The American Entertainment Industry is Contributing to Global Piracy!

Believe it or not, there are many gamers that live outside the United States. Those of us that do not live in Japan and the US aren’t always a first priority for the entertainment industry when it comes to hot new releases, yet everyone feels the power of the marketing dollar… we’re just not all “privileged” enough to experience it on day one… or year one. Here is one such story, written by rover on of our forum posters, explaining how this leads to piracy in our global economy…

Let us pretend for a moment the best motion picture of the year ranked 10 out of 10 stars on imdb.com and was released in November 18th 2007. While the United States had access to the movie all year, distributors announced a European premiere on June 16th 2008. Months after North American the release, Europe may see this blockbuster movie in its region, leaving everyone to ask themselves, “how do I see this wonderful film now?”

The world isn’t as it once was. Years ago we found ourselves lining up on an early Saturday morning in the freezing rain just to buy a new CD or rent the latest movie on VHS. Today, people expect to get what thy want NOW. We see a spot during a commercial on TV for a new CD, movie or perhaps a TV show which spark our interest and what do we do? We can wait six days to watch the next hit TV show prime time episode or line up at CD MegaWorld Monday morning at 7am to buy the CD, or we do something entirely different: we go online. Most of us would go to amazon.com to find that excellent new artist, or perhaps itunes.com to find the latest episode of our favorite TV show.

Online is the way to go. We don’t mind paying for quality entertainment; the only thing we ask is to get some flexibility to our time schedule. Some of us may watch our hit prime time TV show at 1 AM or listening to our favorite music on the bus at 5 AM. The question is “can I?” and the answer is, “yes you can!”

Now here’s where problems arise. The “yes you can” statement only applies to one group of people, specifically the North Americans. You watched this seasons first episode of “Lost” on TV, you can go online and find out there are three full seasons of 22 episodes already aired. Great! Now all I must do is pay up roughly USD $1 per episode and I’ve got the ability to download all episodes and watch them at my own leisure… right?

According to some folks, the biggest entertainment market is video games. This is where the #$%& hits the fan! Some of the mayor distributors, *cough* EA *cough* thinks it’s a great idea to turn a blind side to the reality facing the movie industry by releasing their games on a schedule. This so called “schedule” really defines the date set for North America. Great! Just go on xbox.com and search for the release date of Rock Band 2 and you’ll find the target date for September 2008. What is the release date for the rest of the world? No information found.

Let’s turn the clocks back a year, EA released Rock Band for the 2007 holidays in the United States. When did the rest of the world see it? The UK, France and Germany received Rock Band in late May 2008 while Sweden, Italy and a handful more countries had the title in late July 2008. Norway and a few other countries got a silent release of Rock Band in September 2008! A full 10-months after the US released the hot new franchise, just in time for Rock Band 2’s release in the US!! I can see why, initially, this was a good idea; EA had time to iron out the hardware problems that arose in the US and sorted them out before going global… but… one year later?

Now back to the piracy issue… and if you’re American, this is going to shock you.

Let us look back at those TV shows. Until 1992, there was only one TV station in Norway. In 2006, the number was up to four; I bet you know there’s more quality content out there to fill up the prime time “airwaves” 250,000 times over. But, we’re in a global economy now, right? Just buy whatever you want online. Now here’s the shocking truth; lets say, for arguments sake, I’m interested in the show The Terminator – The Sarah Connor Chronicles, but the show never aired in Norway. What do I do?

The first thing I did was to check Xbox LIVE for downloads but the only thing available is the trailer for the first Pirates of the Caribbean movie. Next thing was iTunes, yep they’ve got it. Can I get it? NO! Bare in mind, I don’t mind paying for the entertainment I consume, but this is ridiculous. For me to download an episode of The Terminator – The Sarah Connor Chronicles, I first need to visit ebay.com and buy an American iTunes redeemable card, then I got to register with an online service like jetcarrier.com to get an American c/o address. Now, I need to sign up with iTunes through a proxy server, which fake my IP so it looks like I’m using an American ISP. After signing up, I cannot use my VISA card to pay for content, because my billing address is outside the US. This is where the redeemable card purchased on ebay comes in handy. Well, after a week, I’m finally able to legally pay for the content I want.

Wouldn’t it be easier and hassle free just to download the same content illegally? I would have gotten an episode in a few minutes on my 20 mbps internet connection.

In the realm of video games, Activision is on the right track. They seem to be releasing games worldwide within four weeks. This is true for CoD4, Guitar Hero 3 and GH:WT. What is EA doing? Releasing a highly awaited game like Rock Band 2 in the US, without any specific date for the European market. Now here’s the interesting thing that’s happening over here; people are buying new Xbox 360 consoles, modified NTSC (North American) boxes, just to be able to play the games. Of course, the games are illegally downloaded through popular torrent sites who have the games available now, months before the publishers commit to our region for a legal copy. These same individuals will probably not purchase the real game when it eventually comes out over here as they’ve played it enough. These same people would rather buy games for their European PAL boxes had they been available quickly after the titles initial release and press hype.

I could, of course, go on about other games released by EA, like the Medal of Honor and NFS series and Spore.. not to mention DRM methods, but that’s for another rant…

(source: gamingpodcast.net/forum)

0 thoughts on “The American Entertainment Industry is Contributing to Global Piracy!”

  1. With regards to TV and movies, I for one do not care. I realized a long time ago that american moviecompanies and american television producers don’t give a rat’s ass about europe or other parts of the world. They make movies and TV series for the home audience. If they make a little extra cash selling the series abroad or get some revenue from the box office in Europe, that’s just a little extra gravy to them. Maybe I’m just jaded or something, or just gave up fighting the inevitable, but that’s the situation.

    Games however, are a whole different matter, and I whole heartedly agree with everything you said, though I would not be so narrow as to single out EA alone.

    So keep releasing stuff half a year later in one part of the world, and keep seeing masses of people pirating your releases….

  2. Yeah, you sound a bit Jaded. I’m not sure if they feel our shows wouldn’t have a great impact abroad due to cultural differences and such, but still.

    There are plenty of neat shows on BBC that I’d love to see but we never bring them here… we ‘reproduce’ them with new actors and hope they work (ie. The Office)

    The thing is, with our current global economy you’d think they’d jump on the chances especially with online TV show websites and such, like hulu.com and others. Giving everyone a chance to be attached to our entertainment industry here in the States.

Leave a Reply

Your email address will not be published. Required fields are marked *

Related Post

Gears of War 2 For PC: No – Piracy is BadGears of War 2 For PC: No – Piracy is Bad

The last few weeks we’ve often brought up, on the gaming podcast, our reasons behind why Gears of War 2 wouldn’t be a PC title and only an Xbox 360. Our theory was more of a marketing tactic, assuming there would be no PC version because Microsoft wants to focus the attention of their big titles to the Xbox 360 as it’s a real gaming platform and they want more attention on it.  We might have been wrong.

In a recent interview, IGN asked Epic’s Cliff Bleszinski some pointed questions about the PC release. Like us, everyone has been questioning the move to NOT release Gears of War 2 on the PC especially considering the first game made a PC debut and Epic has always been a big PC developer. Turns out, Epic is utilizing the Xbox 360 as a nice big can of DRM.

“Here’s the problem right now; the person who is savvy enough to want to have a good PC to upgrade their video card, is a person who is savvy enough to know bit torrent to know all the elements so they can pirate software.” (ign)

Following this answer he confirmed with a definitive no that we won’t see GoW2 on the PC. Of course, they also underscore the fact that the PC can have a wild array of hardware chipsets for video cards and catering to the masses with compatibility is pretty much a nightmare. A system with great DRM and a closed hardware platform is hard to pass up.

(more…)

Wii Will Beat PS2 in Sales, PS3 Like GameCube?Wii Will Beat PS2 in Sales, PS3 Like GameCube?

If the sales continue as they have been for Nintendo and their little white Wii, you’ll be looking at the top-dog for overall console says–best selling console ever. This would push Sony’s PlayStation 2 to the second spot of awesome console victories over the last seven generations of gaming hardware.

gamecubeBefore Sony fans unite to comment storm, remember, the PS2 had a lot of great games and continues to have games coming through for its console. People are still debating the life-span of the Wii product line, regardless to overall sales figures while the PS2 no doubt had a long live and still continues to have a long life, heck 30%+ of gamers still play the darn thing. Sony has been able to utilize the PS2 and its profitability to glide through the initial PS3 sales slump and get the momentum growing for their current generation console.

Yet, some folks are comparing the PlayStation 3 to the GameCube in terms of sales performance.

“During the first 26 month period, the PS3 sold 6.79 million units in the U.S., compared to 6.75 million GameCubes during its first 26 months. While the GameCube finished a distant third last generation, the console was profitable for Nintendo.” (Kotaku)

Before you get out your flame pens, this analogy wasn’t constructed by me, I’m merely the messenger. Again, to defend Sony (read: put on  my flame retardant outfit) Sony’s console is slowly building momentum, depending on who’s statistics you read anyway, and their product will eventually become a profitable sale. The GameCube was profitable as well but boasted “dozens” of great games to play while the PS3 obviously is pushing to become the hardcore gamers console of choice with top tier graphics, blu-ray playback and a free online service. GameCube was really just a cube that played some games, a one-trick-poney as it where.

It still feels odd to say Nintendo is winning and Sony isn’t winning (I avoid the term losing to yet again to kill the flames) and… Microsoft?

Microsoft, in my opinion, is in the best possible situation. They’re not being targetted as the number one console and being critizised for holding such a position and they’re not dragging near the bottom to be poked fun at by the industry and bloggers around the world (mainly, the United States.) They’re stealthing by with good sales compared to the last generation console by “improving its fortunes.” The Xbox 360 “sells 18 percent faster than its predecessor, according to NPD figures, and even turned a profit, something the original Xbox never did” according to VentureBeat.

The PlayStation 3 has many years ahead of it and we’re sure plenty of gamers will eventually buy into the console because the technology within that black box is designed to last many years. Considering only 30% of the United States is rolling with an HD-TV it’s not surprising they’re not jumping at the opportunity to own a PlayStation 3. Why is the news all over the PlayStation 3 and talking trash about it? Sony was the console to beat when the PlayStation 2  reigned the industry, to see the console go from #1 to #3 in a single generation is shocking but not new; we saw Nintendo suffer the same fate when the PlayStation originally launched.

But, is the PS3 like the GameCube? There are too many factors to make that comparison, especially considering the growth in the game industry, the growth of storage and video technology and the general acceptance of video games. Hell, you can buy video games at convenience stores in the United States now, the industry isn’t the same as it was in 2001.

Please discuss…but don’t shoot the messenger. 🙂

Gaming Podcast 118: Jump The SharkGaming Podcast 118: Jump The Shark

The gaming podcast of the week, the best gaming podcast on the planet! No, just kidding. This week we’re taking a look back at Starfox, we’re reading off some great community questions, covering history on Dave Arneson and hitting up some news:

  • podcast-200x200Will Wright Leaves Electronic Arts
  • Nintendo Wii Bringing Video Download
  • Nintendo Wii Manufacturing Costs down 45% since launch
  • RockStar connecting Flash games and the Nintendo DS
  • Dave Arneson Dies at Age 61
  • Electronic Arts Want Their Brass Knuckles Back

Thanks for the great responses this week, as always, we’re also asking a question of the week: Is anyone else angry that Wizards of the Coast came out of nowhere to buy TSR, Inc back in the day?