Gaming Podcast 147: Drama

This week we’re talking about some gaming news, TV and media, flashing back to Marble Madness and looking at the historical development career of one Mark Cerny. Here are this weeks news links:

Not only do we hate Halloween, but we’re asking another question of the week: what game are you looking forward to for the holidays?

0 thoughts on “Gaming Podcast 147: Drama”

  1. GameStop did NOT sell “reserved copies”. They were selling it to everyone. The Herald Square GameStop in NYC had a BARKER telling all passerby, “We’re selling Modern Warfare 2 NOW! Come in and buy it!” like one of those peep show barkers.

    Also, it wasn’t because of Best Buy. It was because of “mom and pop” sellers (non-chain stores) were breaking the street day days earlier than GameStop.

  2. GameStop did NOT sell “reserved copies”. They were selling it to everyone. The Herald Square GameStop in NYC had a BARKER telling all passerby, “We’re selling Modern Warfare 2 NOW! Come in and buy it!” like one of those peep show barkers.

    Also, it wasn’t because of Best Buy. It was because of “mom and pop” sellers (non-chain stores) were breaking the street day days earlier than GameStop.

  3. One more comment: I played the original Marble Madness in the arcade, and it… was…. HARD. I never got past the second level, with those stupid air vents that pushed your marble around.

    There was in the first level a shortcut with extremely thin paths and steep curves. Tried it once, couldn’t do it.

    You also never mention the acid pools, the way a little broom would come and sweep away your shattered ball when you fell too high, the oscillator your ball rode, and so forth.

    Still and all, it’s the best game I don’t like playing.

  4. One more comment: I played the original Marble Madness in the arcade, and it… was…. HARD. I never got past the second level, with those stupid air vents that pushed your marble around.

    There was in the first level a shortcut with extremely thin paths and steep curves. Tried it once, couldn’t do it.

    You also never mention the acid pools, the way a little broom would come and sweep away your shattered ball when you fell too high, the oscillator your ball rode, and so forth.

    Still and all, it’s the best game I don’t like playing.

Leave a Reply

Your email address will not be published. Required fields are marked *

Related Post

Episode 444: Civilization SexyEpisode 444: Civilization Sexy

The new episode was recorded last Wednesday but only posted now due to server issues. In this edition, Jonah, T.J., and Scott all geek out about Civilization VI. They also weigh in fully about the newly revealed Nintendo Switch, and speculate on whether it’s going to be a purchase. (Short answer: depends on how much it costs.)

This week’s news items include:

  • Bethesda says “no more” to advance game reviews
  • Nintendo pins financial hopes on selling 2 million Switch consoles at launch
  • Microsoft announces a VR headset for $299

This week’s Question of the Week: “Are you ready for VR?”

TD Gaming Podcast 103: Last of 2008TD Gaming Podcast 103: Last of 2008

Welcome to the last gaming podcast of 2008! This week we’re flashing back to Nobunaga’s Ambition, a classic turn based Japanese strategy game. We’ll take a look back at the history of FASA and hit up some gaming news, including:

This weeks soap box segement, we ask if the video game release cycle is too fast or too slow.

Episode 337: GlamourEpisode 337: Glamour

The podcast is back, with a healthier Jonah joining Jordan. No Dan or Paul however.

The news:

  • Hitman Project reportedly canceled, Square Enix responds
  • Alienware Steam Machine priced ‘very competitive’ with PS4, Xbox One
  • Nintendo must pay royalties for every 3DS following court ruling
  • Sony announces PlayStation Now for streaming older games
  • Gabe Newell reacts to Xbox One and Steambox comparison

Question of the Week: “What are you most looking forward to in 2014?”