Jonah is in LA, TJ is at EVO, and who knows where Scott is.
No Podcast This Week
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Episode 465: No FrillsEpisode 465: No Frills
This week’s episode is raw and unedited, since Jonah’s laptop got fried. However, despite the audio issues and being posted via cell phone, the gang got off a pretty good show.
This week’s news includes:
- Overwatch pro ends career with stream of racial slurs
- Don’t expect Kingdom Hearts 3, Final Fantasy 7 remake until at least 2018
- DOTA 2 will soon require competitors to cough up their phone number
- Report: PlayStation VR bundle will come with required camera and one Move controller
The Question of the Week: “What kind of VR game would you want to play?”
Episode 435: Happy Birthday PaulEpisode 435: Happy Birthday Paul
This episode was delayed a few days thanks to some acting work for Jonah Falcon. The podcast moving forward will be recorded on Wednesdays, partly because videogame releases are on Tuesdays. The guys also discuss the disaster No Man’s Sky has been.
This week’s news includes:
- EA strongly hints that Mass Effect games will get remastered
- No Man’s Sky’s PC patch is out now
- NPD: 3DS, Xbox One, And GTA V lead brutal July slump
All this and Listener Feedback, too.
ID Software, Not Just One Game AnymoreID Software, Not Just One Game Anymore
As Bob Dylan once wrote, “The times they are a-changin'” and id Software may be ready to change with these times. They’re talking at Quake Con about both DOOM 4 and their next title Rage (a first person shooter car driving game) both utilizing the same engine, the Tech 5 engine, and being developed simultaneously.
Now, this doesn’t mean you’ll have dual release games but it shows that id Software is ready to work on more than a single project at the same time, a big step for them. Although they’re usually working a big engine while finishing up a title to run on such an engine, they’ve got two titles in the works. This is very unlike the little FPS company but it shows they’re ready to meet the challenge of a larger industry.
When the original DOOM arrived there was nothing to compete against them and through the years and into Quake their competition was light years behind. Developers like Epic Games, Bungie and other first-person-shooter genre developers have proven themselves in the industry with many titles and sequels while id releases, seemingly, one game every five years.
For a company with only one or two franchise titles they do take a long time to release another game. This may be due to their engine licensing, no longer under the “Quake” engine name and sticking with its own independant naming convention like ID Tech 4 and ID Tech 5, they’re showing us the company is about engine design seperate from any demos or game prototypes they provide to show off the engine.
To many gamers DOOM 3 was more of a prototype to show people how far graphics have advanced in the last twenty years. Many folks were excited to play but grew bored when they realized it was very much like DOOM 2 but with a graphic revamp. Nostalgia only goes so far before you realize the story and depth behind games like Half-Life, Unreal and Halo have far exceeded a extreme graphical FPS gaming.
It’s time for id to grow from their roots and expand into many game genre’s and build out new independent properties (like Rage) to show the industry they’re not just a one-hit wonder with a huge fan base.
But, you can’t argue with a huge fan base. They’ve got a full conference to show off their stuff, not even Electronic Arts has that!
(Thanks, 1up)
