The guys were unable to find news for a good podcast, and instead did a Jackbox Party. Enjoy the goofing around!
Special Episode: Jackbox Party Time
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Rhythm Gaming Saturation Point?Rhythm Gaming Saturation Point?
Rhythm Gaming is all the rage, or is it? Turns out Guitar Hero: World Tour didn’t meet or exceed the figures they hit with Guitar Hero III. Where GH3 brought in $115 million in the first week, GHWT brought in $67 million in the same time frame.
Why?
There are plenty of factors that could cut down the sales units, considering those that can purchase Guitar Hero World Tour don’t have to purchase additional instruments to play the game like they played GH3.
- Rock Band 2: This game arrived before Guitar Hero 3 and folks went for this game instead because it was first to launch. Some gamers have to make a choice on which to purchase because they can’t buy both.
- Hot Games: Although Rhythm gaming can be fun, a lot of great games are arriving this season so gamers have to make some big decisions.
- Economics: The economy isn’t exactly thriving right now and retail outlets are already predicting less than stellar numbers.
- Saturation: Since the original Guitar Hero game, we’ve had a number of titles from Activision including their Aerosmith edition and Harmonix pulling out Rock Band and Rock Band 2. There is talk of a Hendrix version and a Metallic release – how much is too much?
We know people love charts, so here is another to toss at you via Kotaku:

Guitar Hero World Tour Sales, via Kotaku
The break down from Guitar Hero 3 to World Tour is obvious, also apparent is the shift in console when buying into the rhythm gaming franchises. The Wii has started taking more market share, odd considering the DLC isn’t there, and the PS3 is showing its lackluster sales of the console by growing in proportion but not excelling to grab huge share (PS3 fanboys attack!). Sony kicked ass by taking control of the share using their PlayStation 2 with Guitar Hero 3, but has lost that lead for the World Tour.
Will these lower sales figure change the future roadmap for Activision in their Guitar Hero franchise or are they satisfied taking home $67 million in the first week of the launch. That is still a lot of money and probably doesn’t even consider any money they could (or will) potentially make on the World Tour hardware.
Luckily, the rhythm gaming content doesn’t get old with age, it just gets more classic. No doubt Guitar Hero World Tour will be landing in homes over the holidays and into 2009.
Episode 255: The Darkness II ContestEpisode 255: The Darkness II Contest
Dan Quick returns again to cover for Paul Nowak, and this week, the Gaming Podcast is offering free copies of The Darkness II Limited Edition, which comes with the main game and some free DLC. The guys are giving away an Xbox 360 version and a PlayStation 3 version. To win, just listen to the podcast and post what your favorite scary movie is.
The game news this week includes:
- Ex-SCEE senior VP Phil Harrison joins Microsoft’s European team
- DOOM developer John Romero has “plans” for “old school” shooter
- EA defends Mass Effect 3 From Ashes DLC data being on disc
- Notch settles with Bethesda over “Scrolls” trademark
- DICE: 2GB RAM won’t be enough for next gen consoles
- Angry Birds theme park to open in Finland
- GAME puts itself up for sale, GameStop interested
- Diablo III release date announcement “in a few days“, no PvP in launch version
And yes, they know that the announcement was just made today – May 15th release date for Diablo III.
The contest to win either the Xbox 360 or PlayStation 3 version of The Darkness II will run this and next week, with the winners announced in Episode 257.
Little Big Planet – Release Date: October 21Little Big Planet – Release Date: October 21
If there is one time this year to pickup a PlayStation 3, it’s going ot be on October 21st when Sackboy jumps onto the scene with Little Big Planet. You don’t have to be a casual gamer to have a desire to play Little Big Planet and we’re sure to see that in upcoming reviews.
The question really comes down to, will Little Big Planet move consoles off the shelf? In theory, had the console been more reasonably price, you’d probably get a huge pop in sales. As it stands, you’re asking customers to spend above and beyond on a console just to play a 2D-Style platformer. No matter how fun the product is, and it will probably be fun in epic proportions, John Q. Public isn’t going to run out and drop large bills for the game.
Proof of that can be seen in the huge sales increase when Microsoft dropped their pricing structure. Gamers who were not current generation compatible ran out to pickup the console and the shelves went empty. No doubt Little Big Planet will move a few consoles, for those on the edge of PS3 readiness… but it won’t be long lived and it won’t be as epic as this title will.
