Contest: Win a Free Season of Wallace & Gromit’s Grand Adventures

wallaceGameStooge, 2Old2Play and Gaming Podcast have joined forces with Telltale Games and are offering three chances to win the PC version of Wallace & Gromit’s Grand Adventures – the entire four episode season!

That’s right – you can win the entire season, a $34.95 value, which includes:

  • Fright of the Bumblebees, which comes out March 24
  • The Last Resort (May)
  • Muzzled (June)
  • The Bogey Man (July)

Winners get the order code to get each chapter as it comes out for free!

For Gaming Podcast, you merely need to post a comment stating your favorite brand of cheese. Just let us know which cheese makes you drool – whether it’s the tanginess of cheddar or the mildness of Gouda. The majesty of Roquefort or the commonness of American. You don’t even need to restrict it to cow’s milk cheese, too – if you love goat cheese, let us know! Only one entry per user, and you have to impress us with your love of that fine dairy product. The contest ends March 24, 12 noon EST.

You have two other chances at GameStooge and 2Old2Play – please head over there and checkout their contests!

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Let us know what you think.

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This week’s news includes:

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Mass Effect 3: What REALLY Went Wrong, And How To Fix ItMass Effect 3: What REALLY Went Wrong, And How To Fix It

NOTE: THIS ARTICLE DISCUSSES THE ENDING AND EVENTS OF MASS EFFECT 3. DO NOT READ IF YOU DO NOT WISH THE GAME TO BE SPOILED FOR YOU.

In this day and age, one learns to take internet outrage with a heavy dollop of salt. The videogame community tends to be reactionary in the worst way, for a few reasons: they tend to be young, they tend to express their immediate feelings almost as a stream of consciousness, and let’s face it, the Greater Internet Dickwad Theory comes into play as well.

When it comes to game endings, when I hear that the community is upset about a game’s ending, I almost always take that as a good sign that the ending is daring and provocative. For example, there was an outcry over the abruptness of the ending of Halo 2, which had the nerve to conclude with a cliffhanger. The 2009 Prince of Persia reboot ended with the player undoing all of the work to free an ancient evil god they’d just imprisoned.

So when I heard that there was a growing outcry about the endings of Mass Effect 3, my interest peaked, because invariably, that meant the story was provocative and daring, instead of predictable and boring.

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