Ensemble Studios Had A Mission

In 1995 Ensemble Studios formed as an independent studio and kicked out a little game franchise known as Age of Empires. The title has received many accolades from the first in the franchise extended out to all the Age of Empires releases and spin-offs, all-in-all selling millions of copies.

Ensemble Studios had a mission “to create great games and a great place to work,” says Bruce Shelley from Ensemble Studios. Bruce Shelley also helped design Sid Meier’s Civilization and Railroad Tycoon with MicroProse prior to his work at Ensemble Studios. Now, however, he’s a bit upset at the closing of Ensemble Studios because they were profitable, created top-quality titles and had a great working environment.

Ensemble Studios, from his perspective at least, was a place you’d go to work and be happy with what you’re doing. When you’re working along nicely and become blind-sided by the news, it’s not surprising he didn’t take it lightly.

“Everyone at our studio was shocked, and I think remains very disappointed that this is going to happen. I believe we thought we were immune to shut-down talk because our published games have done so well and have been so profitable. Plus we felt we had built a really stable (low-turnover), talented, hard-working, and creative team, which is not easy to do. We thought we were among the best studios in the world, and that may be true, but we don’t fit in the future plans of MGS as an internal studio so we’re out.” (ensemblestudios.com)

What’s the future plans for Ensemble Studios? As we’ve stated before, they plan to live on in spirit, within the bounds of a new name and a new game plan. “I believe the spirit and mission of ES will be carried forward in this new company if enough of the key leaders agree to take part, which I expect to happen. There has been no announcement about what the new studio will be working on when it gets going,” says Shelley.

This is a horrible way to have to launch a hot new intellectual property. Usually creating a new title with a building fanbase would lead to excitement, parties and high hopes for the future of the franchise. Instead, people will be dusting off their resume in hopes to continue a life of game development.

Hopefully the leaders will indeed form a brand new company and build brand new hot products with their entire staff intact. Then, take their titles to a different publisher (besides Microsoft) and make some money and fans.

0 thoughts on “Ensemble Studios Had A Mission”

Leave a Reply

Your email address will not be published. Required fields are marked *

Related Post

Episode 257: The Golden BoysEpisode 257: The Golden Boys

This week’s episode has a lot of … personality. That is, a lot of mockery, cursing, sniping, and general chaos – making it one of the best podcasts ever. Jordan Lund wasn’t available due to commitments at work, so Dan Quick once again filled in, and as expected, got along with Paul S. Nowak famously, as they tagteamed Jonah Falcon. In the meantime, the Gaming Flashback this week was Civilization II.

This week’s news also made Paul explode. Twice:

  • Congressmen want warning labels on all games
  • Exec: Console version of Diablo III will be “full Blizzard experience”
  • Grand Theft Auto V details allegedly leaked
  • EVE Online FanFest Panel accused of “tasteless” behavior
  • Rumor: Microsoft to release ‘Xbox Lite’ before next-gen

The winners of The Darkness II contest were also announced. All this in an episode bursting full of good, old-fashioned bitchiness.

Episode 424: Awaiting ApocalypseEpisode 424: Awaiting Apocalypse

The gang discusses the just-released Captain America: Civil War as well as mention the upcoming X-Men: Apocalypse film, but they also do get into this week’s news, which is heavy on the Nintendo side.

The news includes:

  • Nintendo NX cartridge rumors abound
  • Fallout 4 Xbox One mods enter beta after May 19
  • Zelda anchors Nintendo E3 plans
  • Battlefield 1 and Call of Duty: Infinite Warfare debut this past week

This week’s Question of the Week is “What era war would you like to see in a shooter?”

Episode 344: Origin ProblemsEpisode 344: Origin Problems

In this episode, Jonah complains about Origin and his inability to play Dragon Age: Origins, while a heated discussion between Jonah and Paul occurs over various topics, along with discussion of Frozen. Jordan discusses his son’s college tuitions as well. This week’s Gaming Flashback is the coin-op arcade game Wizard of Wor.

This week’s news items include:

  • Sony PlayStation honcho Jack Tretton stepping down
  • Disney Interactive cutting about 700 jobs
  • New Xbox Live updates coming in April
  • SimCity gets offline play today
  • Report: Microsoft working on augmented reality headset for Xbox

This week’s Question of the Week: “Ever purchase new games for an unsupported console?”