Mega Man 9, WiiWare, Retro Gamers Rejoyce!

It’s been confirmed, in Nintendo Power at least, that Mega Man 9 is officially going to be something you can download on the Wii console. The game is being developed by Ini Creates, a company of ex-capcom folks who are also responsible for Mega Man Zero and Mega Man ZX series.

Of course, this is a Capcom published game and is said to also be ‘multi-platform’ with an appearance being made on Xbox Live Arcade and PlayStation Network.

At first, there was a fear the game would go “new school” and take advantage of all the Wii has to offer, but with the Virtual Console and all of its retro appeal they’ve decided to stick with an old school feel to the game. This is by far the best move we’ve heard, as a retro gamer at the target demographic age, I’m thrilled.

Mega Man 9 is going to reflect the older games, without an 8-bit graphical look of course, using the Wii remote sideways (presumably also using the retro classic controller) and is not said to use any of the motion sensing abilities of the Wii.

This will be the first title in the Mega Man series to offer a female robot opponent. Mega Man 9 will provide a new host of baddies, including:

  • Magma Man
  • Galaxy Man
  • Jewel Man
  • Concrete Man
  • Hornet Man
  • Plug Man
  • Tornado Man
  • Splash Woman

The inclusion of a female robot may be playing to the casual game demographic which is popular with the Wii and casual games in general. Or, they’re just looking for variety. End result is still retro awesomeness.

(Thanks, 1up)

0 thoughts on “Mega Man 9, WiiWare, Retro Gamers Rejoyce!”

Leave a Reply

Your email address will not be published. Required fields are marked *

Related Post

Episode 517: Audio ProblemsEpisode 517: Audio Problems

Unfortunately, Skype decided that since Jonah’s webcam was connected, he wanted to use the webcam’s mic instead of the actual mic Jonah uses, making it sound like he’s in the next room talking to the others. It’s unfortunate, since this was the 350th episode of the Videogame Roundtable and longtime co-host Paul Nowak took the time from his busy schedule to join in the landmark episode.

This week’s news includes:

  • Skybound Games will finish the final season of Telltale’s The Walking Dead
  • Star Citizen’s latest promise rakes in almost a million dollars
  • Blizzard denies Diablo: Reign of Terror is a BlizzCon leak
  • Microsoft looking to partner with new Japanese studios
  • Report: PS4 users are setting messages to private after discovering new bug that bricks consoles

Let us know what you think.

Episode 440: Wasteland 3 AnnouncedEpisode 440: Wasteland 3 Announced

This episode is late due to Jonah having to do some film work, but this show also has some huge news items as well.

The news items this week includes:

  • inXile announces Wasteland 3 – and it’s got multiplayer
  • No Man’s Sky is being investigated by the Advertising Standards Authority
  • Destiny 2 rumored to be coming to PC
  • PlayStation 3 was way overpriced and still lost money on each unit, former Sony exec says

Let us know what you think in the comments section.

Studios Closing: The Good, Bad and UglyStudios Closing: The Good, Bad and Ugly

Gamers around the world are going to feel the pain in the 2009 holiday season after the economy shakes apart many great development studios. Electronic Arts feels the pain of being a public company as their investors complain about lackluster revenue, THQ deals with closing studios to extend their runway and other firms will lose more headcount in the coming months.

It’s not all bad. But, it’s going to get ugly before it gets better.

The financial market has played tricks on everyone in our global economy and companies across all industries are going to feel a bit of a tightening around the belt. Investors are shaken and doing their best to protect their investments and cutting loose those that aren’t projecting profits in the near future. Game studios are going to slow their financial burn rates, trim a bit of the fat and hunker down the long term. The end result, next years holiday season will have a few less games because those games are being dropped to the floor now.

Mid-sized studios within larger firms may find their projects canceled or put on hold and their employees re-structured or let go while big studios assess what projects will make the long haul. This is the ugly side of the business, having to make a decision on what games stay and what games go with the grief of having to tell some of your best talent “goodbye.”

The bad part of the industry is occurring today, with publishers posting mediocre profits and trying to convince their investors to be patient and trust they’ve got a firm hold on their destiny. The game industry is not alone in this, many firms are reducing head count and many startups are finding themselves without series A or B funding; they’re closing their doors because the money is being directed to more stable ventures.

What’s the good in all of this?

(more…)