Gaming Podcast’s Jonah Falcon and Shack News’ T.J. Denzer do a totally-not-ripping-off-Zero-Punctuation’s-Let’s-Drown-Out video of the former playing Bus Simulator 18 as they discuss some of the news of the day.
VIDEO: GamingPodcast Plays Bus Simulator 18
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Gaming Flashback: Lode RunnerGaming Flashback: Lode Runner
Lode Runner, a game many of us logged hundreds of hours upon. Lode Runner has a great deal of replay value thanks to its great map editor. The game was first published by Broderbund in 1983, but was first prototyped by Douglas Smith, an architecture student at the University of Washington.
The Lode Runner prototype was called Kong and was originally written for a Prime Computer 550 minicomputer on campus, but shortly after it was ported to the VAX minicomputer. Originally programmed in FORTRAN and utilized only ASCII character graphics (the most basic of characters).
In September of 1982 Smith was able to port it to the Apple II+ (in assembly language) and renamed it to Miner. In October of that same year he submitted a rough copy to Broderbund and he’s said to have received a one-line rejection letter, “Sorry, your game doesn’t fit into our product line; please feel free to submit future products.”
The original title had no joystick support and was developed in full black and white…not exactly exciting. So, Smith then borrowed money to purchase a color monitor and joystick and continued to improve the game. Around Christmas of 1982, he submitted the game, now renamed Lode Runner, to four publishers and quickly received offers from all four: Sierra, Sirius, Synergistic, and Brøderbund.
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Episode 594: Sony, Swimsanity and TurkeyEpisode 594: Sony, Swimsanity and Turkey
This is the third attempt in as many weeks at making an episode.
There’s no real news items this Thanksgiving as the podcast is giving away free Swimsanity codes and talk about the games they’ve been playing that month.
Let us know what you think and win a Swimsanity code.
Episode 474: That Splat Ain’t MayoEpisode 474: That Splat Ain’t Mayo
This week’s episode not only has a Gaming Flashback, but a Gaming History as well. The Flashback looks at the hardware intensive PC game Crysis, while the Gaming History looks at one of the bigger crowdfunding fiascos, Starforge. Jonah also reminds viewers that the “mayo” in the Splatfest for Splatoon 2 probably wasn’t actually mayo.
This week’s news items include:
- Lexington video game company sues after personal information posted online
- New game combines monster taming and Stardew Valley
- Respawn: “We’re doing more Titanfall“
- Destiny 2 will not offer customization of imported characters
Question of the Week: “What two games would you like to see combined?”
