With so many people wishing Sony would cut the PS3 price to something more reasonable, it’s no big surprise we see constant rumors about potential “price cuts.” This time, a March 2009 rumor “supposedly” came out of the Sony Annual Briefing in London where a butt ton of information was “rumored” to be leaked.
The anonymous source is running around with a bunch of neat rumors, such as a LittleBigPlanet release on the PSP but the one that may hit home most with gamers is price cutting. The PS3 has been around for a few years now and hasn’t budged on the price tag; they’ve had fire sales on obsolete products (smaller disk drives mainly) but no official drops.
Sony won’t comment on speculation, of course, but we’re sure they want to catch Mr. Anonymous from hiding in their meetings and giving away their information… if it is real. D+Pad published the rumor-mongers message saying the “SCEE will be getting more competitive in price from March 2009 onwards.”
Easter would be a fine time for a price cut, if the speculation is real. This upcoming holiday would have made the most sense, to consumers, but Sony apparently has no plans to reduce the price around the time their sales will be increasing anyway. As the PlayStation 3 is doing okay in PAL territories Sony is relying on them, it would seem, to kick up the numbers and show Microsoft they’re not the only second-place game in town.
The Wii continues to dominate and we’re sure a PS3 price drop won’t impact Nintendo’s sales strategy or gamers decisions on one console versus the other as a price drop wouldn’t bring it to a competitive Wii price.
What is your magic number? What price would you buy a PS3 at if you don’t own one already. For us? Drop it a bit and throw in a free LittleBigPlanet.
Well, I got the same rumor, about a new console being developed by Nintendo, targeted for 2012. I am not the console expert, so please feel free to bash me for the following:
While I think the new console to be the real deal, I also think 2012 is a bit too soon. The market for 3DS was not yet properly exploited.
Now, about the SDK, Nintendo was not the most license friendly company. That lead (obviously) to a poor game library. Was that enough to wake up Nintendo? Is this the reason for having such a friendly SDK?
I say yes, that is a good reason. Actually, that is also a good lesson being taught here by MSFT.
However, from “making a friendly Nintendo SDK” to making an “easy to port SDK for all consoles” there is one more thing needed: access to the ins and outs of all consoles. Why would MSFT and Sony give Nintendo access to their technology? How would that benefit them?
Could it be an anti-competition scheme involved, where all developers settle for similar products with just little differences, only to impose a certain price level across the board?
To me, the SDK raises more questions than the piece of hardware.
Well, Nintendo confirmed it.
“Nintendo confirmed it.” 😀 The anti-competition scheme? 😀
Well it’s like there useing old ideas again. I remember they trying this with the Game cube and micro GBA’s . I’m sure its better tech this time around and I hope they have the “hard core” in mind this time around.