Jonah is in LA, TJ is at EVO, and who knows where Scott is.
No Podcast This Week
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Episode 711: Palworld Blows UpEpisode 711: Palworld Blows Up
The guys discuss RoboCop: Rogue City, Like a Dragon: Infinite Wealth and F-ZERO 99, among other things.
The news items include:
- Apple will soon permit Game-Pass-style game streaming apps on its App Store
- Palworld just sold 4 million copies in 3 days
- Horizon: Forbidden West announces March release date on PC
- Dragon’s Dogma 2 director wants players to avoid fast travel
Let us know what you think.
Episode 364: Ello, FacebookEpisode 364: Ello, Facebook
This week’s episode has a lot of tangential videogame news, but the discussions turn in interesting directions. No Gaming Flashback or Gaming History unfortunately.
The news includes:
- Microsoft announces Windows 10
- Ms Pac-Man joins the fight against breast cancer
- Facebook apologizes to LGBTQ users, plans “substantive changes”
- PS Vita firmware 3.30 launches soon, brings theme support
- The Sims 4 free content updates to include pools, Star Wars costumes
No Question of the Week either – just ask us anything.
Eidos and Square Enix Birth Great ThingsEidos and Square Enix Birth Great Things
Eidos was founded in 1990 and has been the king of its own destiny since its inception. As part of Square-Enix, Eidos and its destiny were called into question, would they continue to run the show or would they become one with Square-Enix. Square-Enix has come out to say they’ll be leaving Eidos to themselves and allow creativity to flow between the companies.
“This is an exciting beginning to what I believe will be an incredible journey. I am very happy that Phil Rogers has agreed to lead Eidos in what I see as an international marriage between our two companies, a marriage that will give birth to great things. Eidos is a content rich company and a culturally significant business to the Square Enix group.” (kotaku)
Square-Enix is playing it safe with this acquisition because this isn’t a great enviroment for shaking things up internally within a development studio. Eidos is well known for Tomb Raider, Hitman, Deus Ex, Thief and many other great projects and have built a solid foundation for the future.
A mind-share between these two groups is a powerful enemy to the competitors if they’re able to open a good dialog between the two companies and share resources, tools and engines. In a world of cost savings and salary cuts, leaning on each others resources to build a better product is a win.
At least we won’t have to call them Square-Enix-Edios because that’s just a mouthful!
