Go enjoy the holidays. We’ll be back in 2023 after all the holiday ham has been consumed.
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Episode 269: Roundtable Time and Spec Ops: The Line ContestEpisode 269: Roundtable Time and Spec Ops: The Line Contest
This week is a special episode as Jonah Falcon cooks up a true videogame roundtable and is giving away three Steam codes for the latest third person shooter, Spec Ops: The Line, while Paul Nowak reads this week’s gaming flashback Wally Bear and the NO! Gang.
The videogame roundtable has the crew discussing two topics: videogame violence and “play to win” premium game portals.
All that plus Reader Feedback.
To find out how to win a copy of Spec Ops: The Line, listen to the podcast and find out how!
Episode 345: Old in the ValleyEpisode 345: Old in the Valley
This week’s Jonah discusses an article about ageism in Silicon Valley, while Paul complains about an achievement ruining a casual game he’d spent $200 on. This week’s Gaming Flashback is Dance Dance Revolution.
The news includes:
- Facebook acquiring Oculus for $2 billion
- Valve’s Portal coming as Tegra 4 Android App to Nvidia Shield
- Xbox One may allow loaning of digital games
- Nintendo, Sony won’t attend PAX East
All this and a little Listener Feedback, with the Question of the Week being “Do you subscribe to videogame magazines now?”
Rock and a Hard Place: Sony’s Japanese DilemmaRock and a Hard Place: Sony’s Japanese Dilemma
What a dilemma it is, Sony’s PlayStation 3 isn’t as hot as the Nintendo Wii in Japan. Even the Xbox 360 has had some minor success stories in Japan while Sony sits back saying “wtf?”
President, SCE Worldwide Studios, Shuhei Yoshida is pointing the finger at the publishers saying, “What’s happening is that lack of support from the Japanese publishers – not necessarily from intentions but from development capabilities.” (kotaku) Why, though, would publishers push to produce games on the console that’s currently losing market share?
Sony’s position is very tough to deal with because they’re not market leader so publishers are looking for the biggest bang for their proverbial “buck” and that’s not the PS3 right now. You can produce an expensive game for an expensive console or a cheaper game for a cheaper console and make more money.
How, then, can Sony get out of this situation? They must find a way to promote an incentive for publishers to create Sony exclusives or, at least, a Sony “port” of a game to build up their library of must-have titles. Perhaps Sony’s punishment at the hands of Nintendo and Microsoft in the States has a bit to do with their global marketplace issues — they need to put a concerted effort into one of their regions and champion themselves in one realm before trying for all of them. Right now, they’re a watered down expensive console with very few exclusive titles.
Metal Gear Sold 4, Home and Little Big Planet are great reasons to own a PlayStation 3 if the price was a bit more reasonable. Looking at the future, we’ve got Resistance 2 and a few other titles that may make some waves in the industry, at least in the United States, but it’s going to be an uphill battle in which they are the second best this time.
It’s always easy when you’re on the top. PlayStation 3 is not on the top so it’s time to start struggling, cutting prices or enticing publishers to build good exclusive titles.
