Jonah is in LA, TJ is at EVO, and who knows where Scott is.
No Podcast This Week
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Episode 471: Nintendo’s LawyersEpisode 471: Nintendo’s Lawyers
Nintendo is the main focus of this week’s episode, but we can’t discuss the company too much or they’ll sic their lawyers on the podcast. Other than that, there’s plenty of safe things to discuss.
This week’s episode includes:
- Evil Genius 2 in development at Rebellion
- Nobody can find the source code for Icewind Dale II
- Breath of the Wild players will learn more about Zelda in The Champions’ Ballad DLC
- Where are all the Nintendo Switch game ports?
Also, learn about who won the contest, which was decided by the roll of a die.
Episode 310: Halo Makes You Feel OldEpisode 310: Halo Makes You Feel Old
This week’s podcast features a Gaming Flashback of Halo: Combat Evolved, one of the longest such game segments in the podcast’s history, encompassing a third of the podcast.
This week’s news items includes:
- Blizzard decides against rolling back Diablo III servers following gold exploit
- Defiance to get 5 major DLC packs in the next year
- Report: Next-gen Xbox console called “Xbox Infinity”
- Obsidian expresses desire to develop Star Wars RPG
- EA to stop licensing with weapons manufacturers, will keep using branded guns
There’s only one reader response, but there is a Question of the Week: “What videogame genre are you completely burned out on?”
Starcraft 2 Part Eins, Zwei and DreiStarcraft 2 Part Eins, Zwei and Drei
Nobody is perfect. When it comes to creating an epic story arc, awesome pre-rendered movies and a fully fleshed campaign Blizzard has done well. Now, Blizzard speaks of Starcraft 2 and the world shuts their mouth and listens to each and every word. What’s the word?
A Trilogy.
We’re not talking about the Lord of The Rings style trilogy, but three games with full stories which all end with the gamer being satisfied at the closure, not cliffhangers.
The three standalone games will be (says GameStooge):
- Terrans – Wings of Liberty
- Zerg – Heart of the Swarm
- Protoss – Legacy of the Void
Gamers are probably thinking, “so, I can play multiplayer with only one race?” No! The campaign is split into three separete games, not the races and multiplayer features. Although, each title is sure to introduce something new to the game engine, Blizzard has said:
“Nothing changes for multiplayer or skirmish mode. All three races are fully implemented from the get go. Each campaign will feel like an epic story – not a cliffhanger into the next one. They will each have separate arcs that have a clear start, middle, end – and you will feel like you’ve really finished *something* at the end of each game. More content than we’d previously planned – many more Movies, Missions, etc.” (games.on.net)
From our perspective, it seems Blizzard is itching to release the multiplayer system to the world sooner than later, considering some countries use Starcraft as a professional league, but they don’t want to rush out fast to market campaigns just to satisfy this multiplayer desire.
Instead, they’re going to take their time, in usual Blizzard style, by releasing the game as they finish it… per races story. This should give us a less watered down storyline or having one or two races with a piss poor storyline while another has a kick ass storyline because it was done first.
End result? Multiplayer gamers will be happy in the end while those that play Starcraft for the story will need to wait for each game to be completed. We know Blizzards release schedule is “when it’s ready” so we can only imagine how long it will take to reach that third game in the trilogy.
