Gaming Podcast’s Jonah Falcon and Shack News’ T.J. Denzer do a totally-not-ripping-off-Zero-Punctuation’s-Let’s-Drown-Out video of the former playing Bus Simulator 18 as they discuss some of the news of the day.
VIDEO: GamingPodcast Plays Bus Simulator 18
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Episode 534: Epic ExclusiveEpisode 534: Epic Exclusive
There was a lot of shocking news in the past week — unfortunately, Jonah was at PAX East, so last week’s episode ended up not being published. But there’s still more news this week.
The news includes:
- Borderlands 3 might be an Epic Store exclusive
- Videogame news subreddit closes for 24 hours to protest bigotry
- John and Brenda Romero working with Paradox on new strategy IP
- Sony unveils PSN refund policy
Let us know what you think.
Retro FlashBack: DragonFire (Atari 2600)Retro FlashBack: DragonFire (Atari 2600)
Now here is another interesting video game for the Atari 2600, the game Dragon Fire consisted of two game screens, one which you ran across a bridge while fireballs were shot at you, you had to duck or jump over the fireball. This screen was a side-scroller style screen (although it doesn’t actually scroll), at the other end of the bridge was a castle door which you’d enter to get to the next screen.
The second screen was more classic “overhead but not really” screen where you ran around this black screen picking up treasures while a dragon at the bottom shot fire at you from below.
As the game increased in level jumping fireballs became more challenging (on the first screen) as you ran because they would come quicker, more often. The second screen would get very difficult very quickly as the dragon would increase in speed and fireball spitting. You could tell how hard the dragon would be as it would change colors from lighter to darker black as you progress stages.
When you finished collecting all the treasure an exit would pop up in the corner and you had to run to it without being burned by the fireballs, that dragon would turn from left to right nearly instantly too! Then, you’d jump into the exit and be back on the bridge again, but this time it was harder. You could die up to 7 times before the game was over (just to show you how hard it is, they gave you a bunch of lives).
The game was tough, frustrating, hard to replay because you were just so nervous and jittery from the last attempt. Graphics were “okay,” nothing to rave at but it was, after all, the 2600.
You can hear all we had to say about DragonFire for the Atari 2600 on Episode 79 of the TD Gaming Podcast!
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Episode 575: Resident Rock of AgesEpisode 575: Resident Rock of Ages
This week’s episode features a Gaming Flashback about… nothing. The week before the PC Gaming Show and PlayStation 5 show is kinda slow, but there was some chatter in the industry.
The news topics feature:
- Resident Evil 3 will not receive any DLCs or significant updates in the future
- Elite Dangerous: Odyssey will let players walk around
- The Rock of Ages 3 open beta starts on June 9th
- Persona 4 Golden reportedly heading to PC this week
Let us know what you think.
