Gaming Podcast’s Jonah Falcon and Shack News’ T.J. Denzer do a totally-not-ripping-off-Zero-Punctuation’s-Let’s-Drown-Out video of the former playing Battle Chief Brigade Deluxe as they discuss some of the news of the day.
VIDEO: GamingPodcast Plays Battle Chef Brigade Deluxe
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Episode 504: Very Very LateEpisode 504: Very Very Late
This week’s episode is very late thanks to Jonah having to prep for E3, which much of the podcast focuses on. There’s even a massive argument between Jonah and TJ about which film was better: Tron or Tron: Legacy, while Tron 2.0 gets its love as well. This week’s Gaming Flashback is Microsoft’s most popular JRPG, Blue Dragon.
The news items include:
- Capcom registers Devil May Cry 5 site, fueling E3 2018 rumors
- Ubisoft confirms E3 reveal of Assassin’s Creed Odyssey
- Rumor: Microsoft to reveal three Gears of War games at E3
- Rumor: Rocksteady to announce a Superman game at E3
What do you expect from E3? Let us know.
Episode 694: Baldur’s StarfieldEpisode 694: Baldur’s Starfield
As Starfield readies its launch, Baldur’s Gate 3 gets a ton of updates.
The news includes:
- Star Wars: Dark Forces is getting the Nightdive remaster treatment
- Xbox must have mobile presence if it’s going to thrive, Phil Spencer says
- No Man’s Sky adds its first new race in its biggest update of the year
- Citizen Sleeper 2 announced
- League of Legends is ditching Mythic items
All this and Listener Feedback.
Mass Effect 3: What REALLY Went Wrong, And How To Fix ItMass Effect 3: What REALLY Went Wrong, And How To Fix It
NOTE: THIS ARTICLE DISCUSSES THE ENDING AND EVENTS OF MASS EFFECT 3. DO NOT READ IF YOU DO NOT WISH THE GAME TO BE SPOILED FOR YOU.

In this day and age, one learns to take internet outrage with a heavy dollop of salt. The videogame community tends to be reactionary in the worst way, for a few reasons: they tend to be young, they tend to express their immediate feelings almost as a stream of consciousness, and let’s face it, the Greater Internet Dickwad Theory comes into play as well.
When it comes to game endings, when I hear that the community is upset about a game’s ending, I almost always take that as a good sign that the ending is daring and provocative. For example, there was an outcry over the abruptness of the ending of Halo 2, which had the nerve to conclude with a cliffhanger. The 2009 Prince of Persia reboot ended with the player undoing all of the work to free an ancient evil god they’d just imprisoned.
So when I heard that there was a growing outcry about the endings of Mass Effect 3, my interest peaked, because invariably, that meant the story was provocative and daring, instead of predictable and boring.
