Activision’s Dance Hero?

Konami’s working on Rock Revolution in a battle of the band… games, against Rock Band and the Guitar Hero franchise. Activision, now, may be attacking Konami’s current dancing title Dance Dance Revolution with a new dancing franchise known as Dance Hero.

The US Patent and Trademark Office now has on file, an application by Activision to trademark “Dance Hero.” This news doesn’t solidify any real title but tell us their design teams are kicking around some new ideas to attack their competitors turf.

In January 2007, Activision trademarked “Guitar Villain” and “Drum Villain”, with no sign of a game bearing either handle having yet surfaced. This past February, it locked down rights to the title “DJ Hero” without announcing a new product, although rumors of a turntable-based mash-up game bearing the name are beginning to bubble up. (gamespot)

Does another dancing game sound interesting?

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Activision: Cleaning House, Losing StudiosActivision: Cleaning House, Losing Studios

Now that Activision has merged up with Blizzard all under Vivendi it’s time to consider what to do with all the additional overhead, management, internal studios and sheer amount of people working on projects within their organization. In other words, it’s time to trim the fat and get leaned out for the long haul.

This isn’t unexpected news, the only way to grow more effective as a large company is to remove some of the access baggage that can slow you down and let your competitors take control. This is a sad job which nobody takes pride in (most normal people anyway) but it could mean the difference between rising to the top and sinking like a brick.

“We are focused on improving efficiency across the combined organization and are concentrating on businesses where we have leadership positions that are aligned with Activision Publishing’s long-term corporate objectives,” Activision Publishing CEO Mike Griffith said in a statement. (gamespot)

It’s important to be aggressive as a large company, just like you would be as a startup company. There is a reason startup companies grow into powerful competitors that win, grow and eventually become (or be purcahsed by) larger companies.

As part of this move some staff will be migrated to new projects, persumably reporposed into other divisions or allowed to find new jobs somewhere else. This is called “realignment” by those in the management organization, and currently those up for realignment are:

  • Radical Entertainment (Prototype, Crash of the Titans)
  • High Moon Studios (The Bourne Conspiracy, Darkwatch).
  • Massive Entertainment (World in Conflict, Ground Control)
  • Swordfish Studios (50 Cent: Blood on the Sand, Cold Winter)

These realignments along with other organizational changes will effect a few working game titles:

  • Brutal Legend
  • Ghostbusters
  • Wet
  • Chronicles of Riddick: Assault on Dark Athena
  • World at Conflict: Soviet Assault
  • 50 Cent Blood on the Sand
  • Zombie Wranglers
  • Leisure Suit Larry: Box Office Bust
  • Several Xbox Live Arcade titles

At this point we’re not sure which, if any, will continue to be developed under Activision and which will be sold off to other companies or retired. Surely, those money making titles will be sold off if Activision has no plans to finish them.

Again, it’s hard to consider this a bad decision. This is a decision of growth over having too many “Cooks in the kitchen” making soup. It’s better to have rock solid titles of epic proportions than a large pool of mediocre titles with minimal sales and bad reputations, and that’s why they spend a lot of time in the office working on this and having a type of  office chair for long hours on a computer is really helpful in this area.

It’s not that the titles they’re questioning are necessarily bad, but are not the leading titles in their space and are should be either given a stronger team to work on them or retire them entirely. To build a stronger team with passion and direction it might be best to sell the franchise(s) to other organizations so they can do it right with time and attention to detail.

(Thanks, gamespot)

RUMOR MILL: Wii 2 Controllers to Have Cameras?RUMOR MILL: Wii 2 Controllers to Have Cameras?

Some leaked documents are showing that the Wii 2 controller will not only have screens on them, but front facing cameras, too.

According to Escapist Magazine:

According to a source that Develop calls “close to the matter,” the controller for Nintendo’s next console will have a front-facing camera, which will be used for creating in-game images.

This comes after weeks of speculation about the new console and its controller, and the source also claims to be able to confirm some of those rumors. Supposedly, the controller will indeed have a large, 6 inch touchscreen (stylus perhaps included) and a standard button layout, as was first rumored about a month ago.

With a touchscreen and camera, the new controller sounds suspiciously like a Nintendo DS or 3DS, and the source believes (but does not know for sure) that the handheld may be able to be used as a controller for the console. “The functions are the same,” he says. “It is a standard wireless controller added with a front-facing camera and touch screen. That sounds far too much like a 3DS to me. But I can’t confirm this, Nintendo is being very cautious about the details.”

Let us know if you believe this rumor.

Episode 261: Where in the World is Gaming Podcast?Episode 261: Where in the World is Gaming Podcast?

This week is another bountiful podcast as the crew has a surprisingly long discussion about this week’s Gaming Flashback, Make Trax. The guys also discuss 1990’s kids shows like Reading Rainbow and Where in the World is Carmen Sandiego? The contest winner for a copy of Magicka is also revealed, as some magical books are discussed.

In the news:

  • Rumor: Wii U will cost Nintendo $180 and retail for $300
  • Online petition calls for end to Tera ‘censorship’ in EU
  • Videogame-only Kickstarter alternative debuting at E3 2012
  • NPD: 40% of freemium players pay for in-game upgrades

Interestingly enough, the day after the podcast was recorded, the gore slider issue was resolved.

We also have some great Reader Feedback, but no contest or question this week. Sorry, folks!