People see facts and figures constantly and brush them off as, well, facts and figures. But, when people see charts and graphs they “oooh” and “aaaah” over them because the visualization is easy to understand. Now, thanks to the NPD Group and Deutsche Bank, people are seeing some pretty graphs about the console battle. These show just how well the race is going on all fronts of the war.

Although the data is fairly small the colors show it all, the Wii crossed over the Xbox 360 numbers in unit sales and hasn’t stopped since the launch. Here we are, on the third holiday season since the Wii launch, and people still cannot find them in stores. Shortage? Doubtful. Considering the massive sales numbers and the fact that they did take the 360 in numbers it seems the supply just can’t meet the over-the-top demands, but why is the demand so high for the little Nintendo bundle of joy? People just can’t get enough Wii.
The Xbox 360 has much to brag about as well, they’re not first in the race but their nearest next-generation graphic console, the PlayStation 3, isn’t even close. The chart shows them both rising in much the same way, with the same “pops” along the sales chart but in a completely different scale. Since Microsoft doesn’t want to consider Wii a competitor, they’re clearly winning the war in their eyes.
Oddly enough, one of the big pops in Xbox 360 sales where around the PS3 launch. Perhaps these consumers were waiting for both consoles to launch before making a decision? More than likely, it was holiday related and had little to do with the PS3 launch but it is fun to ponder anyway.
What about software sales? We’ve heard the Wii has little to offer in terms of games while the 360 wipes the floor with the competition.

To our surprise, the Wii is rocking the sales figures in terms of software but still doesn’t compare to the Xbox 360. Microsoft pulls out 93-million units while Nintendo takes home a modest 73-million units in software… yet again Sony doesn’t show up to the fight. Looking at November 2007, you can see the Wii jumps significantly in unit sales, no doubt related to the Super Mario Galaxy launch — once they hit that figure they never looked back and continued to climb.
Although a few of us expected Sony’s PlayStation 3 to make huge progress this year, each month they have marginal growth is causing their competitors to excel beyond anyones imagination. We’re starting to wonder how well Sony’s “10 year plan” is going to work out with their competitors taking advantage of the market now when, in 10-years, they will be sitting on their pile of cash to re-invest in the 8th generation of consoles.
(Thanks, GameDaily)
After having to listen to all the podcasts from episode 136 onwards to catch up due to being busy preparing for university and putting together my new gaming rig (Core i7 baby!), I can finally write an answer to a Question of the Week!
And so, without further ado, the first game that truly terrified me (and in many ways the last) was ‘Alien Trilogy’ for the PSX. Not in retrospect a very scary game, but I was only about 7 or 8 at the time and the game was rated as an 18… Not sure why I was allowed to play it. But after then, I never really got scared from games. Some games (like Systemshock and the Half Life games) managed to create a dull feeling of dread and foreboding, which in many ways is more ‘entertaining’ than straight shocking fear. In recent years the only game that managed to make me properly jumpy was when I was playing the Fear 2 demo, but the shock-factor soon wore off. None of the classically ‘scary’ games such as Resident Evil or the Silent Hill series ever scared me in the remotest, more often than not they merely bored me and so I got into the habit of simply ignoring games whose primary selling point is to create brown-trousered audiences…
As always, thanks for a brilliantly entertaining podcast, cheers and peace!
P.S: Monty Python quotes are always welcome… He’s not the Messiah!
After having to listen to all the podcasts from episode 136 onwards to catch up due to being busy preparing for university and putting together my new gaming rig (Core i7 baby!), I can finally write an answer to a Question of the Week!
And so, without further ado, the first game that truly terrified me (and in many ways the last) was ‘Alien Trilogy’ for the PSX. Not in retrospect a very scary game, but I was only about 7 or 8 at the time and the game was rated as an 18… Not sure why I was allowed to play it. But after then, I never really got scared from games. Some games (like Systemshock and the Half Life games) managed to create a dull feeling of dread and foreboding, which in many ways is more ‘entertaining’ than straight shocking fear. In recent years the only game that managed to make me properly jumpy was when I was playing the Fear 2 demo, but the shock-factor soon wore off. None of the classically ‘scary’ games such as Resident Evil or the Silent Hill series ever scared me in the remotest, more often than not they merely bored me and so I got into the habit of simply ignoring games whose primary selling point is to create brown-trousered audiences…
As always, thanks for a brilliantly entertaining podcast, cheers and peace!
P.S: Monty Python quotes are always welcome… He’s not the Messiah!
*clears throat* Okay, I was going to ask Jonah to back me up on this, but why drag him into my nitpicking, right? ‘;D
The resolution issue? Is not an issue. If you have a 1080p HD screen, it doesn’t matter whether your viewing area is 24 inches or 60 inches, you’ll get the same number of pixels. So the bigger the screen, the less tight those pixels (if they even call them that on TV screens) will be. The spoilage I alluded to is not so much console-related (considering the only console I have is a Wii), but rather the PC*, which has been “Hi- Def” resolution for about a decade now. ‘;D [* – Or the Mac, if you like.]
Maybe PS3 games scale up well on 50 inches, but I’m sorry to say that I don’t really know firsthand. ‘:( *sniff*
Of course, if your basement (er, gaming cave) is HUGE, then you can sit far enough away for it to still be enjoyable.
BTW, by “whatever’s ideal for Natal,” I of course meant an exact replica of the living room used in Microsoft’s tech demo/video, just off to a corner of the imaginary gamer cave (which I admit I got carried away with, but I thought I heard Don say money was no object, which I took a bit literally. [Or perhaps I just ran with the cave metaphor a bit far, since caves are typically for hibernating. ‘:D]
*clears throat* Okay, I was going to ask Jonah to back me up on this, but why drag him into my nitpicking, right? ‘;D
The resolution issue? Is not an issue. If you have a 1080p HD screen, it doesn’t matter whether your viewing area is 24 inches or 60 inches, you’ll get the same number of pixels. So the bigger the screen, the less tight those pixels (if they even call them that on TV screens) will be. The spoilage I alluded to is not so much console-related (considering the only console I have is a Wii), but rather the PC*, which has been “Hi- Def” resolution for about a decade now. ‘;D [* – Or the Mac, if you like.]
Maybe PS3 games scale up well on 50 inches, but I’m sorry to say that I don’t really know firsthand. ‘:( *sniff*
Of course, if your basement (er, gaming cave) is HUGE, then you can sit far enough away for it to still be enjoyable.
BTW, by “whatever’s ideal for Natal,” I of course meant an exact replica of the living room used in Microsoft’s tech demo/video, just off to a corner of the imaginary gamer cave (which I admit I got carried away with, but I thought I heard Don say money was no object, which I took a bit literally. [Or perhaps I just ran with the cave metaphor a bit far, since caves are typically for hibernating. ‘:D]
Interestingly enough, there’s an Amstrad emulator for the Wii!
http://wiibrew.org/wiki/Wiituka
(I mention this only for educational purposes, since everyone knows that it’s wrong to install unauthorized software onto a Wii.)
“Don’t Abuse Your Wii! Keep It Clean.”
Interestingly enough, there’s an Amstrad emulator for the Wii!
http://wiibrew.org/wiki/Wiituka
(I mention this only for educational purposes, since everyone knows that it’s wrong to install unauthorized software onto a Wii.)
“Don’t Abuse Your Wii! Keep It Clean.”
Two things about the original Pirates you didn’t mention:
1. You needed the cloth map to find out where you are, because you have to use a sextant to figure out how high the sun was in the sky at noon. (Now it’s just automatic.)
2. You could be the only member of your crew left during a fight, but so long as you defeated the other captain, you won. Picture you fighting a captain while 200 sailors are standing around watching. heh
Two things about the original Pirates you didn’t mention:
1. You needed the cloth map to find out where you are, because you have to use a sextant to figure out how high the sun was in the sky at noon. (Now it’s just automatic.)
2. You could be the only member of your crew left during a fight, but so long as you defeated the other captain, you won. Picture you fighting a captain while 200 sailors are standing around watching. heh