantment to get these glowy effects and they’re sure to get cooler as you advance; I’ve only got two runes to emblazen upon my weapon. The item actually drips with magical essence making for a more eerie destructive look and feel.

The initial quests are just enough to get you started with your career as a Death Knight. I’m currently roaming around Acherus The Ebon Hold looking at all the NPC’s, environments and crazy people with glowing weapons. This chick has yet to fly the coop of its Ebon haven but has already seen many subtle differences in the next edition of World of Warcraft.

You’ll find a few common items such as the Lead Vials, Shot and a few other materials and weapons have new artwork that’s a bit crisper and slightly more detailed and polished, is this part of the rumored “graphical update” we’ll see in future expansions?

Now, I must do a few missions for the Lich King and head out on some quests. I’m sure there is more to come!

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If you thought you’d be getting a release of Starcraft 2 for the holiday of 2008 you’ll be upset at the news. The heavily awaited RTS title Starcraft 2 will be arriving sometime in 2009. The original title arrived in 1998 but we’re not going to see the first sequel until sometime next year, amazing people even remember the game after eleven years, right?

Activision Blizzard hardly makes a game we’d forget. The reason we all have fond memories of Starcraft, Warcraft and Diablo is due to the craftsmanship that goes into the game titles (and a bit of the marketing). The developers take their time to hand craft and test a solid product, which is reason alone to see a release next year rather than in this one.

“Next year’s offerings from Activision Blizzard should include highly anticipated PC strategy title StarCraft II, the sequel to one of the world’s most enduringly popular games.” (starcraftwire.com)

It won’t make the 2008 holiday schedule, making us wonder if it’s a 2009 holiday schedule. Although Activision Blizzard doesn’t need to time their games for the biggest sales seasons it doesn’t hurt to push the title out when gamers are actively looking for new blockbusters.

Personally, we’d love to see a Spring/Summer release time frame to give us something to fill the void, but we’re sure Activision’s marketing team has plans revolving around money than a few gamers personal preferences. Regardless to the launch time we’re at least privvy to the knowledge that it’s coming next year.

Sony Should Buy Ubisoft and Here is WhySony Should Buy Ubisoft and Here is Why

Sony’s been putting a lot of effort (read: money) into the PlayStation 3 product line with very little impact in the market. They’ve got this “10 year plan” but haven’t really executed a strong plan for their first two years of said plan. Sony’s plan seems to be “outlive the competition’s technology” while all of its competition stomps on their sales and market share with older and a bit “outdated” products.

Thus far there have been five spins of the PlayStation 3 hardware with price cuts only coming as a result of a “fire sale” of old hardware revisions. Sony, like many, believes the Nintendo Wii isn’t a direct competitor in their space; the outstanding sales of the Wii probably haven’t impacted the PlayStation 3 sales too much. The Xbox 360, however, has definitely cut them deep in all regions of sales.

Microsoft has built some unexpected momentum in Japan with Square-Enix making them a few console seller titles and the price cuts in Europe boosted sales over 200% all while the US continues to buy into the 360 hardware despite its most obvious red-ringing flaws. Microsoft has great partnerships with some fabulous companies, Bungie and Epic for instance, to build them exclusives that move even more 360 units.

Motorstorm is one of the PlayStation 3’s best games, selling over 3-million copies. While, as of January 2008, Halo 3 sold 8.1 million units for the Xbox 360. Now, Metal Gear Solid 4 has sold roughly 3.94 million copies since August of 2008 yet unsubstantiated rumors exist stating MGS4 could make its way to the 360. Combined awesome titles for the PlayStation 3 may not even exceed one of the competitors best selling products; where is the PS3 excitement?

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Whining Diablo 3 Fans Want Artistic Direction ChangeWhining Diablo 3 Fans Want Artistic Direction Change

We’ve waited years for a Diablo 3 announcement. Within days the Internet is afire with Diablo 3 news, theories, previews, screenshots and dialog about the next Blizzard Game. However, there are hardcore gamers that only see the Diablo cup as half full while the rest of us are simply excited to see gameplay footage.

What’s wrong with the upcoming franchise blockbuster? Apparently the art direction is making a few people upset because it’s too much like World of Warcraft. Holy crap, isn’t that a multi-million dollar hit MMORPG developed and maintained by none other than Blizzard?

“The main objective of this petition is to show Blizzard that there’s a significant number of players that dont agree with the current art style of the game, with this petition we hope to make Blizzard ear our voices, our opinions and our suggestions and we seriously want some changes in the artistic direction of the game so it could be more coherent and familiar with the Diablo universe.” (diablo 3 petition)

Imagine the developers and artist whom have worked, in secret, for years to bring gamers the next game in a series they’ve longed for? Not “thank you for making our dreams come true,” but “oh, c’mon, you can’t make the game I want?”

You must first understand the demographic of video game fans, especially those hardcore fans who will invest their (moms) time and money into the Diablo franchise. To many gamers the world actually revolves around them and all games should cater to their needs and desires.

The gameplay footage didn’t have enough “realistic world with realistic, dirty and muddy textures” and the game has too much “over-sized and exaggerated proportions like big shoulder guards.” The gameplay footage that we’ve seen is too clean, to “cartoony” and looks hand drawn rather than dark and eerie like the other Diablo games.

What? Is this a joke?

No, the internet gives voices to many folks, some folks whom we wish would stay silent. Instead, they start an online petition which will lead to no change, but alas, we can let them pretend.

Diablo 3 looks great, has a very nice direction and I trust that Blizzard will make it work. Blizzard has three key franchises and they work hard to perfect each one with the majority of gamers being satisfied customers.

(Thanks, actiontrip)