Episode 748: Five Nights

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The news this week:

The Last of Us Part 2 Remastered‘s PC specs and features detailed, as Sony reiterates no PSN account required, EA Sports College Football 26 to increase NIL payouts to $1,500, Palworld update 0.5.0 patch notes bring crossplay to the game, Papers, Please creator Lucas Pope says ‘it’s a tragedy’ his 2013 immigration sim now feels so on-the-nose, Xbox lists Hollow Knight: Silksong as part of “incredible” upcoming indie line-up, Apple & Google face antitrust charges as EU defies threat of Trump tariffs.

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Microsoft Says Blu-ray Holds No 360 ValueMicrosoft Says Blu-ray Holds No 360 Value

Rumors float around the Internet questioning when Microsoft will ship a Blu-ray enabled Xbox 360 or add-on device like they did with the, now failed, HD-DVD. At CES 09 Robbie Bach, president of Microsoft’s Entertainment & Devices division, says this request is “way down the list.”

Mr. Bach had some great selling points as to why a Blu-ray player has little value in the world of Xbox 360. The primary reason, of course, being the Xbox 360 developers cannot take advantage of Blu-ray as a development platform for games. This was the price Sony, or the consumer, paid to own a PlayStation 3 since all games are printed on the media and are, in effect, Blu-ray “capable.”

We say capable because not all (any?) PlayStation 3 games currently make full use of the Blu-ray media. Many games will reprint the game on the media for optimization purposes, fill the game with international voice overs for all countries or, otherwise, stuff the media with something that will serve a useful purpose. Sony has near-future-proofed their device by giving game developers years of growth in terms of utilizing the Blu-ray capacity.

Microsoft chose to take the smaller old-style DVD format for games and media. Adding the HD-DVD didn’t add a large deal of risk because, as we saw, they can discontinue the model and not change their core gaming demographic. We still laughed a bit at them, but that was where it ended. Bach also said that it’s not really a great economic time to push a new 360 SKU on potential customers with additional cost just for Blu-ray movies playback.

They could add Blu-ray game development support as well but that would just alienate the “28 million Xboxes” they have already shipped.

“OK, let me get this straight: I’m going to add something to the product that’s going to raise the cost, which means the price goes up, consumers aren’t asking for it, and by the way, my game developers can’t use it.” (gamespot)

Of course, the first thing that came to our mind was “well, you did it for HD-DVD, how is Blu-ray different?” The key areas we can think of really come down to Blu-ray is a Sony technology and they are a direct competitor and, to top it off, HD-DVD allowed them to fight against the PS3 at the media level of the industry. They minimized the risk by making the product a secondary add-on device and, if HD-DVD had won, they’d have the winning format already under production (still not for games).

It seems Microsoft has changed their battle plans a little. They started out talking up the media aspects of the 360, using Media Center, renting movies and TV shows and had the HD-DVD as a subproduct. Today, they’re investing in Netflix for media and everything else favors the games.

Which is fine, we like games.

Google is Not Looking to Buy ValveGoogle is Not Looking to Buy Valve

Yesterday a rumor started which said Google was looking to purchase Valve Software, the makers of Half-Life, Team Fortress and, of course, Portal. While Valve Software boasts a 20-million unit sales on their archive of awesome games, what interest would google have in gaming?

From google’s own corporate mission statement: “Google’s mission is to organize the world’s information and make it universally accessible and useful.” How would gaming fit into the dynamic of organizing the worlds information?

Some have said they’d be interested in Valve’s Steam system for distributing games and products. That seems far fetched considering all the CDN solutions on the Net, especially those focused towards media related projects like Liberated Syndication (Wizzard Media), which we use to host our gaming podcast, or other video solutions which would fit more into the Google playing field (considering the large purchase of youtube.com)

Today, Doug Lombardi of Valve, pubically said that Valve Software is willing to be purchased but stated the Google rumor was “a bit of fiction.” (kotaku) While Valve Software has shown they can make awesome titles with stability and dedication, knowing their open to being purchased is slightly disturbing.

I’m always happy for those “little guys” that make it in the big world of cut throat game development, there is some satisfaction knowing the smaller developers are making big waves against publishers like EA and Activision. Valve has changed the way we download games electronically and continues to expand their dominion; if Valve Software was purchased by a bigger company, would we still get the same quality and innovation from the developers?

Episode 339: Defective EarsEpisode 339: Defective Ears

This week’s episode is chock full of very industry-specific news, dealing with sales and numbers and other stuff that would bore Paul.

The news includes:

  • Microsoft acquires Gears of War IP from Epic
  • Sony issues invites hinting at ‘Slimmest’ product launch
  • Apple sells record number of iPhones, iPads
  • Surface and Xbox One hits with buyers during the holidays
  • Japanese newspaper says Nintendo is about to unveil its approach to mobile development
  • Kerbal Space Program lands on various schools’ curriculum
  • Sony’s credit rating cut to “Junk”

Sadly, no reader mail this week.