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XBLA’s Braid Needs More Sales

August 17th, 2008 · 1 Comment

XBLA offers great opportunities for the indy developer but everything comes at a price. Over the last three years Braid‘s developer Jonathan Blow spent a reported $180,000 to create the popular Braid title on Xbox Live. He’s going to need a lot more sales before he can celebrate the highly valued, highly reviewed title. The […]

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Tags: Industry News · Xbox 360