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Diablo 3, Finite Health and Loving It

August 16th, 2008 · 2 Comments

Diablo 3 Lead Designer Jay Wilson sat down with Multiplayer Blog to explain how the health system works in Diablo 3 and how it differs from Diablo 2. In short, you can’t add a new feature without removing an old one, in this case we’re talking about health potions. The goal is to broaden the […]

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Tags: Activision · Blizzard · Diablo 3 · Editorial