With the strong rumor that Halo: Combat Evolved is going to be remade graphically from the ground up, it brings us to the question of why aren’t more games being remade? We’re not talking about reboots like the new emo Devil May Cry, or re-imaginings like the first person shooter XCOM. We’re talking about a true remake like you see endlessly from Square-Enix with its Final Fantasy games on the handhelds – they’re completely faithful to the original, save a new engine, graphics and occasionally an additional mission or two; the upcoming localization of Dragon Quest VI is a great example.
So, we’ve picked out seven games that desperately need a modern remake, sometimes due to their primitive graphics, sometimes due to their incompatibility with the current OS, or the fact you need to do some major tweaking to get them to run (unless GOG.com does it for you, bless their souls.)
These games aren’t old or have already been remade, so you won’t see M.U.L.E., Sid Meier’s Pirates or Seven Cities of Gold – in fact, the oldest of the games is from 1994. You also won’t see games that require little work to be remade, which is why you won’t see Grim Fandango here, either. These games would require serious undertaking. The games also have to remain the same genre and style, so no Elder Scrolls version of Ultima IV, either.
Without further ado, here are five older games that desperately need a remake – in alphabetical order.
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Actually, Jack Thompson DID attack The Sims – at least, The Sims 2.
http://news.softpedia.com/news/After-GTA-Attorney-Jack-Thompson-Targets-The-Sims-2-5308.shtml
Actually, Jack Thompson DID attack The Sims – at least, The Sims 2.
http://news.softpedia.com/news/After-GTA-Attorney-Jack-Thompson-Targets-The-Sims-2-5308.shtml
Regarding Infocom, they were and are awesome. Planetfall will still make you cry when Floyd died and you sung a sweet song to him. Hitchhiker’s Guide to the Galaxy was worked on by Douglas Adams himself alongside Steve Meretzky, and Nord and Bert Couldn’t Make Head or Tail of It is one of the most devious, puzzling wordplay games ever made.
Interactive fiction still has a community, and there’s software for anyone to make a text adventure – and you can make a good one if you put some elbow grease into it.
With the power and size of hard drives, I wonder how complex someone could make a text adventure now – after all, a game’s immersiveness isn’t judged by graphics.
Regarding Infocom, they were and are awesome. Planetfall will still make you cry when Floyd died and you sung a sweet song to him. Hitchhiker’s Guide to the Galaxy was worked on by Douglas Adams himself alongside Steve Meretzky, and Nord and Bert Couldn’t Make Head or Tail of It is one of the most devious, puzzling wordplay games ever made.
Interactive fiction still has a community, and there’s software for anyone to make a text adventure – and you can make a good one if you put some elbow grease into it.
With the power and size of hard drives, I wonder how complex someone could make a text adventure now – after all, a game’s immersiveness isn’t judged by graphics.
“Lost Vikings” is the game you were thinking of Don:
http://en.wikipedia.org/wiki/Lost_Vikings
I think it was a popular game back in the day. I know I loved it and must have rented it for the SNES like 5 times. Don’t think I’ve played the second game though.
These guys made an appearance in World of Warcraft too, in the Uldamann instance (of course they were dwarves in the game I think). The above wikipedia articles mentions it too.
+++++
OnLive. I think it’s a really interesting idea, basically the game is run on their servers/cloud and is only sending you the video feed of your session, and all you send them is your controller movements.
“Lost Vikings” is the game you were thinking of Don:
http://en.wikipedia.org/wiki/Lost_Vikings
I think it was a popular game back in the day. I know I loved it and must have rented it for the SNES like 5 times. Don’t think I’ve played the second game though.
These guys made an appearance in World of Warcraft too, in the Uldamann instance (of course they were dwarves in the game I think). The above wikipedia articles mentions it too.
+++++
OnLive. I think it’s a really interesting idea, basically the game is run on their servers/cloud and is only sending you the video feed of your session, and all you send them is your controller movements.
Regarding jonahfalcon’s comment about text adventures: I’m still waiting for someone* to make a truly intuitive (perhaps even a learning) text parser. Maybe combine the best of Infocom’s complex command setup with some of the “lifelike” AI chatbot routines they’ve got now.
(* – I tried making one myself, but I’m just one guy, with minimal programming expertise.)
Regarding jonahfalcon’s comment about text adventures: I’m still waiting for someone* to make a truly intuitive (perhaps even a learning) text parser. Maybe combine the best of Infocom’s complex command setup with some of the “lifelike” AI chatbot routines they’ve got now.
(* – I tried making one myself, but I’m just one guy, with minimal programming expertise.)