The American Entertainment Industry is Contributing to Global Piracy!

Believe it or not, there are many gamers that live outside the United States. Those of us that do not live in Japan and the US aren’t always a first priority for the entertainment industry when it comes to hot new releases, yet everyone feels the power of the marketing dollar… we’re just not all “privileged” enough to experience it on day one… or year one. Here is one such story, written by rover on of our forum posters, explaining how this leads to piracy in our global economy…

Let us pretend for a moment the best motion picture of the year ranked 10 out of 10 stars on imdb.com and was released in November 18th 2007. While the United States had access to the movie all year, distributors announced a European premiere on June 16th 2008. Months after North American the release, Europe may see this blockbuster movie in its region, leaving everyone to ask themselves, “how do I see this wonderful film now?”

The world isn’t as it once was. Years ago we found ourselves lining up on an early Saturday morning in the freezing rain just to buy a new CD or rent the latest movie on VHS. Today, people expect to get what thy want NOW. We see a spot during a commercial on TV for a new CD, movie or perhaps a TV show which spark our interest and what do we do? We can wait six days to watch the next hit TV show prime time episode or line up at CD MegaWorld Monday morning at 7am to buy the CD, or we do something entirely different: we go online. Most of us would go to amazon.com to find that excellent new artist, or perhaps itunes.com to find the latest episode of our favorite TV show.

Online is the way to go. We don’t mind paying for quality entertainment; the only thing we ask is to get some flexibility to our time schedule. Some of us may watch our hit prime time TV show at 1 AM or listening to our favorite music on the bus at 5 AM. The question is “can I?” and the answer is, “yes you can!”

Now here’s where problems arise. The “yes you can” statement only applies to one group of people, specifically the North Americans. You watched this seasons first episode of “Lost” on TV, you can go online and find out there are three full seasons of 22 episodes already aired. Great! Now all I must do is pay up roughly USD $1 per episode and I’ve got the ability to download all episodes and watch them at my own leisure… right?

According to some folks, the biggest entertainment market is video games. This is where the #$%& hits the fan! Some of the mayor distributors, *cough* EA *cough* thinks it’s a great idea to turn a blind side to the reality facing the movie industry by releasing their games on a schedule. This so called “schedule” really defines the date set for North America. Great! Just go on xbox.com and search for the release date of Rock Band 2 and you’ll find the target date for September 2008. What is the release date for the rest of the world? No information found.

Let’s turn the clocks back a year, EA released Rock Band for the 2007 holidays in the United States. When did the rest of the world see it? The UK, France and Germany received Rock Band in late May 2008 while Sweden, Italy and a handful more countries had the title in late July 2008. Norway and a few other countries got a silent release of Rock Band in September 2008! A full 10-months after the US released the hot new franchise, just in time for Rock Band 2’s release in the US!! I can see why, initially, this was a good idea; EA had time to iron out the hardware problems that arose in the US and sorted them out before going global… but… one year later?

Now back to the piracy issue… and if you’re American, this is going to shock you.

Let us look back at those TV shows. Until 1992, there was only one TV station in Norway. In 2006, the number was up to four; I bet you know there’s more quality content out there to fill up the prime time “airwaves” 250,000 times over. But, we’re in a global economy now, right? Just buy whatever you want online. Now here’s the shocking truth; lets say, for arguments sake, I’m interested in the show The Terminator – The Sarah Connor Chronicles, but the show never aired in Norway. What do I do?

The first thing I did was to check Xbox LIVE for downloads but the only thing available is the trailer for the first Pirates of the Caribbean movie. Next thing was iTunes, yep they’ve got it. Can I get it? NO! Bare in mind, I don’t mind paying for the entertainment I consume, but this is ridiculous. For me to download an episode of The Terminator – The Sarah Connor Chronicles, I first need to visit ebay.com and buy an American iTunes redeemable card, then I got to register with an online service like jetcarrier.com to get an American c/o address. Now, I need to sign up with iTunes through a proxy server, which fake my IP so it looks like I’m using an American ISP. After signing up, I cannot use my VISA card to pay for content, because my billing address is outside the US. This is where the redeemable card purchased on ebay comes in handy. Well, after a week, I’m finally able to legally pay for the content I want.

Wouldn’t it be easier and hassle free just to download the same content illegally? I would have gotten an episode in a few minutes on my 20 mbps internet connection.

In the realm of video games, Activision is on the right track. They seem to be releasing games worldwide within four weeks. This is true for CoD4, Guitar Hero 3 and GH:WT. What is EA doing? Releasing a highly awaited game like Rock Band 2 in the US, without any specific date for the European market. Now here’s the interesting thing that’s happening over here; people are buying new Xbox 360 consoles, modified NTSC (North American) boxes, just to be able to play the games. Of course, the games are illegally downloaded through popular torrent sites who have the games available now, months before the publishers commit to our region for a legal copy. These same individuals will probably not purchase the real game when it eventually comes out over here as they’ve played it enough. These same people would rather buy games for their European PAL boxes had they been available quickly after the titles initial release and press hype.

I could, of course, go on about other games released by EA, like the Medal of Honor and NFS series and Spore.. not to mention DRM methods, but that’s for another rant…

(source: gamingpodcast.net/forum)

0 thoughts on “The American Entertainment Industry is Contributing to Global Piracy!”

  1. With regards to TV and movies, I for one do not care. I realized a long time ago that american moviecompanies and american television producers don’t give a rat’s ass about europe or other parts of the world. They make movies and TV series for the home audience. If they make a little extra cash selling the series abroad or get some revenue from the box office in Europe, that’s just a little extra gravy to them. Maybe I’m just jaded or something, or just gave up fighting the inevitable, but that’s the situation.

    Games however, are a whole different matter, and I whole heartedly agree with everything you said, though I would not be so narrow as to single out EA alone.

    So keep releasing stuff half a year later in one part of the world, and keep seeing masses of people pirating your releases….

  2. Yeah, you sound a bit Jaded. I’m not sure if they feel our shows wouldn’t have a great impact abroad due to cultural differences and such, but still.

    There are plenty of neat shows on BBC that I’d love to see but we never bring them here… we ‘reproduce’ them with new actors and hope they work (ie. The Office)

    The thing is, with our current global economy you’d think they’d jump on the chances especially with online TV show websites and such, like hulu.com and others. Giving everyone a chance to be attached to our entertainment industry here in the States.

Leave a Reply

Your email address will not be published. Required fields are marked *

Related Post

Will Xbox Live Survive 2008 Holiday Stress?Will Xbox Live Survive 2008 Holiday Stress?

This year many gamers will open new consoles for the holidays and many of those same gamers are going bring their console “live” on Xbox Live the same day. Traditionally we’ve found Xbox Live falls under the weight of the holiday rush much like Apple’s iTunes. Will we repeat history again?

Although a fully loaded Xbox Live service is money in the bank, how much money will Microsoft lose when gamers login for the first time to a service in a state of destruction? People say first impressions are extremely important, but Microsoft makes a poor first impression every holiday. Xbox Live’s Jerry Johnson told Eurogamer:

“I can tell you that when Robbie Bach is on the phone on Christmas Day calling people asking what the hell is going on, and that’s coming down from Steve Ballmer… that’s the kind of attention it got last holiday.

Many things have changed since then, and we realised [sic] the kind of growth trajectory we were on and had to prepare for it.” (Kotaku)

It’s obvious the top executives at Microsoft want to give customers a great first impression and, after a few repeated holiday down times, this year is the chance to change it all. By now, Microsoft should be fully aware of the holiday flash crowd and have a system ready to cover the load.

Plenty of gamers login because their console automatically signs in on startup, but a handful of those gameres will be shopping for Xbox Live Arcade games to see what Microsoft is now offering them and their new console. Many XBLA games the current 360 crowd is bored of will be fresh and new to holiday adopters so it’s very important to keep the system online.

Much like Amazon, sales will decrease when the service is busy or under heavy load. Hopefully Microsoft is ready to make a great first impression to new buyers and give them the option to buy high valued (high markup) electronic downloads.

Phil Harrison’s Building a 100 Million Dollar FranchisePhil Harrison’s Building a 100 Million Dollar Franchise

Once upon a time, Activision Blizzards CEO Bobby Kotick kicked a few franchises to the curb: Riddick and Ghostbusters. No doubt, this was a result of the Activision and Blizzard merger requiring some resources to the merged together while others were cut from the lineup. Phil Harrison, the new big suit at Atari/Infogrames has raised these little birds from the ashes with a dream to build them into 100-million dollar franchises.

While Bobby Kotick said the titles, “don’t have the potential to be exploited every year on every platform with clear sequel potential and have the potential to become $100 million dollar franchises,” Phil Harrision sees it as a personal challenge to prove him wrong.

“What Bobby, perhaps unhelpfully said, was that those games were franchises which wouldn’t make $100m of revenue and generate sequels. If that’s his benchmark, then fine — and we’d love to aspire to the same benchmarks. But you know what? I would love to turn Ghostbusters into a $100m franchise, just to prove him wrong.” (1up)

In many ways, this is the difference in attitudes from a large firm compared to a smaller firm with strong goals and a vision for success. Activision Blizzard is big now, perhaps the biggest publisher in the industry, they can’t be bothered with minuscule 80-million dollar franchises. Others, like Atari, strive to take a title from nothing to something of greatness. Granted, Atari’s failed in a lot of franchises, but with their new ex-Sony executive behind the helm things could turn around and this might be the first step.

Most of the best game franchises in existance today started from nothing but a dream. Big publishers don’t have time to dream, they’re too busy making money off the fanboys of their current franchises.

Episode 516: More Telltale NewsEpisode 516: More Telltale News

The massacre continues at Telltale Games, and the crew discuss the ramifications in this episode. TJ complains about the new Skype incoming call music, and the Gaming Flashback this week is the short-lived 2008 reboot of Prince of Persia. There’s also a new Gaming History, discussing an infamous incident in World of Warcraft back in 2005.

This week’s news includes:

  • Telltale Games has seemingly laid off its remaining staff
  • Nintendo to launch updated Switch next year
  • Overcooked! 2 gets Sunny Island DLC available now

All this and Listener Feedback. Let us know what you think of the Telltale closure.