XBLA offers great opportunities for the indy developer but everything comes at a price. Over the last three years Braid‘s developer Jonathan Blow spent a reported $180,000 to create the popular Braid title on Xbox Live. He’s going to need a lot more sales before he can celebrate the highly valued, highly reviewed title. The […]
XBLA’s Braid Needs More Sales
August 17th, 2008 · 1 Comment
Tags: Industry News · Xbox 360