Gears of War 2 For PC: No – Piracy is Bad

The last few weeks we’ve often brought up, on the gaming podcast, our reasons behind why Gears of War 2 wouldn’t be a PC title and only an Xbox 360. Our theory was more of a marketing tactic, assuming there would be no PC version because Microsoft wants to focus the attention of their big titles to the Xbox 360 as it’s a real gaming platform and they want more attention on it.  We might have been wrong.

In a recent interview, IGN asked Epic’s Cliff Bleszinski some pointed questions about the PC release. Like us, everyone has been questioning the move to NOT release Gears of War 2 on the PC especially considering the first game made a PC debut and Epic has always been a big PC developer. Turns out, Epic is utilizing the Xbox 360 as a nice big can of DRM.

“Here’s the problem right now; the person who is savvy enough to want to have a good PC to upgrade their video card, is a person who is savvy enough to know bit torrent to know all the elements so they can pirate software.” (ign)

Following this answer he confirmed with a definitive no that we won’t see GoW2 on the PC. Of course, they also underscore the fact that the PC can have a wild array of hardware chipsets for video cards and catering to the masses with compatibility is pretty much a nightmare. A system with great DRM and a closed hardware platform is hard to pass up.

If Epic is going to take this route, will we see other major PC developers take the same road? Had the Xbox 360 been a failure, developers would continue to rely on the PC as their platform of choice for many franchises. Now, with the 360 vibrant and popular, developers are able to build a closed platform game with a high degree of safety against piracy.

Although pirates can produce hacked 360 games, it’s not nearly as easy to get them, create them and make them work on a stock Xbox 360 console. It’s not about making it impossible to pirate, it’s about making it hard enough that gamers will justify purchasing over the work of making the game function on their 360.

If I were a die-hard PC gamer, I’d be afraid of this movement. You’re running bleeding edge hardware that developers are afraid to take advantage of because you might just push the game to a torrent site. And, why would they cater to the bleeding edge customers when all the others don’t have hardware strong enough to play the game.

The chipset excuse seems a bit weak, we’ve always had hardware that’s been good and hardware that’s been old and crusty yet developers do their best to try to accomodate the middle end and high end systems leaving the “System Requirements” specifications on the box to do the rest. Are they just making excuses so they can protect the integrity of their game from would-be pirates?

0 thoughts on “Gears of War 2 For PC: No – Piracy is Bad”

  1. I think it’s legit. And pirates deserve to get the blame. They wanna steal games? Fine – let’s see how they react when all there is to pirate is Cabella’s Duck Hunt.

  2. I think it’s legit. And pirates deserve to get the blame. They wanna steal games? Fine – let’s see how they react when all there is to pirate is Cabella’s Duck Hunt.

  3. 360 is a different beast. It doesn’t have internet access like the PC. It doesn’t have BitTorrent. And do you know how much trouble it is to mod an Xbox 360? It’s more convenient to rent a game. (And cheaper.)

  4. 360 is a different beast. It doesn’t have internet access like the PC. It doesn’t have BitTorrent. And do you know how much trouble it is to mod an Xbox 360? It’s more convenient to rent a game. (And cheaper.)

  5. Hack and be hacked!! Hack the Planet!!!
    360 will be so Hacked so Cracked that Microsoft will wish there was a PC version!!!
    Even MS will conform and create new (HardWard GPL Licence )!! Updates will give the 360 more functionality!!! Run Windows XP,Windows Vista,Windows 7, Linux 100% !!!free online gaming. 360 will become the new seconed PC Box to own, alongside PS3!!!

    the futrue is bright the future is whatever we make it!!( power to the people)!!!

  6. Hack and be hacked!! Hack the Planet!!!
    360 will be so Hacked so Cracked that Microsoft will wish there was a PC version!!!
    Even MS will conform and create new (HardWard GPL Licence )!! Updates will give the 360 more functionality!!! Run Windows XP,Windows Vista,Windows 7, Linux 100% !!!free online gaming. 360 will become the new seconed PC Box to own, alongside PS3!!!

    the futrue is bright the future is whatever we make it!!( power to the people)!!!

Leave a Reply

Your email address will not be published. Required fields are marked *

Related Post

Sony Responds To Crashing Sales with Management ShiftSony Responds To Crashing Sales with Management Shift

ps3Sony Computer Entertainment Europe has made some leadership changes in response to their in-ability to get things going in the sales department of the PlayStation 3. Gamer’s continue to refuse to believe the PlayStation 3 is in a bad situation by explaining how badly Microsoft’s Xbox 360 is doing in Japan and Europe compared to the Sony console. And, of course, the Wii isn’t competition to Sony.

“Andrew House, Chief Marketing Officer and Group Executive of Sony Corporation, has been named President, Chief Executive Officer (CEO) and Co-Chief Operating Officer (Co-COO) of Sony Computer Entertainment Europe (SCEE) as of May 1, 2009.” (smarthouse.au)

We’ve been told this is the year of the PS3, this is when they bring it all together. Nintendo’s losing some of their grip on the industry with slower sales, even in Japan. The economy isn’t playing nice with any of the consoles and sales continue to drop, reportedly 17% in March compared to last years numbers.

Australia isn’t proving to be any help to Sony, “for example in Australia a consumer can now buy the Xbox 360 for $299 and a separate Blu ray player and DVD upscale player for $199. Combined this is $200 under the recommended retail price for a Sony PS3.”

Here in the United States, we’ve bought more Wii balance boards than PlayStation 3 consoles. One can argue that the Wii is a novelty system but that really casts a dark shadow on the PlayStation 3. The PS3 is being beat out by a novelty item? Can the new SCEE management change the direction of Sony?

Episode 399: On the PrecipiceEpisode 399: On the Precipice

Only one more episode til the landmark episode that will see Paul ending his tenure as a regular podcast host in this lengthy episode after the week off. The banter is so off the charts, over an hour had to be cut and will be available in a future outtakes episode – as Paul and Scott agree to do a special Dr. Who episode in the near future too. Oh, and Jonah lost his day job.

The news this week includes:

  • Nintendo names a new leader after sudden death of CEO
  • Nintendo partners with Niantic Labs for Pokemon on mobile
  • Hi-Rez Studios: Players make the content everyone is trying to monetise
  • Frostbite: the PS3 CELL retarded the industry significantly
  • Windows 10 on Xbox One is called “OneCore

We need listener feedback for Paul’s goodbye next episode, so write in and let us know what you remember most about Paul!

PlayStation 3 Online Community Matches 360PlayStation 3 Online Community Matches 360

Although PlayStation 3 is still third in worldwide sales, behind the Xbox 360 by about 5-million units, the PS3 community services now have as many online gamers as Xbox 360 says Sony. Sony posted on their blog saying, “with 14 million active accounts and 273 million pieces of content downloaded, we know that you’re thirsting for this digital entertainment.”

Although US sales of the 360 are killing the PS3, the community membership does give gamers a reason to get online with the PS3. Nobody wants to buy into a console that has very few active online games or an easy way to find friends (*cough* Wii). Having 14-million users helps them bridge the sales gap by building gamer confidence. Social networking is the new term; gamers want to socialize with each other online and with their consoles.

Microsoft recently announced their 14-million subscriber base and continue to update folks when they hit big milestones. The main difference, LIVE is a subscription system — those 14-million gamers are also paying for the service (we’re not sure if silver memberships count in that figure) and this means income for Microsoft while Sony does their service for free.

Although Microsoft is making money on their service, no doubt Sony will bypass their total membership because it has no cost barriers to play. The biggest cost barrier to get on Sony’s network is the PS3 itself and many gamers hold out for price drops which aren’t coming anytime soon (so says Sony). However, building a larger community on a free network allows Sony to siphon gamers to buy downloadable content, games, music, movies and all the goodies that go with these services.

It seems a better idea to triple your audience with a free service knowing a large amount of “hardcore gamers” attach themselves to the easy to buy content on said service. So, is it better to make US $50.00 a year on half the population or give triple that population an opportunity to spend more money on content?

“Thanks to all of you, PS3’s momentum is stronger than ever. There are nearly 17 million PS3 systems around the world, and in the United States, PS3 hardware sales are up nearly 100 percent from where we were at this time last year. Software sales have tripled from a year ago. Yes, we’re proud about everything we’ve accomplished, and we’re even more psyched about where we’re going with our holiday software lineup” (playstation.com)

Eventually gamers may have access to Sony’s Home project, which could raise the community figures and give Xbox 360 something less to brag about. Although, we’re sure Sony would rather be boasting “number one” console again, at least they’ve finally got a win on their side because 14-million users is only the beginning for them.

Plus, it’s hard to argue free.