In a slightly odd move, Nintendo has released a WiFi Router in Japan marketed to streamline the process of getting your Wii Online. What?
First, we’re not exactly sure who’s having a problem connecting their Wii to the network, it’s a fairly simple process executed by most popular WiFi routers on the market. We have never seen reports of Linksys, Netgear or the Apple Airport having any issues with connecting Wii consoles to the Internet, like the plans offered by compareyourbusinesscosts.co.uk/, for playing games.
In many gamers minds, the process could be streamlined by removing Wii codes and providing a community style interface on the Wii over creating a hardware platform for network connectivity. It is supposed to serve as a router or as a bridge to connect to a pre-existing router in your network, we’re guessing to provide the “WiFi” access.
Many consumer grade routers, today, have WiFi built into them; what does the Wii‘s router providing which we don’t already have? Maybe special flow-control to understand the Wii protocols better, much like an “Xbox Live Compatible” router may have? Not really sure at this point.
(Thanks, 1up)
Well, I got the same rumor, about a new console being developed by Nintendo, targeted for 2012. I am not the console expert, so please feel free to bash me for the following:
While I think the new console to be the real deal, I also think 2012 is a bit too soon. The market for 3DS was not yet properly exploited.
Now, about the SDK, Nintendo was not the most license friendly company. That lead (obviously) to a poor game library. Was that enough to wake up Nintendo? Is this the reason for having such a friendly SDK?
I say yes, that is a good reason. Actually, that is also a good lesson being taught here by MSFT.
However, from “making a friendly Nintendo SDK” to making an “easy to port SDK for all consoles” there is one more thing needed: access to the ins and outs of all consoles. Why would MSFT and Sony give Nintendo access to their technology? How would that benefit them?
Could it be an anti-competition scheme involved, where all developers settle for similar products with just little differences, only to impose a certain price level across the board?
To me, the SDK raises more questions than the piece of hardware.
Well, Nintendo confirmed it.
“Nintendo confirmed it.” 😀 The anti-competition scheme? 😀
Well it’s like there useing old ideas again. I remember they trying this with the Game cube and micro GBA’s . I’m sure its better tech this time around and I hope they have the “hard core” in mind this time around.