Storage Solutions for Fall Update

Are you one of those that have a diskless (or low flash disk) based Xbox 360? We’ve been wondering, ourselves, what Microsoft was going to do to “fix” the fact that the upcoming Fall Update is going to require 128MB of disk space.

It seems they’re going to hand you either a 512MB memory card or a 20GB Hard Disk for the price of $20.00. If you’ve got the $20.00, this would be the best route to go as 20GB is way more than a free 512MB flash card. You’ll be hard up to find 20GB anywhere for a buck a gigabyte – definitely a good deal.

Unfortunately, tonights gaming podcast will still have us pondering the news as we’ve already recorded it and asked the question “what are they going to do?” If you want to see if your console qualifies for the storage upgrade, head to Microsoft’s website with your serial number and console ID handy.

(Thanks, GameStooge)

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Episode 246: Computer SpecsEpisode 246: Computer Specs

CES 2012 is going strong, as Jonah and Jordan do tonight’s podcast without Paul, who is packing for a trip. This week’s Gaming Flashback is the notorious Custer’s Revenge, and a punch of intriguing news and rumors comprise this week’s topics:

  • Fallout MMO rights belong to Bethesda as Interplay settles
  • Pachter sez there’s “zero chance” of PS4 at E3 2012
  • Rumor: Next Xbox tablet-based?
  • Rumor: Kaz Hirai to return as president of Sony
  • Diablo III release held due to South Korea (from GameFront)

Plenty of Reader Feedback this week, which is good because we forgot to include a Question of the Week this time.

Smart Business Choices During Economic DownturnsSmart Business Choices During Economic Downturns

Many game studios are being dropped following a bit of an economic downturn in the United States and globally. Activision has to deal with being agile enough to survive the economic times like anyone else and has dropped a few games that had great potential.

Gamers continue to ask the question, “why?” when some of their highest potential games were dropped to the floor. Ghostbusters and Brütal Legend are a couple examples of games with eager fans already salivating prior to its launch. Some of these fans are a bit ticked off that Activision named them as dropped franchise opportunities.

People ask why a company holds one “mediocre” title while getting rid of other potentially awesome ones. Don’t forget, this is a business and a good studio/publisher is going to make good business decisions without emotional attachments – those that bring emotions into play may end up with a highly valued product (to them) with no additional potential and lower revenue. This isn’t to say developers cannot be passionate about their games and their industry, they just have to build games gamers will buy and continue to fall in love with release after release.

Activision CEO Bobby Kotick is one of these business savvy individuals who knows where investors will find profits for the future, and he also know how to manage employees, with the use of software like this sample pay stub for payments and more.

“[Those games] don’t have the potential to be exploited every year on every platform with clear sequel potential and have the potential to become $100 million dollar franchises. … I think, generally, our strategy has been to focus… on the products that have those attributes and characteristics, the products that we know [that] if we release them today, we’ll be working on them 10 years from now.” (1up)

Ghostbusters is a great example of a title which could be well received and fun to play but probably wouldn’t be an exploitable franchise. The game, based on a popular movie, has limited potential for yearly releases and huge franchise success. Ghostbusters fans would probably disagree, but that’s when emotion comes into play. Think dollars and cents, not awesome fun gaming.

Oddly enough many of these business decisions from Activision, Electronic Arts and other big publishers arrive when the economy is in free fall and investors are eying your revenue potential. People make their most important and, usually, unfriendly business decisions when their company is at risk.

It’s sad to think money comes first and entertainment value comes second but we’re not the ones trying to make a profitable living in the industry. Put yourself in Kotick’s shoes as he walks into a board meeting to discuss future plans, road maps and profitability – you’d do what you have to do to keep your job, right?

Episode 400: So Long, PaulEpisode 400: So Long, Paul

Well, the fateful day has come on this landmark podcast, as Paul says farewell as a regular podcast host. We can all look back at Jonah’s debut in episode 200, with the knowledge that the next episode will make him the longest running host or co-host on the show – and that’s just scary. A former host leaves a message as well.

This week’s news includes:

  • Creator of My Little Pony: Friendship is Magic is crowdfunding a fighting game
  • Xbox head discusses why Final Fantasy 14 is not on Xbox One
  • Pachter: “The console installed base is as big as it’s ever going to get”
  • Andrew House: the PS4 is struggling against censorship in China
  • Analyst: 30 million VR headsets by 2020

The Question of the Week: “What’s the creepiest videogame you ever played?”