Broken RockBand 2 Drum Pads, Best Buy Retarded

We purchased Rock Band 2 and the Drum Kit on the week of launch, having played on the drums for about a month we’ve already broke them. This time, however, it’s not the foot pedal, but the blue and yellow drum heads, now having smashed little holes in the center.

It’s not abuse when the object of the game is to hit the pads with sticks, right? Hopefully not, as we’re not the first to beat the pads to the breaking point using standard pressure and part-time play. In the full month we’ve had little time to really rock out with Rock Band 2 but we play when we can. It seems a bit early to already have blown out the pads.

The issue is simple: the blue and yellow pads have a dent/hole under the rubber surface, pressing down on the pad allows you to easily feel the plastic “button” which executes the hit. The middle of these two pads can be seen sunk in while the red pads center is popping up as if the rubber has let go from the surface and risen. Needless to say, the “bounce back” on the pads was gone.

Unfortunately, I didn’t take a photo of the busted instruments before returning it to Best Buy. Being the smart gamer that I am, I was sure to purchase a two-year extended warranty right from Best Buy prior to walking out with the initial purchase. Although a nice red paper arrives in the box that says “do not return to retail outlet” if it breaks, my warranty allowed me to do so upon destroying the set.

Of course, Best Buy was out of stock in the “Wireless Drum Kit” version of Rock Band 2, only having the “Special Edition” (translation: comes with everything.) Best Buy refused to swap out the drums from the Special Edition kit and their computers “were down” so they couldn’t find any stock numbers or estimates on new kit arrivals.

Computers are down?

I asked Best Buy to call up local stores in the area to see if they had any on the store floor but Best Buy is completely and utterly useless if their computers are down. They have absolutely no method of calling any other nearby stores unless the computers are up; apparently, they do not keep a store phone record on paper anymore so they couldn’t help me.

Best Buy doesn’t know how to dial a phone directory to find local stores and I sure as hell wasn’t going to oblige them with a Circuit City next door. They returned my busted product for a cash refund (including my two-year warranty) and I walked over to Circuit City and got myself a new one with a warranty.

I commend Best Buy for giving me a full cash refund, especially since I purchased it on a credit card and used my Reward Points card. I commend Circuit City for having them in stock and pray they’re still in business for the life of my warranty.

I am saddened that Best Buy is retarded when it comes to technology and not having a secondary method to help customers when their computers are on the fritz. I am saddened to see Rock Band 2‘s drum kit to fail after a month of gaming.

0 thoughts on “Broken RockBand 2 Drum Pads, Best Buy Retarded”

  1. If you purchased the 2 yr plan just call the number and have them pay for the shipping back. Granted your gonna spend some time with out Rock band for a week or 2 , but they’ll send you a gift Card for the Amount of the purchase – the service plan.

    LOL …how you think i got rock band 2….hehe
    I just sent RB1 back last week….lol

  2. If you purchased the 2 yr plan just call the number and have them pay for the shipping back. Granted your gonna spend some time with out Rock band for a week or 2 , but they’ll send you a gift Card for the Amount of the purchase – the service plan.

    LOL …how you think i got rock band 2….hehe
    I just sent RB1 back last week….lol

  3. Yeah, the problem I had was I didn’t want to lose the time waiting. That’s the worst part; I do have the old RB1 kit, but I bought the new one, want to use the new one and I want to use it now ๐Ÿ™‚

  4. Yeah, the problem I had was I didn’t want to lose the time waiting. That’s the worst part; I do have the old RB1 kit, but I bought the new one, want to use the new one and I want to use it now ๐Ÿ™‚

Leave a Reply

Your email address will not be published. Required fields are marked *

Related Post

Episode 347: Final FantasyEpisode 347: Final Fantasy

This week’s podcast features the Gaming Flashback of Final Fantasy VI, which takes up a third of the podcast as Paul and Jordan enthuse about the Japanese roleplaying game at length – so much so, that some news items were skipped over due to running length. Jonah prepares for his trip to PAX East 2014 for the weekend. He also proclaims Emperor Palpatine dancing in Kinect Star Wars the best thing to ever happen for Star Wars.

This week’s news includes:

  • Amazon says FireTV will boost mid-market games
  • Borderlands 2 Vita bundle hits on May 6, game launches May 13
  • Molyneux predicts Kinect-less Xbox One
  • Microsoft looking into Xbox 360 emulation through Xbox One

A lot of Listener Feedback this week, and the Question of the Week is โ€œWhat mobile games have you played recently?โ€

Are Game Controllers Too Complicated?Are Game Controllers Too Complicated?

The same company that brought us the NES Advantage has proven the Wii control scheme isn’t as bad as critics speculated. The beauty of adding the “waggle” technology is limiting your button count to a reasonable level without overwhelming gamers.

We’re seeing casual gaming on the rise both in the press and in the public. Yet, each “next generation” console brings new features and functionality to the consoles, games and accessories. Since NES birthed the SNES we’ve seen button count increase on controllers.

Nintendo has usually been conservative on buttons, trying to work “shape” over sheer volume of buttons, barring the C button count on the N64 controller. Nintendo controllers change shape with each generation and they’ve evolved, not innovated, their way around with the Wii control scheme. Each function of the controller exists, on its own, in other products but nobody has built a fully functional controller in such a way for a game console until now.

Sony took pieces of this concept in their PS3 controller and its ability to detect “tilt.” Xbox 360 stuck with the beefy controller with lots of buttons and analog sticks. Not just a D-Pad but two analog sticks and a ton of buttons to press, some pressure sensitive as well. What of our next-generation console? Maybe a few new buttons?

Or, maybe a few new motions? Wii evolved the control scheme and Sony validated their decision, what’s next? Are the controllers just too damn complicated in today’s world? Or, perhaps limiting the buttons brings in more gamers, like Grandma and Grandpa, to play your console as well.

(more…)

Wii Will Beat PS2 in Sales, PS3 Like GameCube?Wii Will Beat PS2 in Sales, PS3 Like GameCube?

If the sales continue as they have been for Nintendo and their little white Wii, you’ll be looking at the top-dog for overall console says–best selling console ever. This would push Sony’s PlayStation 2 to the second spot of awesome console victories over the last seven generations of gaming hardware.

gamecubeBefore Sony fans unite to comment storm, remember, the PS2 had a lot of great games and continues to have games coming through for its console. People are still debating the life-span of the Wii product line, regardless to overall sales figures while the PS2 no doubt had a long live and still continues to have a long life, heck 30%+ of gamers still play the darn thing. Sony has been able to utilize the PS2 and its profitability to glide through the initial PS3 sales slump and get the momentum growing for their current generation console.

Yet, some folks are comparing the PlayStation 3 to the GameCube in terms of sales performance.

“During the first 26 month period, the PS3 sold 6.79 million units in the U.S., compared to 6.75 million GameCubes during its first 26 months. While the GameCube finished a distant third last generation, the console was profitable for Nintendo.” (Kotaku)

Before you get out your flame pens, this analogy wasn’t constructed by me, I’m merely the messenger. Again, to defend Sony (read: put onย  my flame retardant outfit) Sony’s console is slowly building momentum, depending on who’s statistics you read anyway, and their product will eventually become a profitable sale. The GameCube was profitable as well but boasted “dozens” of great games to play while the PS3 obviously is pushing to become the hardcore gamers console of choice with top tier graphics, blu-ray playback and a free online service. GameCube was really just a cube that played some games, a one-trick-poney as it where.

It still feels odd to say Nintendo is winning and Sony isn’t winning (I avoid the term losing to yet again to kill the flames) and… Microsoft?

Microsoft, in my opinion, is in the best possible situation. They’re not being targetted as the number one console and being critizised for holding such a position and they’re not dragging near the bottom to be poked fun at by the industry and bloggers around the world (mainly, the United States.) They’re stealthing by with good sales compared to the last generation console by “improving its fortunes.” The Xbox 360 “sells 18 percent faster than its predecessor, according to NPD figures, and even turned a profit, something the original Xbox never did” according to VentureBeat.

The PlayStation 3 has many years ahead of it and we’re sure plenty of gamers will eventually buy into the console because the technology within that black box is designed to last many years. Considering only 30% of the United States is rolling with an HD-TV it’s not surprising they’re not jumping at the opportunity to own a PlayStation 3. Why is the news all over the PlayStation 3 and talking trash about it? Sony was the console to beat when the PlayStation 2ย  reigned the industry, to see the console go from #1 to #3 in a single generation is shocking but not new; we saw Nintendo suffer the same fate when the PlayStation originally launched.

But, is the PS3 like the GameCube? There are too many factors to make that comparison, especially considering the growth in the game industry, the growth of storage and video technology and the general acceptance of video games. Hell, you can buy video games at convenience stores in the United States now, the industry isn’t the same as it was in 2001.

Please discuss…but don’t shoot the messenger. ๐Ÿ™‚