Gaming Podcast 119: Love Stick

This week we’re learning a bit about Donkey Kong Junior as well as listening to Don convince Derrick that the second stage in Donkey Kong was in Donkey Kong Junior. We’re also looking back to Billy Mitchell, a Guinness Book World Record holder for video games. This week, news was a bit light but we managed to cover:

We also tackle the incoming comments answering our question of the week about TSR and Wizards of the Coast. This week, we’re asking people if Don is wierd for replaying video games right after he beats them. Does anyone else do that?

0 thoughts on “Gaming Podcast 119: Love Stick”

  1. I won’t have an “official” response to this ’til I hear the context within the podcast, but I will say that it depends on what you mean by “right after beating” the game. If you mean only five minutes have passed and then I turn around and start over, then no. Never.

    (*pause* Well, possibly with “Dragon’s Lair II”, but that only took maybe twelve minutes to replay, so it doesn’t count. )

    Generally, the longer it takes me to play through a game, the longer I’ll wait before trying to play it again. With the possible exception of games that come out with expansion packs around the same time that I’ve beaten the game (which happened to me with “Oblivion.”) But even then, I’m not replaying the exact same game.

    And sometimes I’ll restart a game without having fully beaten it yet, just to try out different characters or teams, depending on the game.

    In other words: if the game is short or has varied replay value, then it’s not weird. Otherwise, yeah, TOTALLY weird. ‘;D

  2. I won’t have an “official” response to this ’til I hear the context within the podcast, but I will say that it depends on what you mean by “right after beating” the game. If you mean only five minutes have passed and then I turn around and start over, then no. Never.

    (*pause* Well, possibly with “Dragon’s Lair II”, but that only took maybe twelve minutes to replay, so it doesn’t count. )

    Generally, the longer it takes me to play through a game, the longer I’ll wait before trying to play it again. With the possible exception of games that come out with expansion packs around the same time that I’ve beaten the game (which happened to me with “Oblivion.”) But even then, I’m not replaying the exact same game.

    And sometimes I’ll restart a game without having fully beaten it yet, just to try out different characters or teams, depending on the game.

    In other words: if the game is short or has varied replay value, then it’s not weird. Otherwise, yeah, TOTALLY weird. ‘;D

Leave a Reply

Your email address will not be published. Required fields are marked *

Related Post

Episode 747: The Next XboxEpisode 747: The Next Xbox

Some of the minor news discussed include Defiance coming back 4 years after servers were shut down, BlizzCon 2025 not happening, Moon Studios going full indie, buying No Rest For the Wicked’s publishing rights from Take-Two and Final Fantasy 16 PC version removing Denuvo Anti-tamper DRM. The Gaming Flashback is 2015’s Bloodborne.

The news includes:

  • Humble Games Showcase
  • Killing Floor 3 delayed to later in 2025
  • Next-gen Xbox reportedly coming in 2027, handheld rumored for this year

Let us know what you think.

TD Gaming Podcast 84: A Mount That PoopsTD Gaming Podcast 84: A Mount That Poops

This week we take a walk back in retro gaming history at Super Mario World, covering a bunch of great user questions and chat a bit about our favorite RTS of all time based on a user question. In the news this week:

We also announce the winner of Galactic Civilizations II: Dread Lords – Collectors Edition! This show was packed with content and material, we had to hold off on the Gaming History for this week, but we’ll hit it next week.

Episode 732: Let’s Play BalatroEpisode 732: Let’s Play Balatro

No Gravatar

Concord got canceled after only two weeks, Balatro hits the iOS App Store and Android’s Google Play on September 26, EVE players are in revolt over CCP’s blockchain plans and a year after outraging developers, blowing up its reputation, and saying goodbye to its CEO, Unity decides ‘Runtime Fees’ are a bad idea so it’s getting rid of them.

Oh, and the PS5 Pro is $700.

And it’s Friday the 13th.

Other news includes:

Let us know what you think.

The post Episode 732: Let’s Play Balatro first appeared on Gaming Podcast.