The American Entertainment Industry is Contributing to Global Piracy!

Believe it or not, there are many gamers that live outside the United States. Those of us that do not live in Japan and the US aren’t always a first priority for the entertainment industry when it comes to hot new releases, yet everyone feels the power of the marketing dollar… we’re just not all “privileged” enough to experience it on day one… or year one. Here is one such story, written by rover on of our forum posters, explaining how this leads to piracy in our global economy…

Let us pretend for a moment the best motion picture of the year ranked 10 out of 10 stars on imdb.com and was released in November 18th 2007. While the United States had access to the movie all year, distributors announced a European premiere on June 16th 2008. Months after North American the release, Europe may see this blockbuster movie in its region, leaving everyone to ask themselves, “how do I see this wonderful film now?”

The world isn’t as it once was. Years ago we found ourselves lining up on an early Saturday morning in the freezing rain just to buy a new CD or rent the latest movie on VHS. Today, people expect to get what thy want NOW. We see a spot during a commercial on TV for a new CD, movie or perhaps a TV show which spark our interest and what do we do? We can wait six days to watch the next hit TV show prime time episode or line up at CD MegaWorld Monday morning at 7am to buy the CD, or we do something entirely different: we go online. Most of us would go to amazon.com to find that excellent new artist, or perhaps itunes.com to find the latest episode of our favorite TV show.

Online is the way to go. We don’t mind paying for quality entertainment; the only thing we ask is to get some flexibility to our time schedule. Some of us may watch our hit prime time TV show at 1 AM or listening to our favorite music on the bus at 5 AM. The question is “can I?” and the answer is, “yes you can!”

Now here’s where problems arise. The “yes you can” statement only applies to one group of people, specifically the North Americans. You watched this seasons first episode of “Lost” on TV, you can go online and find out there are three full seasons of 22 episodes already aired. Great! Now all I must do is pay up roughly USD $1 per episode and I’ve got the ability to download all episodes and watch them at my own leisure… right?

According to some folks, the biggest entertainment market is video games. This is where the #$%& hits the fan! Some of the mayor distributors, *cough* EA *cough* thinks it’s a great idea to turn a blind side to the reality facing the movie industry by releasing their games on a schedule. This so called “schedule” really defines the date set for North America. Great! Just go on xbox.com and search for the release date of Rock Band 2 and you’ll find the target date for September 2008. What is the release date for the rest of the world? No information found.

Let’s turn the clocks back a year, EA released Rock Band for the 2007 holidays in the United States. When did the rest of the world see it? The UK, France and Germany received Rock Band in late May 2008 while Sweden, Italy and a handful more countries had the title in late July 2008. Norway and a few other countries got a silent release of Rock Band in September 2008! A full 10-months after the US released the hot new franchise, just in time for Rock Band 2’s release in the US!! I can see why, initially, this was a good idea; EA had time to iron out the hardware problems that arose in the US and sorted them out before going global… but… one year later?

Now back to the piracy issue… and if you’re American, this is going to shock you.

Let us look back at those TV shows. Until 1992, there was only one TV station in Norway. In 2006, the number was up to four; I bet you know there’s more quality content out there to fill up the prime time “airwaves” 250,000 times over. But, we’re in a global economy now, right? Just buy whatever you want online. Now here’s the shocking truth; lets say, for arguments sake, I’m interested in the show The Terminator – The Sarah Connor Chronicles, but the show never aired in Norway. What do I do?

The first thing I did was to check Xbox LIVE for downloads but the only thing available is the trailer for the first Pirates of the Caribbean movie. Next thing was iTunes, yep they’ve got it. Can I get it? NO! Bare in mind, I don’t mind paying for the entertainment I consume, but this is ridiculous. For me to download an episode of The Terminator – The Sarah Connor Chronicles, I first need to visit ebay.com and buy an American iTunes redeemable card, then I got to register with an online service like jetcarrier.com to get an American c/o address. Now, I need to sign up with iTunes through a proxy server, which fake my IP so it looks like I’m using an American ISP. After signing up, I cannot use my VISA card to pay for content, because my billing address is outside the US. This is where the redeemable card purchased on ebay comes in handy. Well, after a week, I’m finally able to legally pay for the content I want.

Wouldn’t it be easier and hassle free just to download the same content illegally? I would have gotten an episode in a few minutes on my 20 mbps internet connection.

In the realm of video games, Activision is on the right track. They seem to be releasing games worldwide within four weeks. This is true for CoD4, Guitar Hero 3 and GH:WT. What is EA doing? Releasing a highly awaited game like Rock Band 2 in the US, without any specific date for the European market. Now here’s the interesting thing that’s happening over here; people are buying new Xbox 360 consoles, modified NTSC (North American) boxes, just to be able to play the games. Of course, the games are illegally downloaded through popular torrent sites who have the games available now, months before the publishers commit to our region for a legal copy. These same individuals will probably not purchase the real game when it eventually comes out over here as they’ve played it enough. These same people would rather buy games for their European PAL boxes had they been available quickly after the titles initial release and press hype.

I could, of course, go on about other games released by EA, like the Medal of Honor and NFS series and Spore.. not to mention DRM methods, but that’s for another rant…

(source: gamingpodcast.net/forum)

0 thoughts on “The American Entertainment Industry is Contributing to Global Piracy!”

  1. With regards to TV and movies, I for one do not care. I realized a long time ago that american moviecompanies and american television producers don’t give a rat’s ass about europe or other parts of the world. They make movies and TV series for the home audience. If they make a little extra cash selling the series abroad or get some revenue from the box office in Europe, that’s just a little extra gravy to them. Maybe I’m just jaded or something, or just gave up fighting the inevitable, but that’s the situation.

    Games however, are a whole different matter, and I whole heartedly agree with everything you said, though I would not be so narrow as to single out EA alone.

    So keep releasing stuff half a year later in one part of the world, and keep seeing masses of people pirating your releases….

  2. Yeah, you sound a bit Jaded. I’m not sure if they feel our shows wouldn’t have a great impact abroad due to cultural differences and such, but still.

    There are plenty of neat shows on BBC that I’d love to see but we never bring them here… we ‘reproduce’ them with new actors and hope they work (ie. The Office)

    The thing is, with our current global economy you’d think they’d jump on the chances especially with online TV show websites and such, like hulu.com and others. Giving everyone a chance to be attached to our entertainment industry here in the States.

Leave a Reply

Your email address will not be published. Required fields are marked *

Related Post

Episode 318: Do Androids Dream?Episode 318: Do Androids Dream?

This week’s podcast is full of Android-based console goodness – or badness, depending on your opinion of them. This week’s Gaming History looks at the Nintendo GameCube.

This week’s news includes:

  • Ouya game developers sound off on disappointing sales numbers
  • Nvidia plans July 31st launch of the Shield
  • Telltale Games confirms Clementine returns to The Walking Dead
  • Star Control now owned by Stardock
  • Battlestar Galactica writer/producer collaborating with Sony Santa Monica

All this and Listener Feedback, as well as the Question of the Week: “What is your favorite first person shooter of all time?”

Episode 409: No Spoilers This TimeEpisode 409: No Spoilers This Time

This week’s podcast is kind of boring, since there’s little to talk about, but Jonah and Scott are game. Most of the entertainment comes from Scott talking about his Fallout 4 adventures.

This week’s news includes:

  • Sony wants to trademark the term ‘Let’s Play’
  • Star Wars open world game Kickstarter proposal canceled
  • OculusVR founder claims Rift selling at $599 is “obscenely cheap
  • Pirated games may cease to exist in two years thanks to Denuvo

Let us know what you think.

NXE, Theme Packs, Avatars and ImpressionsNXE, Theme Packs, Avatars and Impressions

We’ve had some time to look through the New Xbox Experience (aka Fall Update 08) for the Xbox 360. There are some goods, bads and oddities about the latest updated firmware and thought it was a good time to share.

The most important feature we’ve found with the new console software is the addition of Netflix. The ability to play software in the “Instant Queue” is excellent, fast and done with high quality. If you have children this may be one of the must-have product features; add a ton of family movies to the Netflix Instant Queue and your children will have hours of entertainment.

We’re not telling you to sit the children in front of the TV for ten hours, but it proves to be a great way to get quality entertainment without bombarding them with commercials telling them to tell you they need new stuff. This is especially true around the holidays where kids are watching more commercials than actual episodes of Sponge Bob Square Pants.

We were a non-Netflix household and recently bought into their second tier program so we can watch instant shows and get one DVD at a time. The NXE has up-sold at least one new Netflix customer, great job Microsoft!

Avatars are another “feature” to the new console software and it all seems very Wii like. Months ago we were kidding about how they’re cloning some features of the Wii but in reality, it’s more a clone than we thought. The sound track while creating your Avatar feels almost ripped from the Wii in terms of cute settling sounds and silly uplifting music. This isn’t your dad’s console anymore Timmy.

The outfits to dress your Mii, oops, avatar in are very limited and you’ll no doubt see a lot of sameness in dress and overall look to the avatars. But, now Microsoft is showing us how to differentiate ourselves by purchasing virtual items to make our avatars cooler. For 250 Microsoft points you can now buy a Ninja Blade theme pack which includes wallpapers and avatar items. Yay. No, seriously, we’re supposed to buy this crap?

The NXE also supports a full system re-design, out with the blades in with the… Cover Flow? The NXE now acts more like iTunes, the iPod and the Apple OS X more than ever. You’ll breeze through your game list, NetFlix Queue, Friends List and other features as if it were Cover Flow album art. Cool in some ways, frustrating in others.

In some ways, item lists are the fastest and easiest ways to view things. For instance, prior to NXE you could tell who was online in your friends list within a few seconds. Now, with NXE you’ll troll through your friends list four-by-four flying through the “art” of your friends avatars hanging out next to a “room” mimicking the game they’re playing. Cute, no doubt, but not an effective way to see who is online.

The in-game console pop-up windows are much cleaner and easier to browse using a mini-blade style approach to finding information. This new re-design allows you to get more from your console interface while in-game than ever before.

The one neglected feature, in my humble opinion, is the “spit and polish” of the new interface. They took some aspects of OS X and some aspects of Wii and mixed them together to make organizational changes, some good and some bad. However, the interface is very flat, drab and boring. There is no real glossy shine to anything, very little in textures for backdrops and windows fixtures and very anti-vista like when it comes down to drop shadows and beauty. A little more glamor, gloss and reflective surfaces would have made the interface look a bit more next-generation in terms of cool factor.

Overall, it is what it is. You may like it, hate it or just learn to live with it. Some features will be easier to browse around while others will require a bit more work. We’ve noticed about a 10 to 12 second pause between shopping screens for add-ons, arcade game downloads and such, hopefully that will change in the coming weeks. It stands out as a bit different from the competitors, in some aspects, while paying tribute to some of the cooler features of other products.

The Netflix addition is the best part of NXE, but that could have come available without a full user interface redesign. Your thoughts?